__
/|/| / / /
( / | ___ ___ ___ (___ ___ ___ ___ ___
| )| )| )| | ) )|___)| )| |___)|___
| / |__/|| | |__/ __/ |__ | | |__ __/
__ ___ __ __
/ | / / / | / |
(___ ___ ___| ___ ___ (___ (___|( |
| | )| )| | )| ) | | )| \)
|__ | / |__/ | | / |__/ | | / |__/\
__/
Mario Series Ending FAQ
By Christopher Marsh
E-mail: jelly__soup (jellysoup at gmail dot com)
GameFAQs: jelly soup
GameSpot: Jelly_Soup
NeoSeeker: Jelly Soup
Copyright 2003-2004 Christopher Marsh
This FAQ was first started on 12/1/2003.
=====================================================================
=========
Table of Contents
=====================================================================
=========
I. Copyright Info
II. An FAQ of...what?!
III. How to read this FAQ
VI. FAQ Update History
V. Mario and his endings
1. NES
1. Super Mario Brothers
2. Super Mario Brothers 2
3. Super Mario Brothers 3
2. SNES
1. Super Mario Brothers
2. Super Mario Brothers 2
3. Super Mario Brothers 3
4. Super Mario Brothers: The Lost Levels
5. Super Mario World
6. Super Mario World 2: Yoshi's Island
7. Super Mario All-Stars
8. Super Mario All-Stars + Super Mario World
3. GB
1. Super Mario Land
2. Super Mario Land 2: 6 Golden Coins
3. Super Mario Brothers 3
4. GBA
1. Mario Bros.
2. Classic NES Series: Super Mario Bros.
3. Super Mario Advance
4. Super Mario World: Super Mario Advance 2
5. Yoshi's Island: Super Mario Advance 3
6. Super Mario Advance 4: Super Mario Bros. 3
5. Nintendo 64
1. Super Mario 64
6. GBC
1. Mario Bros. II (Game and Watch Gallery 3)
2. Super Mario Brothers Deluxe
7. Arcade
1. Mario Bros.
2. Vs. Super Mario Bros.
8. PC/Mac/Other Computer
1. Mario Bros.
9. E-Reader
1. Mario bros.
10. Commodore 64
1. Mario Bros.
2. Mario Bros. II
3. The Great Giana Sisters
11. Atari
1. Mario Bros.
12. Amiga
1. The Great Giana Sisters
13. DS
1. Super Mario 64 DS
2. Super Mario Bros. DS
14. Bandai Satellaview-X
1. BS Super Mario USA
15. iQue
1. Super Mario 64
16. Gamecube
1. Super Mario Sunshine
2. Super Mario 128
17. Pinball
1. Super Mario Brothers
2. Super Mario Brothers 3
3. Super Mario World
18. Wristwatch
1. Super Mario Brothers
2. Super Mario Brothers 3
19. CD-i
1. Super Mario Wacky Worlds
VI. Mario's relations
1. GB
1. Wario Land 2
2. Super Mario Land 3: Wario Land
3. Wario Blast: Featuring Bomberman!
2. GBA
1. Wario Ware. Inc.: Mega Microgame$
2. Yoshi's Universal Gravitation
3. Mawaru Made in Wario
3. NES
1. Wario's Woods
4. N64
1. Yoshi's Story
5. SNES
1. Yoshi's Cookie
2. Yoshi's Safari
6. GBC
1. Wario Land 2
2. Wario Land 3
7. DS
1. WarioWare Touched!
2. Yoshi's Touch 'n Go
3. Super Princess Peach
8. iQue
1. Yoshi's Story
9. Gamecube
1. WarioWare Inc.: Mega Party Game$
2. Luigi's Mansion
3. Wario World
4. Wario's Woods (Animal Crossing)
5. Super Mario Brothers (Animal Crossing)
10. VirtualBoy
1. VB Wario Land
VII. Offbeat Mario
1. Nintendo 64
1. Mario Party
2. Mario Party 2
3. Mario Party 3
4. Super Samsh Bros.
5. Mario Kart 64
6. Paper Mario
7. Dr. Mario
8. Mario Tenis
2. E-Reader
1. Mario Party
3. Bandai Satellaview-X
1. ExciteBike: Bun Bun Mario Battle Stadium 1-Stadium 4
4. SNES
1. Mario no Super Picross
2. Mario Paint
3. Super Mario Kart
4. Mario is Missing!
5. Super Mario RPG
6. Dr. Mario
