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Fastest way to update linear screenbuffer.   Message List  
Reply | Forward Message #1257 of 15019 |
Re: [gbadev] Multiplayer without more carts

Sounds like an excellent way to make a cheap devkit to me ;-)

----- Original Message -----
From: "Anthony Ball" <anthony@...>
To: <gbadev@yahoogroups.com>
Sent: Friday, February 02, 2001 1:36 AM
Subject: RE: [gbadev] Multiplayer without more carts


> >Just read somewhere that MarioKart Advance will feature a 4 player mode
> >without the need for more than one cart (pocket.ign.com today)
>
> This implies that there is an "Game-Boot" routine in the built-in OS for
> booting a game over a link connector? Is this right...
>
> -Anthony
>
>
>
> unsubscribe: gbadev-unsubscribe@egroups.com
>
>
>
>




Fri Feb 2, 2001 9:58 am

otaku@...
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Message #1257 of 15019 |
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Hi, There are several ways to update a linear screenbuffer, what would be the fastest method? a. Drawing direct to screen b. Drawing to the backbuffer and...
Martijn Wenting
mwenting@...
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Feb 1, 2001
9:53 am

Martijn IMHO, the fastest method is to maintain your screen buffer in fast, single-cycle ram (32Kb) and then either DMA it to the front buffer in VRAM at the...
Tom Kane
tom.kane@...
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Feb 1, 2001
10:03 am

Thanks Tom, I think splitting rendering-code up in 8kb chunks isn't an option i'm afraid ... Anyone else got any idea's on this? or does everyone agree with...
Martijn Wenting
mwenting@...
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Feb 4, 2001
8:22 pm

I have done some quick tests with my plasma demo "kunterbunt" and found the "rendering to internal-ram and dma'ing to vram" version a bit slower than the first...
Dennis Ranke
exoticorn@...
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Feb 4, 2001
8:30 pm

... If you check the include file you fill find the DmaCopy and the others are just #defines so you can get problems with them, the best solution if you want...
Neil Harding
tt_neil@...
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Feb 5, 2001
8:15 am

Aaargh, I've tried several solutions now, but still even a simple MODE4 plasma run at 4FPS, this can't be right, since i'm just plotting some colors (and doing...
Martijn Wenting
mwenting@...
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Feb 5, 2001
11:35 am

In message <NEBBKEPJGDPOECDNLBOFCEJFCAAA.mwenting@...> ... This really sounds as if you were doing something wrong. In my rgb-Plasma demo...
Dennis Ranke
exoticorn@...
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Feb 5, 2001
11:47 am

Thanks Dennis, That's a relief, knowing that it's not a hardware issue, but just me not-knowing the GBA ny heart :-) I'm using the C code (which by default is ...
Martijn Wenting
mwenting@...
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Feb 5, 2001
12:07 pm

In message <NEBBKEPJGDPOECDNLBOFOEJFCAAA.mwenting@...> ... The gcc isn't the best compiler for speed optimisation, so that might be the cause of...
Dennis Ranke
exoticorn@...
Send Email
Feb 5, 2001
12:25 pm

Hi, Just read somewhere that MarioKart Advance will feature a 4 player mode without the need for more than one cart (pocket.ign.com today) I'm not 100%...
Collin van Ginkel
collin@...
Send Email
Feb 1, 2001
11:34 am

... This implies that there is an "Game-Boot" routine in the built-in OS for booting a game over a link connector? Is this right... -Anthony...
Anthony Ball
anthony@...
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Feb 2, 2001
9:37 am

Sounds like an excellent way to make a cheap devkit to me ;-) ... From: "Anthony Ball" <anthony@...> To: <gbadev@yahoogroups.com> Sent:...
Otaku
otaku@...
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Feb 2, 2001
10:02 am

Sounds like an excellent way to make a cheap devkit to me ;-) Great Minds... ;) -Anthony...
Anthony Ball
anthony@...
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Feb 2, 2001
3:33 pm

At 10:51 AM 2/1/01 -0800, you wrote: Which freeware compilers and assembler is everyone using? Where can I get them?...
Marcus Linkert
paninaro@...
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Feb 2, 2001
5:10 am

I think, although I haven't tried this yet, that if you want to compile C code to ARM, you have to use the 32 bit version of the compiler - there is no option...
Tom Prosser
tom@...
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Feb 5, 2001
12:39 pm

... If you've checked the news items on gcc.gnu.org, recent CVS versions of gcc can produce Thumb and ARM from the same binary. Unfortunately the ...
Anders M Montonen
ammonton@...
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Feb 5, 2001
2:32 pm

Hello Anders, Monday, February 05, 2001, 3:32:28 PM, you wrote: ... AMM> If you've checked the news items on gcc.gnu.org, recent CVS versions of AMM> gcc can...
groepaz
groepaz@...
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Feb 5, 2001
2:47 pm
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