----- Original Message -----
From: <credo@...>
To: <gbadev@yahoogroups.com>
Sent: Sunday, April 01, 2001 12:47 AM
Subject: Re: [gbadev] GBA Sound EMU
> > Damir wrote:
> > so is anybody working on a GBA EMU with soundemulation? and if so,
> > will it be released for the public?
>
> As I know Marat's VGBA 0.3 has some sound emulation (however I think
> only the four old GB channels yet, I'm not sure of course), this version
> is ready for some time, but isn't downloadable from his site yet. Maybe
> if you ask for it you'll get it from him.
ok, thanx. ill contact him for further information.
> > so, the project would be to make a GBA Soundchip EMU, nothing else (i
> > think iki, julien and the rest of the EMU creators are doing a great
> > job so i wouldnt mess with other emulation than sound ;)
>
> Interesting idea, just like the several opensource SID emulators can be
> used in SIDplayers, C64 emulators and Winamp plugins, etc. Probably it
> won't be that hard as the two 8 bit digital channels aren't that
> complicated (however the audio system calls in the BIOS have to be
> emulated too) and the rest four channels are totally the same as the old
> GB(C) ones, probably can be taken from an opensource GBC emulator. I
> also hope somebody will add a perfect soundchip emulator to the GBA
> emus, so we can start to play with music too.
>
> Credo <credo@...>
i totally agree.
the easiest way to start this up would be if one could get a core emulator for
the ARM processor and the GBA. i think its possible to get hold on a open
sourced GB 4channel player but is there a open sourced GBA emu? or is one of the
GBA emulator programmers willing to share their source code?
if one could get hold on that, the sound emu is the easy part (isnt it?).
/damir
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