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Re: To all unpublished developers - You may find this very   Message List  
Reply | Forward Message #11621 of 15019 |
(OT) Street Performer Protocol

--- In gbadev@y..., Phil Stroffolino <pstroffo@y...> wrote:
> Anyway, consider the following hypothetical business model
> for homebrew GBA stuff:
>
> 1) authors release demos along with a contact address for donations.
> 2) the author maintains a homepage showing the amount of donations
> received so far.
> 3) when the donations reach a certain level, the author is
> obligated to make the final version of their game public.

This is known as the Street Performer Protocol. To learn
more, read the top few results from this Google search query:
http://www.google.com/search?q=street+performer+protocol

This page tells how to deal with freeloaders:
http://yoyo.cc.monash.edu.au/~pfh/rational.html

> The money an author receives will be stimulated by the author's
> reputation, the quality of the demo, and their past track record.

Reputation, quality, and reputation. On a team's first release, the
team has no reputation and must rely solely on quality of the demo.
But how can an underfunded team match the quality of its big-$$$
competition, especially when the field contains multi-million-dollar
titles such as (taking PS2 for example) FFX, MGS2, and GTA3? (I'm
not dissing SPP; it just needs a bit of clarification.)

--
Damian





Sat Jun 1, 2002 3:00 am

yerricde
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Message #11621 of 15019 |
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... I agree completely. Besides being easy to work around, protection mechanisms like this bug me because they penalize the honest consumer that wants to move...
Phil Stroffolino
pstroffo
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May 31, 2002
10:55 pm

You have a wonderful idea... instead of telling you my opinion on its practicality, I would like to see someone try this model. I would be fully willing to...
bryanedds
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Jun 1, 2002
11:36 am

... unfortunately WRONG ... i for once know that Thomas has a very amazing, technically superb done game but the problem is that publishers turn you down if...
Markus
markus@...
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Jun 4, 2002
9:49 am

... This is known as the Street Performer Protocol. To learn more, read the top few results from this Google search query: ...
yerricde
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Jun 1, 2002
11:37 am

... That depends entirely on how good the game is. If the game is nothing special, I agree selling it would be hard ;) Creating a top-notch, stunning,...
Phil Stroffolino
pstroffo
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Jun 4, 2002
9:04 am
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