I've used it, and it's great! There is a problem because it's written using setjmp and longjmp, so you will have to get into the code a little and override...
I doubt it .... its a scripting lang, well it's designed to be embedded in a C app, you might use it for AI scripts, but as the GBA has no file system they...
Mike Wynn
mike.wynn@...
Feb 1, 2002 8:43 am
yo list, i have been on this list for a while but have just been reading until this post. anyway, we are using lua at work since we have wrapped our 3d engine...
I am just about to implement some sort of game logic engine for a GBA game. One option that struck me was to make the level editor create C++ source for...
uhm, lua could be compiled to use either doubles, floats or longs. longs seems just about perfect for gba. check the top of the config file. and yes, it is...
Yeah I noticed the preprocessor stuff later on. My first conclusion was from reading the doc instead of browsing the code (I know I'm such a sucker). However,...