hello list,
I would like to ask you for testing support
on the uCON64 ( http://ucon64.sourceforge.net/)
tool which has newly added support
for the FLASH2ADVANCE linker:
if want to test it, you will need to checkout sources from
cvs( https://sourceforge.net/cvs/?group_id=12381) and
you also need the the addtional
binaries( http://prdownloads.sourceforge.net/ucon64/f2afiles.zip?download)
to get the the f2a part working:
Of course, if you would like to test the parallel port code, that would be
great too. Especially when you configure the source with --enable-ppdev
(remember: Linux-only). The parallel port code *should* work on DOS, Windows,
BeOS, FreeBSD.I can imagine some GBA developers are interested,
because they can call uCON64 from some other program without extra user
intervention.
Please note that uCON64 has a quirck that the direction of
the transfer depends on the existence of a file. File exists -> send. File
does not exist -> receive.
BTW I added support to upload multiple files. The option is -xf2amulti=SIZE.
Example:
ucon64 -xf2amulti=128 game1.bin game2.bin game3.bin
gbaloader in ~/.ucon64rc or an environment variable with that name should be
set. You could also use a command like this:
gbaloader=someloader.bin ucon64 -xf2amulti=128 game1.bin game2.bin game3.bin
please report any bugs or problem to dbjh@...
thanks in advance