Search the web
Sign In
New User? Sign Up
gbadev
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Hear how Yahoo! Groups has changed the lives of others. Take me there.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Real hardware   Message List  
Reply | Forward Message #1146 of 15019 |
Greets,
 
 as you may know, I have made a game together with Simon and it's been published on gbadev.org
 
 I have though heared that it crashes on the real hardware. Now a question to you official developers:
 
 What do I have to do to make the game run on real hardware? I don't know the reason why it crashes, but I suppose it is because the OAM, which I access per CPU. Is it true that I HAVE to access it er DMA?
 
 Thank you in advance and have a nice day,
 
 - Nokturn
 
 
 
 
 


Tue Jan 9, 2001 5:18 pm

nokturn_@...
Send Email Send Email

Forward
Message #1146 of 15019 |
Expand Messages Author Sort by Date

Greets, as you may know, I have made a game together with Simon and it's been published on gbadev.org I have though heared that it crashes on the real...
Nokturn
nokturn_@...
Send Email
Jan 9, 2001
5:19 pm

In message <OE34rn4Zpdp9O3oUO7900008e86@...> ... No, you can access it via CPU. I wrote a simple asteriods on the real hardware without using any DMA. ...
Dennis Ranke
exoticorn@...
Send Email
Jan 9, 2001
5:29 pm

Hi, ... Oh, thank you, you calmed me down a bit ; ) - Nokturn...
Nokturn
nokturn_@...
Send Email
Jan 9, 2001
5:39 pm
Advanced

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help