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developement environment   Message List  
Reply | Forward Message #14989 of 15019 |
Re: [gbadev] developement environment

OS: Mac OS X


Compiler:I'm using devkitPro's Mac OS X version, and I've stolen an all-purpose
Makefile from the linux examples on sourceforge.

The beauty about that Makefile is that (I believe) it scans your source
directory for files with a ".c" suffix and compiles those with GCC, and scans
for ".cpp" and compiles them with "G++". If I'm talking out of a dark and
toothless place here, please correct me.

But I would certainly love to get my Windows PC compiling with such a file. I
can't get MinSys to compile using make (can't find the directories or
files--even with the environment variables set to presumably good values), and
the DOS batch file I have doesn't scan for all .c and then all .cpp files.


Graphics: Flash, for creating animated sprites; Photoshop, for tweaking the
GIFs that I get from Flash; and a Python script I wrote to scan any bitmap file
format and write out GBA-friendly C arrays. I can make the script available if
wanted, but since it uses PIL and wxPython I've also compiled it into nice
standalone executables for Mac and PC. Let me know if you want me to send the
URLs.

----- Original Message ----
From: Richard Terrell <plainkeyman@...>
To: gbadev@yahoogroups.com
Sent: Tuesday, February 21, 2006 2:53:23 PM
Subject: [gbadev] developement environment

could i get a poll of what people use as their developement platform? There
are so many tools out there, it's a little hard for a newbie to understand
which is the best to use. i'm interested in:

1. operating system
2. compiler / plugins / tools
3. IDE / Editor / plugins
4. Graphics tools
5. Sound tools
6. Emulator / Hardware tools

i'm really hoping there's someone with a linux setup, but i'm interested in
all types of environments.


Thank you so much.








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Wed Feb 22, 2006 4:47 pm

palexanderba...
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Message #14989 of 15019 |
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could i get a poll of what people use as their developement platform? There are so many tools out there, it's a little hard for a newbie to understand which...
Richard Terrell
plainkeyman
Offline Send Email
Feb 22, 2006
8:44 am

in the past, I had a linux setup -- Fedora Core 3 at the time, with DevKit Advance (and later DevKit ARM). As for an editor, I just used vim. No special...
Dennis Munsie
bea_dennis
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Feb 22, 2006
8:06 pm

... Windows XP (my computer at work and labtop at home) ... devkitadv (the one where you use gcc.exe)(you can tell how knowledgable I am with my compiler :-P )...
Palamon 3
palamon_3
Offline Send Email
Feb 22, 2006
8:06 pm

... Windows XP ... GCC as installed with an older version of HAM. ;) (Not using HAMlib). ... HAM IDE, Visual Studio ... Photoshop, custom tools, Kaleid ... ...
tursi
tursi1
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Feb 22, 2006
11:07 pm

... debian linux ... devkitarm for compiling ... gvim for editing source code ... The Gimp for creation + gfx2gba for conversion ... audacity (though I haven't...
David Rorex
josath
Online Now Send Email
Feb 22, 2006
8:06 pm

Hi! Nice to see there are people out there doing gba/nds development on debian! I'd just like to ask what emulator you use for nds, because I couldn't find any...
Nicolas Wack
wackes
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Feb 23, 2006
7:51 pm

... Being honest most of the emulators aren't really up to running homebrew as yet but they're getting there. There's a version of dsemu which uses fltk for...
Dave Murphy
gameboy_dave
Online Now Send Email
Feb 24, 2006
7:23 pm

OS: Mac OS X Compiler:I'm using devkitPro's Mac OS X version, and I've stolen an all-purpose Makefile from the linux examples on sourceforge. The beauty about...
Peter Balogh
palexanderba...
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Feb 22, 2006
8:06 pm

... They're there for stealing :) ... Indeed it does. ... 1. check there are no spaces in the paths - both your project folder and the folder where devkitPro...
Dave Murphy
gameboy_dave
Online Now Send Email
Feb 22, 2006
11:07 pm

... Linux (Debian). ... gcc, but I really only use gas and ld from binutils. Link script based on one from devkitadvance, I seem to recall. noweb for literate...
Julian Squires
erovonket
Offline Send Email
Feb 25, 2006
10:40 pm
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