Search the web
Sign In
New User? Sign Up
gbadev
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Want to share photos of your group with the world? Add a group photo to Flickr.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Program and control GBA using a Basic Stamp   Message List  
Reply | Forward Message #14970 of 15019 |
I'm working on a project using a Parallax Basic Stamp and would like to
have it display the results on the GBA as basic text. I don't know if I
can use the output of the stamp to program the GBA using multi-boot
system. I would like to be able to transfer the program without using a
flash linker module to load a communication program. The stamp gives me
full control over the method of the serial communication so I believe
they can communicate. I need to find out the specifics of the protocol
used without having to reverse engineer the MBV2 cable and software. To
sum up, every time I supply power to the GBA and Stamp I want the stamp
to load the program into the GBA using the serial interface and display
my data. I have the HAM compiler so I'm able to test the program in the
emulator. Does anybody know if this can be done or another simple
method that will produce similar results?









Tue Jan 24, 2006 5:11 am

gick2002
Offline Offline
Send Email Send Email

Forward
Message #14970 of 15019 |
Expand Messages Author Sort by Date

I'm working on a project using a Parallax Basic Stamp and would like to have it display the results on the GBA as basic text. I don't know if I can use the...
gick2002
Offline Send Email
Feb 7, 2006
8:57 am

Hi Gick2002, Just out of curiosity, how much memory has you basic stamp got? as if your going to program the gba with something to show output in text on GBA,...
Jim Bagley
jimbagley@...
Send Email
Feb 9, 2006
9:05 am

... Well, an 8x8 bitmap font needs 1k per bit of depth, so he'd need 4k for the font. That eliminates the two starter kits (which have 256 bytes of EEPROM for...
Rob
raindog469
Online Now Send Email
Feb 9, 2006
9:09 pm

Somewhat OT: I would highly recommend other microcontrollers besides parallax's basic stamp. It is over-priced, and under-powered. I've used Atmel's AVR a...
David Rorex
josath
Online Now Send Email
Feb 9, 2006
9:10 pm

... Hello, I did not develop for GBA for a long time, but IIRC the multiboot data have to conform to nintendo's multiboot header, which contains not only...
Ped
ped7g
Offline Send Email
Feb 10, 2006
6:54 pm

Memory shouldn't be a problem, memory is cheap these days. For example: http://www.sparkfun.com/commerce/product_info.php?products_id=301 4mbit for 3.87 USD...
David Rorex
josath
Online Now Send Email
Feb 10, 2006
9:29 pm
Advanced

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help