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Question on getting MIDI music from sound dept. to GBA   Message List  
Reply | Forward Message #10724 of 15019 |
Re: [gbadev] Question on getting MIDI music from sound dept. to GBA

It is pretty expensive, but it gets a lot more manageable when you turn down
the playback frequency and keep the number of simultaneous sounds to a
minimum. Still, I guess the CGB synth would be better performance-wise, but
in that case I think you'd want to have the composers work with a fixed set
of sounds rather than try to reproduce whatever general MIDI instruments
they feel like using. It would still be cool if you could pull it off
though. Sorry I couldn't be of more help.

- Mike

----- Original Message -----
From: "Lovelace, Rebecca" <rebecca.lovelace@...>
To: <gbadev@yahoogroups.com>
Sent: Monday, April 01, 2002 2:43 PM
Subject: RE: [gbadev] Question on getting MIDI music from sound dept. to GBA


> I was under the impression that direct sound was too expensive to use all
> the time (CPU-wise), and that you wanted to use the synth when you could
get
> away with it.
>
> Am I mistaken?
>
> Rebecca
>
> -----Original Message-----
> From: Mike Danylchuk [mailto:miked@...]
> Sent: Monday, April 01, 2002 2:38 PM
> To: gbadev@yahoogroups.com
> Subject: Re: [gbadev] Question on getting MIDI music from sound dept. to
> GBA
>
>
> I've never used the CGB-compatible waveforms, so I'm not sure how people
> come up with those, but I'd guess that the majority of GBA games are using
> direct sound.
>
> - Mike
>
>
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>





Mon Apr 1, 2002 9:55 pm

evi1twin
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Message #10724 of 15019 |
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Since the GBA doesn't have built-in patches for General MIDI etc, how do people go about getting MIDI files to sound good on the GBA? If your sound department...
Lovelace, Rebecca
rebecca.lovelace@...
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Apr 1, 2002
6:59 pm

I had the same problem. My first attempt was to export the waveforms from a free SBLive soundfont, but those are intended to be looped, and the GBA won't loop...
Mike Danylchuk
evi1twin
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Apr 1, 2002
8:41 pm

It is pretty expensive, but it gets a lot more manageable when you turn down the playback frequency and keep the number of simultaneous sounds to a minimum....
Mike Danylchuk
evi1twin
Offline Send Email
Apr 1, 2002
10:04 pm

I usually set up a few CGB sounds before I begin working on a song, and then I choose General Midi sounds that somewhat resembles the CGB sounds... but I...
nightbeat4042
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Apr 4, 2002
10:15 am
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