wasn't one of the FPS games running fully at like 15FPS, and it
was all currently programmed in C (i am pretty sure this was
said on ign pocket some where).
----- Original Message -----
From: Sean Dunlevy <sean@...>
To: <gbadev@yahoogroups.com>
Sent: Friday, June 01, 2001 7:18 PM
Subject: [gbadev] 2d games, 3d games.
> Hi,
> After only a short developement time, people are
> already producing amazing 2D & 3D titles. Does
> anyone doubt that Doom will appear and run at a
> respectable speed? I'm not looking to take sides,
> but I DO think we all need to consider just how much
> performance we can get out of this little box. It's
> important to keep an open mind in these matters.
>
>
> IMHO,
> Sean ;-)
>
>
>
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>