ive never had anyone complain that im using a 3rd party writable cart - why
would they? well, as long as when they boot it up it dosnt have a copy of
one of their games on it that is :0)
seriously - its no big deal. they're cheaper than the official carts and a
lot of companies use them. heck ive seen dev studios using modified action
replays to do psx work and Dr.64 junniors for n64 dev :) as long as you are
using it for legitimate purposes nobody is going to complain.
-----Original Message-----
From: Nick London [mailto:nutzboy@...]
Sent: 31 October 2001 18:46
To: gbadev@yahoogroups.com
Subject: Re: [gbadev] Nintendo's 4th Reich
To the best of my knowledge on this, Nintendo cant do squat about you
developing for the platform. The can point and wave a nasty looking
finger... but that's about it.
Making your own carts and selling the games they CAN do something about,
because the GBA cart design is patented (To the best of my knowledge) and
you also have to have that Nintendo logo in the ROM for it to boot, which
is
copyrighted (Lets not get into a war about 'Cant copyright electronic
storage' shit).
BUT, if you REALLY want to get it publish, do what I'm doing, make an
impressive demo, write up a beefy lookin' design doc and plonk it on the
table of some developer/publisher. If they like what they see, they'll
publish it. (Just make sure you have copyright and stuff sorted out
beforehand... and make sure you dont give them any hard copies before a
contract has been signed)... or, if you show it to a publisher and they
want
you to develop it... they can actually ask Nintendo to give you developing
rights.
I've been out of the GBA community for a while, so this might have
changed,
but this was true as of about 3 or so months ago.
But I doubt Jetpack would go very far, mainly because it's only a port
(Correct?) of another game, and probably wont blow the socks off any
publishers.
Still, anything's worth a try. :)
But I'd say at very best you'd get hired into a development company for
showing your competence... and hey, that aint all bad. :)
Then just work your way up to game designer.
BTW: Does anyone know if anyone at trade shows/expos/developer conferences
have any problems with you using writable carts? AGDC (Australian Game
Developers Conference) is in a week and my company has a demo it wants to
show off. :)
------------------------------
ZombieHunter... chock full of... uh... Zombie goodness.
And we know you love webcomics. ;)
http://www.zombiehunter.net
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