I read:
> im new to the group and was wondering what you use for converting
> sound to C/C++ files
you could use sox http://sox.sourceforge.net/ or just about any sound
editor to convert your sounds to gba format and choose a suitable sampling
rate, then choose one of the methods described here:
http://devrs.com/gba/files/gbadevfaqs.php#IncRaw
to get it into your rom
HTH
x
--
chris@... Postmodernism is german romanticism with better
http://pilot.fm/ special effects. (Jeff Keuss / via ctheory.com)