Hi Bill,
In my opinion the GBA is a great platform for a hobbyist programmer, and
a great way to improve your C programming skills.
It's completely different to writing games for the PC, as there are no
complex API's to learn, and it provides a great low-level look at games
console architecture. There's plenty of information available on the
internet, and a highly active community of more than helpfull
enthusiasts. Plus as you've got a flash kit coming, you get the
satisfaction of seeing your creations runnning on hardware.
In short I think GBA development is more than a viable hobby, it's quite
a fulfilling one too.
Regards,
-Pete Gunter
Bill DeWitt wrote:
>
>
> Hi,
>
> My name is Bill and my son just got his first GBA. I have been
> doing some programming both in C and some game programming in
> DarkBasic, but I am not a programmer by any means.
>
> I just wondered if GB proramming was a viable hobby. I see that
> some of the tools have not really had much in the way of recent
> development, it seems that Visual HAM may be on the back shelf, and
> the advent of the DS may even put the whole GBA world in limbo.
>
> I sent off for the flash adapter kit and I downloaded some tools
> and have been playing around with the emulators, but I don't want to
> get too far into another field without knowing what landmines I might
> find.
>
> Any conversation on the issue appreciated.
>
>
>
>
>
>
>
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