7. Mario's Time Machine
8. Mario's Early Years: Fun With Letters
9. Mario's Early Years: Fun With Numbers
10. Mario's Early Years: Preschool Fun
11. Mario and Wario
12. Aiamua Teacher: Super Mario Seta
5. GBA
1. Mario Party Advance
2. Mario Kart: Super Circuit
3. Mario & Luigi: Superstar Saga
4. Mario Golf: Advance Tour
5. Mario vs. Donkey Kong
6. Mario Pinball Land
6. Gamecube
1. Super Smash Bros. Melee
2. Mario Kart: Double Dash!!
3. Mario Golf: Toadstool Tour
4. Mario Power Tennis
5. Mario Party 4
6. Mario Party 5
7. Mario Party 6
8. Paper Mario: The Thousand-Year Door
9. Mario Baseball
7. DS
1. Mario Kart DS
8. iQue
1. Mario Kart 64
2. Dr. Mario
9. PC/Mac/Other Computer
1. Mario is Missing!
2. Mario's Time Machine
3. Mario's Early Years: Fun With Numbers
4. Mario's Early Years: Fun With Letters
5. Mario's Early Years: Preschool Fun
6. Mario's Fundamentals
7. Mario's Game Gallery
8. Mario Teaches Typing
9. Mario Teaches Typing 2
10. NES
1. Mario is Missing!
2. Mario & Yoshi
3. Dr. Mario
4. Mario's Time Machine
11. Arcade
1. Vs. Dr. Mario
12. GBC
1. Mario Golf
2. Mario Tennis
3. Mario Family
13. VirtualBoy
1. Mario Clash
14. CD-i
1. Mario Hotel
15. 64DD
1. Mario Artist (Series)
16. GB
1. Mario & yoshi
2. Dr. Mario
VIII. Mario Cameos
IX. Your questions answered
X. E-mail police
XI. Acknowledgements
XII. Other Ending FAQs
How to read the above list: Games are listed by section and system.
To find
the game you are looking for, type ctrl + F and either type in the
name or
section number for the game you're looking for (eg: Mario Party 2 is
found
in section 7.1.2.).
If you find a problem with any of the descriptions or feel as though
you could
describe an ending better than the one listed, feel free to e-mail
it to me
(you will be credited).
NOTE ABOUT SUBMITTING GAME STORIES: I will ONLY except stories that
came from
the game manual. Nothing else.
WARNING! The following may contain spoilers. Read at your own risk.
=====================================================================
=========
I. - Copyright Info
=====================================================================
=========
This FAQ cannot be duplicated, in any way, with out the permission
of the
author. Only the following sites are allowed to post this FAQ:
GameFAQs -
http://gamefaqs.com
Neoseeker -
http://www.neoseeker.com/
GameSpot -
http://www.gamespot.com (via linking from GameFAQs)
No other sites and/or individuals will be given permission. EVER.
All ending descriptions are the exclusive property of their
respective owners
and used with permission.
=====================================================================
=========
II. - An FAQ of...what?!
=====================================================================
=========
So I was searching through the FAQs one afternoon, looking for
something to
busy myself with. Then I came across ReyVGM's Zelda Series Ending
FAQ (which
can be found here:
http://db.gamefaqs.com/console/snes/file/zelda_ending.txt).
I found it to be a very interesting read. He stated in his FAQ that
he hoped
that more people would make FAQs like that. It sounded to me like it
might be
rather fun. So, I thought to myself "What game series could use such
an FAQ?
