Ooops--I
should have mentioned that it requires the Flash 8 plugin, to take
advantage of the new BitmapData class (an order of magnitude faster
than the older Flash 7 drawing code). Thanks for letting me know that
this is happening, and I hope you're willing to try again with the new
plugin whenever you can....
----- Original Message ----
From: David Rorex <drorex@...>
To: gbadev@yahoogroups.com
Sent: Friday, March 10, 2006 3:35:24 PM
Subject: Re: [gbadev] Open source tile editor -- in Flash
It doesn't seem to work so well with flashplayer 7 under firefox 1.5.0.1 under linux:
screenshot: http://davr.org/tile.png
-David R
----- Original Message ----
From: David Rorex <drorex@...>
To: gbadev@yahoogroups.com
Sent: Friday, March 10, 2006 3:35:24 PM
Subject: Re: [gbadev] Open source tile editor -- in Flash
It doesn't seem to work so well with flashplayer 7 under firefox 1.5.0.1 under linux:
screenshot: http://davr.org/tile.png
-David R
On 3/10/06, Peter Balogh <palexanderbalogh@... > wrote:
Hello all,
Please help me develop a good open source tile editor that's truly cross-platform, cross-browser, and run-anywhere (well, anywhere with a network connection, for now).
http://www.drunkencop.com/gba/tilemaker8.html
There are some rudimentary instructions on the site, and I know the interface is pretty fugly right now. Any suggestions/comments will be very welcome.
Thank you,
Peter
Yahoo! Groups Links
<*> To visit your group on the web, go to:
http://groups.yahoo.com/group/gbadev/
<*> To unsubscribe from this group, send an email to:
gbadev-unsubscribe@yahoogroups.com
<*> Your use of Yahoo! Groups is subject to:
http://docs.yahoo.com/info/terms/