> Does that make sense, or did I just stir the mud?
>
> - John
No mud stirring, the water is clear now. I determined everything you said
from the evidence, I just needed someone to confirm it all. Thanks.
Working on the next DevKit Advance, I have managed to get the ROM size for
the program "int main(void) {return 0}", down to around 800 bytes. This
includes crt0 support for C++ and multiboot ewram images loaded to rom.
Dunno what happens yet if you link in a single C or C++ library, but at
least if you do not use the standard library, the overhead is very small.
The switch to mingw has been very good. The speed of the compiler is great.
I use a 333Mhz laptop to do testing and it is really fast. (I use a much
faster machine for devkit advance compilation).
A beta version will be released very very soon (this weekend). I want to
warn people that this will be a true beta test, and you should not blow away
your r4 install as soon as you get it ^_^