And so, that is why we have a Mario Series Ending FAQ. :)
=====================================================================
=========
III. - How to read this FAQ
=====================================================================
=========
How to read the Mario and his endings section, Offbeat Mario section
and
Mario's relations section:
---------------------------------------------------------------------
---
Section Number - Name of Game
STORY: <-- Story for the game (if available).
____________
|Release Data\ (IF AVAILABLE)
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
Name of Name of Game in Date Released
Country said Country in said Country
______________________________________________________|
Number of endings: <-- Number of endings for game.
How Ending is obtained: <-- How to get the ending(s).
Ending Description: <-- Description of the ending(s).
Boss and Final Images <-- Link to pics of the ending(s) (if
available).
Additional Information <-- Any info that pertains to the game (if
available).
For the most part, this FAQ will follow this format. There maybe some
moments that we go a little off, but it won't be to hard to
understand.
---------------------------------------------------------------------
---
How to read the Mario Cameos section:
---------------------------------------------------------------------
---
Section Number - Name of Game
Systems: Name of Systems game is on - Name of game on that system
System name:
- Descriptions of cameo(s)
=====================================================================
=========
IV. - FAQ Update History
=====================================================================
=========
Version Beta 3 - 1/4/05 - I've added a few missing games, filled in
a lot
of holes and came up with a new way to present release data. I don't
know, I
think it looks pretty good. I've also changed the filing system to
make
things a bit easier to read. Even more, I've add the Cameos section
back.
I decided that it worked better the way it was in the old format, so
I didn't
change it. I know that all the release data isn't here yet, but I
wanted to
get this damn thing updated. More to come.
Version Beta 2 - 10/15/04 - Nothing new, just updating the list of
sites
that can use this FAQ.
Version Beta 2 - 10/10/04 - Yeah, new format! The old format was so
confusing, I could NEVER recreate it if I had to. Anyway, the
overhaul isn't
quite finished yet, I still have A LOT of information to add and I
need to
finish fixing the Cameo section. Please, bear with me for a time,
I'm still
working on getting this FAQ up to par, plus school and redoing the
Mega Man
Endings FAQ also. Everything will happen in do time.
=====================================================================
=========
V. Mario and his Endings
=====================================================================
=========
=====
V.1. - *NES*
=====
V.1.1. - Super Mario Brothers
STORY: [ One day the kingdom of the peaceful mushroom people was
invaded by
the Koopa, a tribe of turtles famous for their black magic.
The
quiet, peace-loving Mushroom People were turned into mere
stones,
bricks and even field horse-hair plants, and the Mushroom
Kingdom
fell into ruin.
The only one who can undo the magic spell on the Mushroom
People and
return them to their normal selves is the Princess
Toadstool, the
daughter of the Mushroom King. Unfortunately, she is
presently in
the hands of the great Koopa turtle king.
Mario, the hero of this story (maybe) hears about the
Mushroom
People's plight and sets out on a quest to free the
Mushroom Princess
from the evil Koopa and restore the fallen kingdom of the
Mushroom
People. You are Mario! It's up to you to save the Mushroom
People
from the black magic of the
Koopa! ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario Bros. 12/31/85
America
Europe Super Mario Bros. 5/15/87
Japan Super Mario Bros. 9/13/85
______________________________________________________|
Number of endings: 1
How Ending is obtained: Beat Bowser in world 8-4
Ending description:
After beating Bowser, Mario walks over to the Princes and she
says "Thank
you Mario! Your quest is now over. We present you a new quest." The
words "Push button B to select a world" then appear.
Boss and Final Images:
http://www.vgmuseum.com/end/nes/a/smario.htm
(The above ending description was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
V.1.2. - Super Mario Brothers 2
STORY: [ One evening, Mario had a strange dream. He dreamt of a long,
long stairway leading up to a door. As soon as the door
opened, he was confronted with a world he had never seen
before spreading out as far as his eyes could see. When he
strained his ears to listen, he heard a faint voice saying
"Welcome to 'Subcon', the land of dreams. We have been
cursed by Wart and we are completely under his evil spell.
