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Would like to know if it is possible to...   Message List  
Reply | Forward Message #14346 of 15019 |
Re: Would like to know if it is possible to...

--- In gbadev@yahoogroups.com, "Kellen Kane" <vortex_v2@m...> wrote:
> Hello,
> I was just wondering if it is possible to have the GBA create
> image files that could be put with a saved game.

You'll have to learn how to plot pixels within tiles to create
a pseudo all-points-addressable bitmap.

> I am a true beginner ;_;

Creating tile data on the fly is quite an advanced topic. I'd
suggest putting off actually implementing this feature until you
have a bit more experience.

> I was also wondering...I am going to have a vehicle that you can
> hopefully interchange parts to affect performance...and I was
> wondering if I could visually reflect those adaptations without
> having a bunch of layered sprites, one for each part

If you're in a 2D view (not a pseudo-3D Mario Kart style view),
layering sprites may be the best solution. It's not like on the
NES where you only got 64 8x16-pixel sprites and 64 sprite pixels
per scanline. This is the GBA, whose sprite power rivals even
that of the Super NES.

--
Damian





Tue Jun 3, 2003 4:46 pm

yerricde
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Message #14346 of 15019 |
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Hello, I was just wondering if it is possible to have the GBA create image files that could be put with a saved game. I am a true beginner ;_; My Idea is ...
Kellen Kane
kaitokun_33
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Jun 3, 2003
8:45 am

... You'll have to learn how to plot pixels within tiles to create a pseudo all-points-addressable bitmap. ... Creating tile data on the fly is quite an...
Damian Yerrick
yerricde
Offline Send Email
Jun 3, 2003
5:10 pm

You should check out Ultimate Brain Games if you can. It has exactly what you are wanting to do. This has a couple of screenshots for example faces that can be...
TJ
treyjazz2k2
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Jun 3, 2003
5:49 pm
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