I will also attempt to answer these questions =)
----- Original Message -----
From: groepaz
To: fmoraes@...
Sent: Monday, April 30, 2001 3:48 PM
Subject: Re: [gbadev] Two graphics questions
Hello fmoraes,
Monday, April 30, 2001, 10:06:33 PM, you wrote:
fnrc> 1. who has the highest priority in the end? OBJ or BG? I mean, OBJ
fnrc> priority 0 and background priority 0?
backdrop -> obj -> bg (highest)
***
Really? I don't think so.
Backdrop>BG 3>OBJ 3>BG 2>OBJ 2>BG 1>OBJ 1>BG 0>OBJ 0
Sprites are always on top =) (the numbers are priority numbers)
***
fnrc> 2. with alpha blending, how does it work if you have more than one
fnrc> target surface? What if the first surface is transparent?
objs blend only to the bg, not other sprites ... no, it doesnt quite
look like what you would expect ;/
***
I haven't played with it too much, but to my knowledge, any nontransparent
areas in your first surface affect the second surface. I'm not sure what
happens if the second surface is transparent...
***
--
Best regards,
groepaz mailto:groepaz@...
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