We
have been awaiting your arrival. Please defeat Wart and
return
Subcon to its natural state. The curse Wart has put on you
in
the real world will not have any effect upon you here.
Remember, Wart hates vegetables. Please help us!" At the
same
time this was heard, a bolt of lightning flashed before
Mario's
eyes. Stunned, Mario lost his footing and tumbled upside
down.
He awoke with a start to find himself sitting up in his
bed. To
clear his head, Mario talked to Luigi, Toad and Princess
about
the strange dream he had. They decide to go to a nearby
mountain for a picnic. After arriving at the picnic area and
looking at the scenery, they see a small cave
nearby. When they enter this cave, to their great surprise,
there's a stairway leading up, up and up. It
is exactly like the one Mario saw in his dream. They all
walk together up the stairs and at the top, find a
door just like the one is Mario's dream. When Mario and his
friends, in fear, open the door, to their surprise, the
world
that he saw in his dream spreads out before
them!.... ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 12/31/87
America Bros. 2
Europe Super Mario 4/28/89
Bros. 2
Japan Super Mario USA 9/16/92
______________________________________________________|
Number of endings: 1
How ending is obtained: Beat Wart in the last level of world 8.
Ending description:
After beating Wart Mario (or whatever character you where playing
as) goes into the next room, pulls the cork off the giant urn and set
the Subcon free. The game then switches to a scene of the subcon
dragging of Warts body and a counter showing how many times you
played as each character through the course of the game appears. That
scene is then show in a thought balloon above a sleeping Mario. He
wakes up, then falls back to sleep (the whole game was a dream!). We
then see some nice drawings of the different enemies and bosses
scroll
by with there names.
Boss and Final Images:
http://www.vgmuseum.com/end/nes/a/mario2.html
(The above ending description was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
V.1.3. - Super Mario Brothers 3
STORY: [ The Mushroom Kingdom has been a peaceful place thanks to
the brave
deeds of Mario and Luigi. The Mushroom Kingdom forms an
entrance to
the Mushroom World where all is not well. Bowser has sent
his 7
children to make mischief as they please in the
normally peaceful Mushroom World. They stole the royal
magic wands
from each country in the Mushroom World and used them to
turn their
kings into animals. Mario and Luigi must recover the royal
magic
wands from Bowser's 7 kids and return the kings to their
true
forms. "Goodbye and good luck!," said the Princess and Toad
as
Mario and Luigi set off on their journey deep into the
Mushroom
World. ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 2/1/90
America Bros. 3
Japan Super Mario 10/23/88
Bros. 3
______________________________________________________|
Number of endings: 1
How Ending is Obtained: Beat Bowser at the end of world 8.
Ending description:
After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.
KrazyGamerHead of gamefaqs has added: After you beat it you will
start
off with 28 (the max number of items you can carry) P-Wings.
Boss and Final Images:
http://www.vgmuseum.com/end/nes/a/mario3.htm
(The above ending description was by jelly soup of gamefaqs)
(Thanks to KrazyGamerHead of gamefaqs for what continued play will
get you)
---------------------------------------------------------------------
------
======
V.2. - *SNES*
======
V.2.1. - Super Mario Brothers
STORY: [ The Mushroom Kingdom was a peaceful place, until the
fateful day
that Bowser used his twisted magic to invade it. Bowser
turned most
of the Mushroom Kingdom's people into rocks, bricks, and
mushrooms.
He even kidnapped Princess Toadstool and held her captive
in his
huge castle.
