> I don't know, but having a 1-bit output could be useful for clocking
> purposes. For instance, a game with rhythmic background effects
> could use it to time animations to the music.
Just thought I should let you know that this has now been added and will
be in the next release.
--
Cheers,
James.
Hi Damian, ... Ok, although of course that's not what "Set Filter" is supposed to be used for. In fact, used like that, it would be possible to send one of ...
Forgive me for saying but your downloadable demo really does sound ike it distorts and crackles a lot. So much so I had to check my installation! This is even...
Hi Martin, ... Are you sure that's not the samples in the MOD that are at fault rather than the mixer? I just played CreamOfTheEarth.mod in both AAS and Winamp...
Yeah I was comparing the quality of "Cream Of The Earth" with your demo and a quickly hacked together version with our internal engine on GBA. Those are the...
Hi Martin, ... Ok, I'll investigate and see what I can do to increase the sound quality to Argonaut standards in future versions. -- Cheers, James. /\ apex...
Hi all, The new version of AAS I mentioned before has now been released. You can download it here: http://www.apex-designs.net/tools_aas.html The changes in...
... out[i] = (in[i] + in[i-1])/2 processed when clipping the mixing buffer surprisingly fast (and optional anyway) might be more difficult to implement if you...
Hi Greg, ... I see. Neat! ... Well, not having an intermediate mixing buffer is certainly part of it, but if I told you more I'd have to kill you. :) -- ...
wow :) i guess that if you have a good enough compiler, that kind of approach will always work well... though it's totally OT, did working in lisp help the...
How does small compare to LUA? Emil ... From: Groepaz To: gbadev@yahoogroups.com Sent: Monday, August 04, 2003 7:55 PM Subject: Re: [gbadev] Re: Scripting on...
G> whats LUA ? :=P http://www.wikipedia.org/wiki/Lua -- porneL Have you ever imagined a world with no hypothetical situations? [ http://pornel.ldreams.net ] GG...
http://www.gatesboy.com/Lua/Documentation/ It looks like there's actually a LUA implementation for the GBA that you may want to check out. Btw, I'm a complete...
James Acres
james@...
Aug 12, 2003 2:40 pm
... The gbajunkie docs i remember being very good. Are you a complete newb to th gba or programming in general? If its programming in general the gba is not ...
hi list, yup, there is an implementation of lua for gba. i made gbalua a long time ago mostly because i was wondering if it was possible, rather than because ...
Not a complete newbie to programming.. have experience with 80x86 assembly and pascal / c++.. It's been awhile since those days, but I don't have any trouble...
James Acres
james@...
Aug 12, 2003 3:18 pm
Hey, Colin really had a good point there. If you still want to use scripts after Colin's email, I know of a scripting language called LUA that can be easily...
... Yup -- 100% portable ANSI C. I don't know if anyone has mentioned it here yet, but Lua is also tiny, and it's one of *the* fastest interpreted scripting...