Hi guys. Just got into GBADev (you may remember me from the GBCDev scene), and I'm running into a problem with simple mode 3 stuff. I'm trying to have a...
Aaron St.John
aaronstj@...
Apr 1, 2002 12:44 am
Hi ... scene), ... have ... as ... Yeah, I think what it's doing is trying to store the picture in Ram, which is too small to hold it all. what you should do...
... As you may or may not have seen, we resolved this problem. The compiler (correctly) assumes that the array or 'unsigned short int's that Bimbo produces is...