I just completed an RNC2 decompressor for ARM asm with example code for GCC. You can find it here as well as links to Sprite Stripper, tUME, & several ARM...
Jeff Frohwein
jeff@...
Mar 1, 2001 6:37 am
And Jeff... Does RNC require a license from Rob Norton :) ? ... From: Jeff Frohwein [mailto:jeff@...] Sent: Thursday, March 01, 2001 7:44 AM To:...
Sam Nova
sam@...
Mar 1, 2001 10:03 pm
... For commercial use, yes... Rob Charges (last I checked) 400(UK) pounds, per platform. Regards, Danz...
danzig@...
Mar 2, 2001 12:14 am
Hi Danzy, yeah, only for commercial use.. ... free, one-off payement per game per platform. so 400 pounds pr game.... Cheers, Sam ... From:...
Sam Nova
sam@...
Mar 2, 2001 10:07 am
... Oi Sammy, Hrm... I think he must have changed it then. The following is directly ... Note the slightly different wording there ;) Ah well, can't blame...
danzig@...
Mar 2, 2001 4:40 pm
I think that meant the same thing, just if you released your game on multiple platforms, you'd have to pay for each platform....
Joshua Meeds
dreamer@...
Mar 2, 2001 5:03 pm
... License?! We dunt need no stinkin' license... :P Yeah, for commercial work I think a license is still required. The licensing part is definitely a...
jeff@...
Mar 3, 2001 8:18 pm
Compression Tests v1.0302 by Jeff F. - http://www.devrs.com JCALG1,RNC1,C64Pack, & GB Comp are not currently ported to GBA. Only RNC1 & RNC2 require a license...
Sam Nova
sam@...
Mar 3, 2001 11:15 pm
Hello Sam, Sunday, March 04, 2001, 1:15:03 AM, you wrote: SN> JCALG1,RNC1,C64Pack, & GB Comp are not currently ported to GBA. SN> Only RNC1 & RNC2 require...
Viktor Kuzmin
urgh@...
Mar 4, 2001 12:56 pm
Hi Viktor It is Jeff Frohwein who is in charge of all the testing of the compressions.. so better email him... - Sam ... From: Viktor Kuzmin...