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HAM or not to HAM?   Message List  
Reply | Forward Message #14778 of 15019 |
RE: [gbadev] HAM or not to HAM?



> If you are like some who plan to get the game released you do
> have to have all the sourcecode to get it through Nintendo I
> have heard.

you heard wrong...







Sat May 29, 2004 8:56 am

vampy2000.geo
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Message #14778 of 15019 |
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I have been trying to decide weather I want to write my new game using HAM, I hate the forced Splash Screen, but it has a fairly unsubstancial registration...
H. Dean Hunter
deanhhunter
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May 28, 2004
3:45 pm

If you are like some who plan to get the game released you do have to have all the sourcecode to get it through Nintendo I have heard. Ham is great but I don't...
Win Schutten
daikath
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May 29, 2004
7:38 am

... you heard wrong......
Markus
vampy2000.geo
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May 29, 2004
9:47 am

Hi, you do not need the source code for all your game components to pass the Nintendo lot check. One of my registered members of HAMlib submitted and passed...
Emanuel Schleussinger
ratbert.geo
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May 30, 2004
8:58 am

... wrote: I have used HAM for a short while to get me introduced to the system. It is a good library but I eventually moved away from it to see what it was...
dagamer34
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May 29, 2004
4:02 pm
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