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Re: [gbadev] Intro and newbie question
I'm not too concerned with the DS putting the GBA
world in limbo.
Now it will probably reduce the amount of new
commercial games coming out for the GBA, so you will
be losing some usefullness out of that end of getting
the flash cart, but the main reason that attracted me
to learning GBA programming was the simplicity of the
system and low/no entry cost.
I mean I'm more into making pretty good 2D games then
alot of 3D stuff although the touch pad would be fun
to play with.
I mean I used learning to program for the GBA as a
tool to learn how to program in C, and it was a piece
of cake.
So I think for thoses reasons, GBA programming will
remain an inviting system for beginers and hobbiests
for a good while.
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