Hi I fixed it but I am getting the same error. I even created a map
e1m1.c using Yeti3D Editor and replaced it with the exact same
name the original e1m1.c but when I still got this error
: undefined reference to `e1m1'
make: *** [yeti.elf] Error 1
but when I compile it with original I get no errors.
/gcc-arm/bin/arm-thumb-elf-objcopy.exe -v -O binary yeti.elf
yeti.gba
copy from yeti.elf(elf32-littlearm) to yeti.gba(binary)
/tools/win32/gbafix.exe yeti.gba -tyeti
ROM fixed!
/tools/win32/vba.exe yeti.gba
--- In gbadev@yahoogroups.com, "Mike \"BigRedPimp\" Parks"
<bigredpimp@p...> wrote:
> Looks like you forgot to close your function....
>
> yeti_load_map(yeti, &warehouse;
>
> Should be
>
> yeti_load_map(yeti, &warehouse);
>
>
> bmnb1234 wrote:
>
> >I am working a yeti3d pronged when I was able to get it to
compiler
> >using VisualHAM with default map with no problems.
> >
> >But when I replaced with my map warehouse.c I searched all the
code
> >and replaced all entries of e1m1 with warehouse I got the
following
> >errors.
> >
> >../../src/game.c:260: error: parse error before ';' token
> >make: *** [../../src/game.o] Error 1
> >
> >in my yeti.c
> >yeti_load_map(yeti, &warehouse;
> >
> >in my yeti.h
> >extern YETI_ROM rom_map_t warehouse;
> >
> >I then tried to delegate the default map e1m1.c and rename my map
> >e1m1.c and I got this error
> >Message.
> >
> >: undefined reference to `e1m1'
> >
> >
> >I would grateful anyone has any ideas on how to get my maps
working
> >in yeti3d.
> >
> >Thank you for your time!
> >Jason
> >
> >
> >
> >
> >
> >
> >
> >
> >Yahoo! Groups Links
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >