Hi people!
Is there anyone using UEMake in combination with UltraEdit?
For those who don't know what these are: UltraEdit is a very good
(windows) text-editor and UEMake is program that somebody made that
turns UltraEdit in an IDE. I've looked at UEMake and made a 'gba'
configuration file so it will build gba projects using devkitadvance.
It works quite well, except it doesn't allow for more than two build-
targets and my current makefile has a lot of them (all, clean, emu,
debug, gdb, gfx). Oh, and it doesn't check for dependency
(include "foo.h") changes either, which my makefile does.
Any comments or should I stick to makefiles? :)
Maurice