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Nintendo's 4th Reich   Message List  
Reply | Forward Message #8099 of 15019 |
Re: Nintendo's 4th Reich

If I wanted to work for a GBA dev team right now I would. I can
write Jetpack GBA myself so why should I have to join a big company
and share the profits, because that's what N wants?
I didn't say there was no way to do it, just no good way.

Adam

--- In gbadev@y..., Aaron M Pendley <capnfunkor@j...> wrote:
>
> > BUT, if you REALLY want to get it publish, do what I'm doing,
make
> > an
> > impressive demo, write up a beefy lookin' design doc and plonk it
on
> > the
> > table of some developer/publisher. If they like what they see,
> > they'll
> > publish it. (Just make sure you have copyright and stuff sorted
out
> > beforehand... and make sure you dont give them any hard copies
> > before a
> > contract has been signed)... or, if you show it to a publisher
and
> > they want
> > you to develop it... they can actually ask Nintendo to give you
> > developing
> > rights.
>
> > But I'd say at very best you'd get hired into a development
company
> > for
> > showing your competence... and hey, that aint all bad. :)
> >
> > Then just work your way up to game designer.
>
> this is exactly the best way to go about it. rather that complain
that
> the big N is mean and blah blah blah, put your nose to the
grindstone and
> make a bad ass demo. an artist friend of mine and I made a certain
demo
> for a certain competition earlier this year, and we both recently
scored
> jobs at a GBA development studio. it's not easy, but it is
possible. If
> you've already shown that you know what you are doing, and are
willing to
> do it without compensation, then there is little reason why you
would not
> get hired at a dev studio and start making money for your work.
>
> aaron
> ________________________________________________________________
> GET INTERNET ACCESS FROM JUNO!
> Juno offers FREE or PREMIUM Internet access for less!
> Join Juno today! For your FREE software, visit:
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Thu Nov 1, 2001 2:55 pm

norm328
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Message #8099 of 15019 |
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... this is exactly the best way to go about it. rather that complain that the big N is mean and blah blah blah, put your nose to the grindstone and make a...
Aaron M Pendley
capnfunkor@...
Send Email
Nov 1, 2001
12:33 am

If I wanted to work for a GBA dev team right now I would. I can write Jetpack GBA myself so why should I have to join a big company and share the profits,...
norm328@...
norm328
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Nov 1, 2001
3:38 pm

Thats almost exactly how i feel. LOL ... From: The Blue Hippo To: gbadev@yahoogroups.com Sent: Thursday, November 01, 2001 12:51 AM Subject: Re: [gbadev] Re:...
Webmaster
dreamcastteen
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Nov 1, 2001
2:47 am

Virtually all console producers follow this route ( I know of none that dont ), it allows a level of quality control completely unavailable on the pc, one of...
Stanforth, Chris
cs@...
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Nov 1, 2001
9:33 am

... are ... LOL - did you guys also hide them all when N or Sony did a tour of the offices?? A couple of lurkers on the list will remember doing this!! Dave...
Dave Mariner
elevenstronguk
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Nov 1, 2001
10:27 am

I believe that the sole reason is money. Although the software released for the GBA is fairly bug free, the quality of the majority of games released to date...
zxadvance@...
zxadvanceuk
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Nov 1, 2001
10:27 am

The quality control is for practical reasons. You can't patch a cartrige. Blocking small developers has nothing to do with this. I agree that N having the...
norm328@...
norm328
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Nov 1, 2001
3:39 pm

... Jetpack ? the old speccy game from Rare/Ultimate ? ... Because they spent millions developing the console and advertising it, and they don't want shit...
Jay
boolaala10
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Nov 1, 2001
1:18 pm

... Hash: SHA1 ... but he wouldnt be making profit off of the console. Just the game. So that argument makes no sense. And just because nintendo choose to sell...
Tom Badran
tb100badran
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Nov 1, 2001
1:47 pm

... It makes perfect sense, if nin hadn't spent a great deal of time and effort in making the console in the 1st place, what would people play his game on ? ...
Jay
boolaala10
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Nov 2, 2001
7:11 pm

Here's my quick take on it. The reason I'm writing this is because it seems fairly disturbing to me that a lot of people on this list feel that Nintendo has...
Dennis Munsie
bea_dennis
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Nov 2, 2001
8:54 pm

... Hash: SHA1 ... Excluding patent issues of course. ... The only way nintendo can impose restricitions is if you sign something to that effect (i.e when you...
Tom Badran
tb100badran
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Nov 2, 2001
9:15 pm

... Indeed. But that case hasn't happened against Nintendo... yet ! ... But *isn't* this the crux of the matter, you need this logo to boot the cart, and thus...
Jay
boolaala10
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Nov 2, 2001
9:35 pm

... Agreed. ... Not if the design of the razor attachment it proprierty and copyright... then only they can make the razors to fit the handle ! ... Agreed. ......
Jay
boolaala10
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Nov 2, 2001
9:28 pm

Calm down man. It's a big bad world out there - deal with it. Nintendo create a market and (attempt) to control it. You either play by their rules or don't...
John Pickford
john@...
Send Email
Nov 1, 2001
3:57 pm

I am dealing with it by exposing it and discussing it. Opinions can spread and have a huge impact even if we are never aware of it. You would have everyone...
norm328@...
norm328
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Nov 1, 2001
5:02 pm

<RANT> Jeez - enough already!!! Get that chip off your shoulder. With an attitude like this it's no wonder that Nintendo turned you down as a registered ...
Dave Mariner
elevenstronguk
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Nov 1, 2001
4:59 pm

Thanks for saying what a lot of the other guys think Dave! Deurk. [moderator note: i agree, take it off list. i'll no longer approve any messages on this...
Alexandre Nizoux
anizoux@...
Send Email
Nov 1, 2001
5:16 pm

And all I'd say to that is, know your rights, and know the political climate. Right now, consumer rights are not up to snuff, and neither are developer...
Steve Latta
crowdpleazr2k1
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Nov 2, 2001
9:08 pm

... Minor point, but the Codies case never actually made it to trial. At the 11th hour Codemasters were given permission to mfr the carts. This was done ...
Dave Mariner
elevenstronguk
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Nov 2, 2001
11:22 pm

Why wimp out and develop for the PC and give other corporations money (unless your developing for FreeBSD) hit them where it hurts, the wallet, develop good...
Mike Wynn (l8night)
mike.wynn@...
Send Email
Nov 2, 2001
11:24 pm

<My uninformed opinion> What if Hustler wanted to make a game for the GBA and include pornographic content? What if Camel wanted to produce a game about Camel...
Colosi, John
jcolosi@...
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Nov 3, 2001
6:42 pm
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