When the Mario Brothers, Mario and Luigi, heard this, they
knew that
they needed to do something. They decided to battle Bowser
and his
evil minions to save the Princess. Can they do
it? ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of Endings: 1
How ending is obtained: Beat Bowser in world 8-4
Ending description:
Mario finds the Princess in a cage suspended over lava. He then
jumps up
into the cage (and a mushroom falls on top of him if he is small),
and
the Princess runs up to him. The text, "Thank you Mario! The kingdom
is
saved! Now try a more difficult quest...Press Start!" The Princess
then
kisses Mario. If you press Start, you are taken back to World 1-1,
but
the Goombas are replaced with Buzzy Beetles and the enemies move
faster
(just like in the NES version).
(The above ending description was by
heartburnkid@...)
-----
Additionl information:
This version was included in Super Mario All-Stars. The game was the
same,
but with updated graphics and 'improved' game play.
---------------------------------------------------------------------
------
V.2.2. - Super Mario Brothers 2
STORY: [ One evening, Mario had a strange dream. He dreamt of a
long, long
stairway leading up to a door. As soon as the door opened,
he was
confronted with a world he had never seen before, spreading
out as
far as his eyes could see. Suddenly, he heard a faint voice
saying
"Welcome to 'Subcon', the land of dreams. We have been
cursed by
Wart. Please defeat Wart and save us. Remember, Wart hates
vegetables. Please help us!"
The next day, on the way to a picnic, Mario talked to
Luigi, Toad
and the Princess about the strange dream he had. After
arriving at
the picnic area, they found a small cave. When they opened
the door
in this cave, to their great surprise, the world that Mario
saw in
his dream spread out before
him! ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of endings: 1
How ending is obtained: Beat Wart in the last level of world 8.
Ending description:
After beating Wart Mario (or whatever character you where playing
as) goes into the next room, pulls the cork off the giant urn and set
the Subcon free. The game then switches to a scene of the subcon
dragging of Warts body and a counter showing how many times you
played as each character through the course of the game appears. That
scene is then show in a thought balloon above a sleeping Mario. He
wakes up, then falls back to sleep (the whole game was a dream!). We
then see some nice drawings of the different enemies and bosses
scroll
by with there names.
Boss and Final Images:
http://www.vgmuseum.com/end/snes/a/smas_2.htm
(The above ending description was by jelly soup of gamefaqs)
-----
Additionl Information:
This version was included in Super Mario All-Stars. Its a grand old
port
of the original. The only difference from the original to this
version,
is this one came with updated graphics, 'improved' game play and a
re-mastered sound track.
---------------------------------------------------------------------
------
V.2.3. - Super Mario Brothers 3
STORY: [ The Mushroom Kingdom has been a peaceful place thanks to
the brave
deeds of Mario and Luigi. The Mushroom Kingdom forms an
entrance to
the Mushroom World where all is not well. Bowser has sent
his 7
children to make mischief as they please in the normally
peaceful
Mushroom World. They stole the royal magic wands from each
country
in the Mushroom World and used them to turn their kings into
animals. Mario and Luigi must recover the royal magic wands
from
Bowser's 7 kids to return the kings to their true
forms. "Good-bye
and good luck!", said the Princess and Toad as Mario and
Luigi set
off on their journey deep into the Mushroom
World. ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of endings: 1
How Ending is Obtained: Beat Bowser at the end of world 8.
Ending description:
After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.
Boss and Final Images:
http://www.vgmuseum.com/end/snes/a/smas_3.htm
(The above ending description was by jelly soup of gamefaqs)
-----
Additional Information:
This version came as part of Super Mario All-Stars. Updated graphics
(they
took out the little back-flips Mario did when he grabbed a starman!)
and
improved sound. Strangely enough, they didn't improve the game play
any
for this version.
---------------------------------------------------------------------
------
V.2.4. - Super Mario Brothers: The Lost Levels
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of Endings: 1
How ending is obtained: Beat Bowser at the end of world 8.
Ending Description:
Mario finds the Princess in a cage suspended over lava. He then
jumps up
into the cage (and a mushroom falls on top of him if he is small),
and
the Princess runs up to him. The text, "Thank you Mario! The kingdom
is
saved! Now try a more difficult quest...Press Start!" The Princess
then
kisses Mario. If you press Start, you are taken back to World 1-1,
but
the Goombas are replaced with Buzzy Beetles and the enemies move
faster
(just like in the NES version).
