FISHWRAP MAGAZINE Issue #52: "Two Fighter Perspectives" [November 30, 2002] ##### IN THIS ISSUE * Interviews with Gurgi and Noivad ##### SPONSORS This issue of Fishwrap Magazine is brought to you by the following sponsors: * Clan Pogue Mahone http://www.poguemahone.org/ * The Order of the Golden Maha http://www.guildcraftfurniture.com/ogm/ * Clan of the Purple Tor * Sor, for Sun Dragon Clan http://www.sundragonclan.com * Grocha Tailor with a Training Ledger * Clan Rising Claw http://www.risingclaw.com ##### THOOMCARE MEDIA NETWORK HEADLINE NEWS "TMN: Thoom News You Can Use" Rincewind a Squire No Stone from FMOCR Chaining Zorton Update to Nohurt's Scrolls EHC Visits Noth Clam the Thoom Joins ThoomCare Kismia's Island: North Side A Visit to the Forge Eyes of Puddleby Updates Portals Again Cluster at West Wall Spiders and Bears Fallen Dwarf Washes Ashore on Beach Sylvans in the Snow Ethereal Tools Workshop Hor Gets Ethereal Who Rescues the Rescuers? for more information on the above stories, see TMN at: http://www.thoomcare.com/ ##### THOOM WITH A VIEW BY PARAMEDIC THE THOOM, EDITOR This month we have interviews with the sheriff of Puddleby, Noivad, and with renowned fighter Gurgi. Is there someone you'd like to see interviewed in Fishwrap? Send me a message @ thoomcare.com. In clan news, ThoomCare is proud to announce the newest member of the clan: Clam the Thoom. - Para ##### INTERVIEW WITH NOIVAD BY PARAMEDIC Para: 1) Are you still sheriff? Why or why not? Noivad: Yes. I'm still serving out my term serving up justice. No one has challenged me for the title either. Para: 2) What do you think about the recent mystic controversy? Noivad: I suppose you're speaking of the promotions ruckus and maybe the clear abuse of the court system. The court situation is easy: I propose that any individual found to be using the courts to purposely disrupt a hunt or a quest be given the maximum sentence allowable, so the community sends the message that such abuse is unacceptable, and that anyone who still wants to do it has to pay a heavy price. It's a shame that in a profession that values the pursuit of knowledge and wisdom, mystics can't seem to realize that working together to advance their knowledge is much more effective than working alone, and much more effective than thwarting each other's studies and attempts to gain items to study. But instead you have this political bullpucky and in-fighting that is corrupting the very basis for a guild. It seems to me that wisdom and knowledge of their members is severely lacking. I can name a few apprentices and journeymen that are much better than their station. Imagine if we fighters had such a guild where promotion was determined by the top fighters, and those at the top were too busy fighting for power by thwarting other top fighters' hunts (clan wars and individual vendettas not withstanding). If a clear leader doesn't rise to unite the guild, it seems logical that the guild will split into two, with many lower-level and some upper-level mystics forming a more democratic guild. (Sorry if that answer was too long.) Para: 3) You've been spotted out in the passes frequently in recent times. What are you doing out there? Noivad: Well, there's only so much challenge for a person of 5th circle to find hunting alone without it being a clear-cut suicide mission. I used to run through the valley solo, but that's simply become too dangerous lately. That, and I've noticed more creatures throwing rocks and such. So, I'm practicing dodging rocks as well. If you get trapped in GMV you fall very quickly. Given such an incentive, it pushes me to train until I'm virtually untrappable by a decent quantity of beasts. Now it's coming down to luck, which you can never out-train. I've found, however, that the greater the experience one has at doing something (like not getting trapped) the less one is likely to get in a situation where luck can take a good swipe at you. Para: 4) Who's the biggest threat to Puddleby? Undine? Darshak? Orga? Why? Noivad: If it wasn't for the very nature of this island chain, I'd say the emperor. All you mentioned pose very real threats. If I had to pick one of the above, I'd say the Darshak, because they're shown the ability to grow and adapt to our training style faster than any of the others, and they're been able to almost kill everyone in town a few times in the last few months. I'm also worried about ethereal entities coming through the unstable portals we make and destroying the town. I think our greatest