although, if the reed solomon encoding/decoding process gets figured out,
then I am sure a 100% error free raw file can be made from the error free
bin file.
----- Original Message -----
From: "Tim Schuerewegen" <Tim.Schuerewegen@...>
To: <gbadev@yahoogroups.com>
Sent: Thursday, January 01, 2004 5:43 AM
Subject: RE: [gbadev] Re: e-Reader dissection
> One important thing that people ought to know is that the RAW data is not
> 100% error free. If you would scan/dump the same dotcode over and over
> again, you will get slightly different RAW data each time. These errors
get
> corrected by the Reed-Solomon decoding of the e-Reader and the resulting
BIN
> data is therefore error free. Remember this if you decide to print out
some
> dotcodes using my printing tool. E.g. if you have printed a dotcode based
on
> a RAW dump containing lots of errors, then you will add these "printed"
> errors to your own "scanned" errors and lower the chance of getting a
> successful read.
>
> -----Original Message-----
> From: Damien Good [mailto:d_good@...]
> Sent: donderdag 1 januari 2004 13:07
> To: gbadev@yahoogroups.com
> Subject: Re: [gbadev] Re: e-Reader dissection
>
> more e-reader info at http://www.alpha-ii.com/caitsith2/ereader
>
> the released bin/raw data of the e-reader cards might cause controversy,
but
> at the same time, the items these cards unlock, can also be unlocked with
an
> action replay, and the bin/raw data is very similar, that it might help
> with the reed-solomon code cracking. (heck, the dotcodes on the actual
> powerup cards look very similar, with only a few bytes in the bin data,
and
> maybe 20-60 bytes in the raw data being different.)
>
>
>
>
>
>
>
>
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