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Sprite priorites   Message List  
Reply | Forward Message #12605 of 15019 |
Re: [gbadev] Sprite priorites


> real hardware, is there more to obj/bg priorites than meet the eye ?

There's a situation where you need to sort your sprites according to their
priorities IE pri 0 then pri 1 etc.

You've just encountered it.

Least I'd assume that's what's going on :)


Kriss




Tue Sep 3, 2002 9:35 pm

yah_kriss
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Message #12605 of 15019 |
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I have a very simple test program, that has 2 backgrounds and two sprites but it does not work on any hardware, but runs fine on vba/ba the setup is simple,...
Mike Wynn
mike.wynn@...
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Sep 3, 2002
8:01 pm

... There's a situation where you need to sort your sprites according to their priorities IE pri 0 then pri 1 etc. You've just encountered it. Least I'd assume...
lists@...
yah_kriss
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Sep 3, 2002
10:06 pm

... sprites ... 1 is the ... changes the ... the char, ... So if I understand this correctly, the order of things is like this (priorities in parenthesis): Top...
quirky_2k1
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Sep 4, 2002
8:11 am
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