threat is always around the corner, and if it's not, then boredom is our worst enemy. Para: 5) What do you see in the future for Puddleby? Working with the 'Brions? A new altar and maybe a library at the South Forest Outpost? Noivad: I think eventually people will see the necessity of a stable Ethereal Plane portal. Mystic research could once again shed light on the nature of the planes, and shed some light on why the South Forest mirror is misaligned, and how to realign it. Also, if we could figure out how to build our own portals the benefit would be great. Right now, the only way to start this process is to deal with the `Brion brothers. They seemed to have softened their tone towards us, but just because we're on better terms with them, it doesn't mean we shouldn't be on guard in case of a trap. Para: It is a long-standing tradition at the conclusion of a Fishwrap interview that you are allowed to ask the Thoom 1 (ONE) question. You may ask your ONE (1) question now. Noivad: Do thooms have gills? Para: According to the Encyclopaedia Thoomeria, "The Thoom are semi-amphibious humanoids, averaging around five feet tall as adults. Thoom eggs hatch in nursery ponds, and baby Thoomlets can breathe in either air or water for the first five years of life. Around age five, their gills transform into throatsacs, and the ability to breathe underwater is lost. From age five through adulthood, they can still stay underwater for extended periods of time, however, by inflating their throatsacs with air before submerging." Encyclopaedia Thoomeria: http://www.thoomcare.com/para/encyclo-thoom.html ##### ADVERTISEMENT Got Mendin', Inc.: Clothing repair by Serra Lorne and Zero-X Ripped? Torn? Colors Fadin'? Call on 'Got Mendin', Inc. for all your mendin' needs. Free quotes from Serra Lorne or Zero-X in all languages! Serra Lorne is a Dwarf, is female, is an exile, and is wearing the symbol of the Dwarven Militia. She is holding a dagger and a sewing kit, and she is wearing a sunstone, a shirt and a pair of pants. (got mendin?™ bakin' and brewin' donations accepted, too!) ##### INTERVIEW WITH GURGI BY PARAMEDIC Para: 1) What are the most important issues for fighters today? Gurgi: I don't think the issues for fighters in general have changed really. They still have a variety of priorities according to their clan and their philosophy. There are still those whose sole purpose is to explore the unknown and unlock the secrets. Many of these are still searching vigorously for signs of Trillbane and Gaeyl, and the Orga Stronhold. For the high-level rank whores, Kismia's Island has become the most popular hunting grounds. Despite the heavy time demands, many go there several times a week. For those with less time on their hands, the Valley and Melabrion's Island, as well as the Cove on KI are popular spots for short hunts. Though I have not personally been to Noth in quite some time, I know that many groups still enjoy this area as well. In the area of training, many fighters train in the bloodblade or fell blade these days. I have also noticed that trainers like Swengus (or the equivalent Balthus and Regia) are more popular now days as well. I believe the discovery of monsters with unbelievable regeneration abilities has lead to this popularity of faster and more numerous swings. The accompanying increase in popularity of darkus has not been as marked as the swengus craze, but it has caused fighters to become more concerned with tags as monsters seem to fall faster and faster despite their high level of regeneration. Even more so now than in the past, fighters rarely benefit from fighting alone. Especially in the high-level areas, it is standard practice to bring the maximum five healers, and indeed it is rare for a party to not have at least 3 healers if they are not forced to (when not enough healers are available). This is due mostly to the issue of horus. In every high-level area, there are monsters that can cause a person to fall quite badly, and there are scavengers now that can tear a fallen body to pieces with startling speed. I am sure many other fighters have completely different issues on their minds, so it would be difficult for me to generalize. Para: 2) What do you think about the recent mystic controversy? How do you see the role of mystics in Puddleby? Gurgi: I must say that I am quite disgusted with the way mystics fight like over the teleport stones. It seems to me that actively preventing the success of an FMOCR is essentially equivalent to aiding the Orga and