I've been trying to learn how to incorporate music and
sound effects into my game.
I've figured out how to play Direct Sounds thanks to
various websites and all and I've gotten it to work to
the level that I need it to be for sound effects.
I've also learned how to incorporate Sounds 1-4 using
software and tutorials from boyscout.
However I haven't had much luck playing both at the
same time. When I do, the direct sound makes a
crackling sound or a brief pause of silence.
I've gotten two direct sounds to play at the same time
using the two direct sound channels and as much as I
would love to make one of those channels be just for
background music, the background music file is just
too big so unless there is a trick, my BG music will
just have to be composed with boyscout.
So how do you all nicely incorporate sound effects and
background music into your projects?
I don't know any assembly so I would really appreciate
it if you all gave answers for C/C++
Thanks
__________________________________
Do you Yahoo!?
Yahoo! Mail is new and improved - Check it out!
http://promotions.yahoo.com/new_mail