Hello
This is my first post here, so I'll give a brief introduction. My
name is Christian, and I've been developping games basement-style for
10+ years. I've also been working in the multi-media industry
developping C/C++ Direct X games for about 3 1/2 years. Since PC
games have exploded into multi-million dollar projects with large
teams, I think working on a small GBA game would bring me back to my
basement years :-D (plus give me valuable experience)
I started looking around development environments for the GBA and
found two myself : Dragon Basic and HAM. I first tried Dragon Basic
but I didn't like the lack of structure Basic offers so I tried HAM
and I liked it very much. I was very surprised at how fast I
actually got something running with HAM.
I signed up for this list and now most of the posts I see about
development related to Devkit advance. Are there are pros and cons
of using Devkit advance vs. HAM?
I just want to program games, with the least possible amount of
fiddling with the compiler itself.
I use Windows 98 and XP.
Thanks for reading!
Chris
http://christianboutin.com