gbafix works great. It will also be needed for all amature devrs when the cart writers come out as it inserts the n logo as well.
-dovoto
-----Original Message-----
From: ninge1 [mailto:ninge1@...]
Sent: Thursday, May 31, 2001 3:25 PM
To: gbadev@yahoogroups.com
Subject: [gbadev] checksums / maker codes etcAre there any other official devs on the list that have gone through submission and know how to go about setting the maker code etc?I had (stupidly it woudl appear) assumed i would just have to change the stuff in the rom header (rom_header.s from all the examples) and then re-compile.. but that just stops the game from running! Im guessing there must be some tools available i should be using for this?!? ive had a look on wario world and cant see anything?i know on the gbc i just used to write the values in with hex-edit and then run rgbfix to set the checksum and then use some NOA program or other that displayed the header and what was right / wrong - can i do this (or something similar) with gba??any help would be appreciated!you can reply off-list to ninge1@... if you would prefer :)cheers!ninge
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