Hmm, would be interesting..
Does anybody know wheter you can distinguish between a insert card and
remove cart interrupt??
What happens when you try to read from 0x08000000 when there is no
cartdridge??
I suppose it is time to get my hands dirty again :-)
Willem
> -----Original Message-----
> From: Jonathan Perret [mailto:jonathan.perret@...]
> Sent: 02 May 2003 11:10
> To: gbadev@yahoogroups.com
> Subject: RE: [gbadev] Re: crtls Interrupt Handler
>
>
> From: "Willem Kokke" <wkokke@...>
> > So just to make sure I'm upto to date:
> >
> > Proper card interrupt handling:
> >
> > Copy your isr(interrupt service routine) to iwram/ewram Handle the
> > card interrupt at highest priority
>
> Looks ok.
>
> > Disable sound, set IME to 0 (disable all interrupts), and go to an
> > infinite loop
>
> ... or whatever you think is appropriate ! I wonder if it
> would be feasible to just say "Please re-insert the
> cartridge" and resume the game once this is done ?
>
> Could this be used for data-swapping between GBAs without a
> link cable ?
>
> Cheers,
> --Jonathan
>
>
>
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