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mode 0, background scrolling   Message List  
Reply | Forward Message #4123 of 15019 |
Hi everyone, I'm using mode 0 to design an RPG style tiled game. I can set up
the mode fine and get my backgrounds, but I can only creating backgrounds that
are 240x160. How do I create a 512x512 bg area? This is the maximum stored
background correct? And once I get this area set up, how do I xy scroll the
screen so I can display different areas of it?



[Non-text portions of this message have been removed]





Sat Jun 2, 2001 5:07 pm

joieyandchelsea@...
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Message #4123 of 15019 |
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Hi everyone, I'm using mode 0 to design an RPG style tiled game. I can set up the mode fine and get my backgrounds, but I can only creating backgrounds that...
Joiey
joieyandchelsea@...
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Jun 2, 2001
5:16 pm

REG_BG0HOFF controlls y scrolling. REG_BG0VOFF controlls x scrolling.I believe seting the last two bits in REG_BG0CNT will make a 512x512 text background. ...
Rogers, Jason L. ET2 ...
rogersjl@...
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Jun 2, 2001
11:31 pm
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