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Krawall free SDK final version   Message List  
Reply | Forward Message #12625 of 15019 |
RE: Re[2]: [gbadev] Krawall free SDK final version

"Lego Bionicle: Matoran Adventures" due out next month uses a 32 channel
player and uses 40% CPU when doing this. So I don't think it's over kill in
the slightest. ;-)


-----Original Message-----
From: Sebastian Kienzl [mailto:zap@...]
Sent: 06 September 2002 16:15
To: gbadev@yahoogroups.com
Subject: Re[2]: [gbadev] Krawall free SDK final version


On Fri, 6 Sep 2002 11:58:40 +0100 Martin Piper <martinp@...> wrote:

Hi!

> The demo isn't too bad but you don't have any 32 channel music included.
> Can
> you add a 32 channel track to the download? 'whispers.xm' is a good
> example
> or 'RPG_BOSS.XM'. Both can be downloaded from http://www.glofi.com/

For a simple reason, Krawall can't handle 32 channels at once, 24 is the
max in the current implementation.
Besides using 32 channels on the GBA is quite an overkill since 20 channels
already take up approx 40% of the CPU-time and who would want to spend even
more CPU for music?
In my opinion even 20 channels are too many for a system like the GBA,
you can do an awful lot of music in <16 channels.
Sure, for special applications it easily could be raised to 32 channels (or
more) but I don't think this would be a standard application.

Yours,
Sebastian Kienzl







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Fri Sep 6, 2002 4:26 pm

fnagaton
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Message #12625 of 15019 |
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Hi! I've now released the final version of the free Krawall SDK. Krawall is still a library for replaying XM's and S3M's, however only the latter is available...
Sebastian Kienzl
zap@...
Send Email
Sep 6, 2002
10:52 am

The demo isn't too bad but you don't have any 32 channel music included. Can you add a 32 channel track to the download? 'whispers.xm' is a good example or...
Martin Piper
fnagaton
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Sep 6, 2002
12:30 pm

On Fri, 6 Sep 2002 11:58:40 +0100 Martin Piper <martinp@...> wrote: Hi! ... For a simple reason, Krawall can't handle 32 channels at once, 24 is the ...
Sebastian Kienzl
zap@...
Send Email
Sep 6, 2002
3:17 pm

"Lego Bionicle: Matoran Adventures" due out next month uses a 32 channel player and uses 40% CPU when doing this. So I don't think it's over kill in the...
Martin Piper
fnagaton
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Sep 6, 2002
4:36 pm

... Well, theoretically Krawall can mix 32 channels with less than 40% usage (2.6 + 32*1.13) too, provided that these channels are panned far left or right or...
Sebastian Kienzl
zap@...
Send Email
Sep 6, 2002
7:20 pm

I don't want to sound like I'm doing a promotional bit or something, but for anyone wanting to add music to their games/demos, I do think that the Krawall SDK...
SorcererXIII
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Sep 7, 2002
4:50 am
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