Hello ,
1° Sorry my English , I'm Brazilian : ) !!!!
I'd like to know what the people here thinks about software engineering method
that is the best for GBA or any other game development
Is better to use Robert Pressman software engineering, or extreeming programming
or another methodology ?
We can use CMM in the process for GBA development and this help or not ??
What's the development phases we need to pass to make a good game for GBA ??
Anyone here knows about were I can get some documents related to software
engineering in games ????
Thanks
William