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To all unpublished developers - You may find this very interesting.   Message List  
Reply | Forward Message #11641 of 15019 |
Re: [gbadev] Re: To all unpublished developers - You may find this very interesting...


> > > ConsumerX inserts the cart into his GBA, and powers on.
> > > The game code checks the cartridge it is being played on for the
> > > unique ID number it was compiled to check for.
> > > If the cart's unique ID number is the same as the game's unique ID
> > > number, the game starts.
> > > Else, the game will lock up.
> >
> > takes about 10 minutes to be cracked ... at the max ...
>
> It can be prolonged. I'm with the list in that I feel that a serial ID
> system will only work for games which are low-profile enough to not get
> cracking attention.

there's nothing that wont get pirated. people even pirate US $5 shareware
tools. and if the games are low-profile enough to not get cracking attention
they'll not find anyone who wnat's to get 'em anyway.

> That said, I feel it important to point out this essay. (Gamasutra,
> registration required)
>
> http://www.gamasutra.com/features/20011017/dodd_02.htm
>
> This is written by Gavin Dodd, and describes the copy protection
implemented
> by "Spyro: Year of the Dragon". Apparently, it was a cracker's nightmare.

erm, i wouldn't mention Spyro in the same context with "low profile enough
to not
get cracking attention" games. anyway, it got cracked in the end. if someone
is
good enough to create such a nice protection (or in the case of Spyro:
implement
the standart SONY libcrypt protection in such a hard-to-crack way) he could
make
money with protecting other peoples games (hi Rob Northen! :) ).

cheers,
Markus







Sun Jun 2, 2002 8:41 pm

markus@...
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... It can be prolonged. I'm with the list in that I feel that a serial ID system will only work for games which are low-profile enough to not get cracking...
Fatty diZilla
johnisaheadcase
Online Now Send Email
Jun 2, 2002
7:13 pm

... there's nothing that wont get pirated. people even pirate US $5 shareware tools. and if the games are low-profile enough to not get cracking attention ...
Markus
markus@...
Send Email
Jun 2, 2002
9:38 pm

... Though I could be in error, I believe that the Visoly carts do not support EEPROM data. I originally tried to gack the Mario combo game when I first got...
Fatty diZilla
johnisaheadcase
Online Now Send Email
Jun 2, 2002
10:57 pm

As usual, i feel the urge to step in and act as the pessimistic old fart that i am :). One thing that a lot of people in here seem to forget, is the fact that...
Thomas Nielsen [Lifto...
thomasn@...
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Jun 3, 2002
12:18 pm

Personally, I think the reason that most homedev is crap is because there is no promising monetary motivation for devr's. If people were actually able to make...
bryanedds
Online Now Send Email
Jun 3, 2002
4:56 pm

... I disagree. I think that the motivation for homebrew developers is better than money: it's that they want to create something and show off what they made....
SorcererXIII
Offline Send Email
Jun 3, 2002
8:14 pm

... The United States has anti-trust legislation. ... But OSDN does. If you get your product mentioned on Slashdot, you'll get mindshare, and from mindshare...
yerricde
Offline Send Email
Jun 3, 2002
11:34 pm

... fart that i am :). ... that you need to actually SELL your games. Developing and physically getting cartridges done is the easy part - selling is the hard...
davesbit
Offline Send Email
Jun 4, 2002
12:49 am

... that i am :). ... neccessary to invest into doing proper games. Since games wont sell, naturally noone will invest in doing them. And no, you CANT do...
Lanza
lanza@...
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Jun 3, 2002
3:52 pm

I get the impression people think that official carts are write once carts. Not so. The big N does NOT burn all those carts on machines that they won't let us...
Joe Sengir
jsengir@...
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Jun 3, 2002
6:32 pm

You're forgetting.... a lot of the stuff out there for any platform that are 'proper' games is crap too! I won't name names to offend anyone on the list that...
TJ
treyjazz2k2
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Jun 3, 2002
6:32 pm

... Actually, I think Mario Kart Advance (called Super Circuit in the states) has quite good control, but the "Boo Lake" and "Ghost Valley" courses are way too...
yerricde
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Jun 3, 2002
11:35 pm

Sorry got some lines crossed there cuz of an ambiguous acronym... I was actually referring to Mortal Kombat Advanced. ... Actually, I think Mario Kart Advance...
TJ
treyjazz2k2
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Jun 4, 2002
8:42 am

I think there are many skillful devs here.Better than petition it's better to make togheter a E-commerce site selling games. I think also that we could produce...
Giuseppe Crugliano
g.crugliano@...
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Jun 4, 2002
9:04 am

Heres' a suggestion: Persuade a big publisher (with an eye to doing GBA stuff) to try something similar to what the Lionhead bunch are doing, and become an...
feldspar1616
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Jun 5, 2002
4:52 pm

the thing is that no publisher in their right mind will take your game and not spend some time testing it. (and i should know, i'm working for one). I have...
ePAc
epac@...
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Jun 5, 2002
6:35 pm

I dont understand why the publishers should care. If I have an fpga design I dont have to prove myself worthy or overcome barriers to entry, I simply buy the ...
David Welch
dwelchgba
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Jun 5, 2002
9:58 pm

So let the publisher provide the funds to outsource testing to a dedicated outfit, and recoup costs from sales. Such groups exist (I should know, my brother...
feldspar1616
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Jun 6, 2002
1:18 am
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