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igba   Message List  
Reply | Forward Message #1659 of 15019 |
igba

Here goes again, I posted this earlier with no response.

Does anyone know if I design a game using iGBA to test it and it runs fine,
will it actually run on a real GBA ? If not, what is the approximate time
it would take to make the necessary changes to get it working on a real GBA?

Thanks




Fri Mar 2, 2001 8:39 pm

joieyandchelsea@...
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Message #1659 of 15019 |
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Does anyone know if I design a game using iGBA to test it and it runs fine, will it actually run on a real GBA ? If not, what is the approximate time it would...
Joiet
joieyandchelsea@...
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Mar 2, 2001
5:13 am

... Only the author can fathom a guess, and even then, it's a very unfair question. The author might have work/school/wife&kids/ and other daily obligations ...
danzig@...
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Mar 2, 2001
5:57 am

Here goes again, I posted this earlier with no response. Does anyone know if I design a game using iGBA to test it and it runs fine, will it actually run on a...
Joiey
joieyandchelsea@...
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Mar 2, 2001
8:25 pm

Certainly one thing is how complex your program is. If you use features that which seem simple to emulate, chances are your porting time will be smaller....
Jeff Dixon
bodisafa@...
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Mar 3, 2001
4:44 am
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