Is there any good tutorials on doing multiplayer
games, or, dare I say it, using the wireless adaptor,
and on that note, how to do what a few of the classic
games can do with the adaptor, which is loading up a
copy of the game onto another GBA that doesn't have a
cartridge in it so both can play.
--- jason rogers <
dovoto@...> wrote:
>
> These are two tutorials that I like the most:
>
http://user.chem.tue.nl/jakvijn/tonc/
> www.thepernproject.com
>
> I am kindof partial to the pern project being that
> it is mine but the tonc
> ones are excelent as well and touch on few things
> better than I do. Hope
> this helps.
> -jason
>
> Jason Rogers
> aka Dovoto
> www.ThePernProject.com
>
> ----- Original Message -----
> From: "Bill DeWitt" <
Bill@...>
> To: <
gbadev@yahoogroups.com>
> Sent: Friday, November 05, 2004 4:48 PM
> Subject: [gbadev] Re: Intro and newbie question
>
>
> >
> >
> >
> >
> >> Being that the person in question was
> concerned that the
> > upcoming DS
> >> would render his knowledge obsolete, it seems
> appropriate not to
> > use HAM as
> >> it WILL be obsolete (until it is extended to
> support the DS which I
> > expect
> >> will happen over time); the knowledge gained from
> writing his own
> >> functionality would be much more useful in this
> transition.
> >
> > BTW, I got that.
> >
> >> My personal
> >> thoughts are, that the GBA hardware is easier to
> learn than the HAM
> > api
> >
> >
> > Can you recommend some tutorials? While I
> appreciate the ease of
> > premade libraries and will use them shamelessly,
> in most things I end
> > up slowly but surely making my own functions to do
> -exactly- what I
> > want them to do.
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > Yahoo! Groups Links
> >
> >
> >
> >
> >
> >
> >
> >
>
>
>
>
>
>
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