Do the emulators emulate this feature (battery backed RAM)?
> -----Original Message-----
> From: ninjaneer [mailto:bjohnson13_99@...]
> Sent: Tuesday, December 03, 2002 6:24 AM
> To: gbadev@yahoogroups.com
> Subject: [gbadev] flash card save data problem
>
> Greetings,
> I have an application for the GBA which needs to save data in the
> battery backed SRAM at 0x0E000000. It saves OK on an older 64M flash
> advance card when the power is removed so the code seems to work. A
> 256M card and a new flash2advance 64M card lose the data when power
> is cycled. I am wondering if there is some kind of page register that
> needs to be set in the newer cards to support different
> save data banks for multiple game loads. The battery checked OK on
> the 256M card. This app is the only program loaded in the cartridge
> and it uses about 6K of SRAM. Any corruption would look like it
> lost it too since my data checksum would fail. Does anyone have an
> idea what might be
> going
> on?
> Thanks,
> +BillJ
>
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