it certainly never helps the mystic that ruins the raid. Every stone that is not taken by a mystic is one more stone for the Orga. Furthermore, it is quite silly for the mystics to prevent the most qualified individual -- indeed the EXPERT -- in the area of orga stones from acquiring one for study. This is indeed quite a foolish move. I was quite shocked that exiles that supposedly have brains were somehow convinced that a mystic who was clearly an official full mystic and had been one for years was a fraud. Nowhere have I seen any evidence of any such fraud. Indeed, if such a fraud had occurred it is puzzling that the accuser would wait several YEARS before making his accusations, and furthermore, that in all that time, the accuser was apparently not able to acquire one single shred of proof! Furthermore, it is ridiculous to imagine that the mystic council would fail to notice a fraudulent promotion considering they promote so very rarely. Surely a person could not waltz in and fool the council into thinking they had only FORGOTTEN that they had promoted him. It should have been obvious to even the most dimwitted individual on the jury that such charges, backed by no proof whatsoever, had no merit. As for the role mystics play in Puddleby: I believe they have some specialized skills that can be useful on occasion. Their ability to boost accuracy is quite useful when facing a monster with extremely high defense. Their ability to use teleport stones is becoming much more useful now that they have learned how to use the stones. I'm sure the exploration-whores feel this is the best discovery since the town gate. It is a pity that they foolishly refuse to allow their most qualified expert in this area to have a stone. I suppose not all guilds can be run as wisely as the fighters' guild. Mystics make excellent sandbags for plugging holes in battle as well and they of course can open doors as always. Some day they may learn something more about the Ethereal Plane too, but their skills in this area are not yet very high. Para: 3) Are the 'Brion brothers trustworthy? What do you think of the recent discovery of a fallen Tenebrion? Gurgi: I do not believe the `Brions are trustworthy. Any time it looks like we won't give them something they want, they threaten to attack us by force. It would be foolish to deem them trustworthy when it is so clearly obvious that they will only be nice to us as long as we give them whatever they want. While I have no proof that they are actively seeking to destroy us, they certainly would not hesitate to do so were they to decide that eliminating us would benefit them even slightly. Para: 4) Who's the biggest threat to Puddleby? Undine? Darshak? Orga? Why? Gurgi: The Darshak are definitely the biggest threat to Puddleby. They nearly wiped us out in the Ripture War, and I have no doubt they will try again. Their powers are great and terrible, and more so than the Orga, they represent true evil. While the Orga certainly want to drive us from their lands, they are only our enemy due to their territorial natures. The Darshak, however, have much more sinister motives. Para: 5) What do you see in the future for Puddleby? A new altar and maybe a library at the South Forest Outpost? Gurgi: The most exciting thing I see in the future is the discovery of Gaeyl and the subsequent discovery of new paths and places to explore. A library and altar may indeed be built in the Outpost, but permits take quite a while to be processed so it's impossible to know when. Para: It is a long-standing tradition at the conclusion of a Fishwrap interview that you are allowed to ask the Thoom 1 (ONE) question. You may ask your ONE (1) question now. Gurgi: What answers would you give to the questions you asked me? Para: 1) Bloodblades. 2) Troubling. Increasingly important. 3) No. He's getting careless, endangering many. 4) Probably the Darshak. But we must never forget that the Orga are armed with a catapult. 5) More ethereal troubles. ##### Fishwrap Magazine is produced by the ThoomCare Media Network. Fishwrap Magazine is available on the World Wide Web. http://groups.yahoo.com/group/fishwrapmagazine/ You can subscribe there and also read all the back issues. Publisher and Editor: Paramedic Fishwrap is always looking for new stories. If you have news you think belongs in Fishwrap Magazine, send Paramedic mail at the Puddleby Post Office (mailbox #1047) or email him @ thoomcare.com. Advertising rates for Fishwrap: Sponsorships: only 25 coins Full ads: only 50 coins