Are there any techinal docs or examples of how to program in mode 7? Would
someone be willing to put up a page of how some SNES games used mode 7 and
maybe how this translates to GBA. Also are there any examples of how to use
some of the other features like sprite scaling.
Bolt
>From: "Lao Tse" <agb_n@...>
>Reply-To: gbadev@egroups.com
>To: gbadev@egroups.com
>Subject: Re: Re[2]: [gbadev] GB Advance
>Date: Thu, 07 Sep 2000 14:01:04 GMT
>
>1.- could someone tel me what mode 7 is?
>2.- is there any technical info about GBA programming?
>
>
>Thanks in advance
>
>
> >From: Anders M Montonen <ammonton@...>
> >Reply-To: gbadev@egroups.com
> >To: Anders M Montonen <gbadev@egroups.com>
> >Subject: Re: Re[2]: [gbadev] GB Advance
> >Date: Thu, 7 Sep 2000 16:49:18 +0300 (EET DST)
> >
> >On Thu, 7 Sep 2000, Hartec wrote:
> >
> > > >> could be that the good things will use mode 7 and everything else
> > > >> will just be GBC games : )
> > > AMM> I really hope not! One of the main things I found attractive with
> >the GBC
> > > AMM> compared to other consoles is the absence of 3d games. However,
> >looking at
> > > AMM> the screen format of the GBA one could guess that big N is aiming
> >for 3d
> > > AMM> games.
> > > nope ... I don't really think they will ... well at least the
> > > following statment out of a N document .. "(AGB) stresses portability
> > > and focuses on 2d rather than 3d image processing" .. well this
> > > doesn'T mean crap .. but I guess can't really do much 3d stuff on this
> > > device .. my guess is .. there will be lots of preredered stuff like
> > > with yoshi ... now that there is much space to put yunk on the roms
> > > =) .. but who knows ... I am not saying they won't ... but the device
> > > gave me a good feeling for 2d games like snes / amgia style ...
> >
> >If the machine is intended for 2D games it's a bit strange (IMO) that the
> >screen proportions are what they are. Platformers, the staple of the 2D
> >diet, are particularly hampered by this, as could be seen from the
>Megaman
> >screenshot. OTOH, the screen is very suitable for "mode 7" games (what's
> >the name of this on the GBA?) and I would guess that Doom-type games will
> >become popular on the machine.. Unfortunately.
> >
> >-a
> >
>
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