The ending for The Lost Levels on the All-Stars cartridge is
identical to
the All-Stars Mario 1 ending, except pushing Start takes you to
World A-1
instead of the modified 1-1.
-----
Additional Information:
The lost levels is the Japanese Super Mario Brothers 2. It was
thought to
be to hard for American gamers, so was never brought here. Instead,
America got a modified version of Doki Doki Panic, fixed with Mario
characters, as a sequel.
---------------------------------------------------------------------
------
V.2.5. - Super Mario World
STORY: [ After saving the Mushroom Kingdom from Bowser and the rest
of the
Koopas in Super Mario 3, Mario and Luigi needed to
recuperate from
their adventures. Together they agreed that the best place
to
vacation was a magical place called Dinosaur Land.
But while Mario and Luigi reclined on the beach for a
relaxing
nap, Princess Toadstool disappeared, apparently seized by
evil
forces. After searching for hours for their missing friend,
Mario
and Luigi came upon an enormous egg in the forest.
Suddenly the egg hatched, and out popped a young dinosaur
named
YOSHI, who proceeded to tell Mario and Luigi a sad tale of
how his
dinosaur pals who were sealed in similar eggs by a group of
monstrous turtles.
"Monstrous turtles!," exclaimed Luigi. "Bowser and his
bunch have
returned!" Mario slowly nodded his head in agreement and,
along
with Luigi and Yoshi, set off across Dinosaur Land to find
the
Princess and to free Yoshi's friends. As they began their
journey, Yoshi handed Mario a beautiful
cape. "This may help you," Yoshi said. "Some say it has
magical
powers."
With a little luck (and help from a magic cape), our hearty
crew can defeat the seven worlds of Bowser's Krazy Koopa
Kritters.
Many locations are well-hidden so explore everywhere and
try
everything. Not all locations have
to be explored to rescue the dinosaurs and save Princess
Toadstool, but there are many "starry" treasures to be
found in
far-reaching places. You'll need to search all areas to
find out
what kinds of treasure are there... in Super Mario
World. ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario World 8/31/94
America
Japan Super Mario World 11/21/90
Europe Super Mario World 6/4/92
______________________________________________________|
Number of Endings: 1
How ending is obtained: Beat Bowser.
Ending description:
Bowser's Koopa Clown Car flips over and the Princess falls down.
She kisses Mario and fire works begin in the background. The
Princess gets on Yoshi and Mario, the Princess, Yoshi and
Yoshi's friend's (trapped in eggs) head home. When they get back to
the Yoshi's home on Yoshi's Island, the Blue Yoshi, the Red Yoshi
and the Yellow Yoshi are there. The 7 eggs hatch and Mario, the
Princess, and Luigi wave goodbye. A scene shows up with the names and
pics of each enemy in the game. After that, a picture shows up of
Mario, Luigi and the princess all saying thank you.
Boss and final images:
http://www.vgmuseum.com/end/snes/a/smw.htm
(The above ending description was compiled by various users on the
Console
Gaming form on the G4tv.com message boards)
(Thanks to Luke Sather at
faqs@... for telling me the correct
name
of Bowser's vehicle)
-----
Additonal Information:
The name for Bowser's ride, Koopa Clown Car, was taken from the
Official
Nintendo Players Guide. In said guide, they also use the names
Bowser's
Heli and Clown Ship.
For those who keep asking, I got the name Wirrly Bird from a players
guide
for Super Mario RPG years back and it was the only name I could
remember
for Bowser's flying contraption.
---------------------------------------------------------------------
------
V.2.6. - Super Mario World 2: Yoshi's Island
STORY: [ This story happened a long, long time ago ..,This is a
story about
a baby and Yoshi ...
A stork hurries across the dusky, pre-dawn sky. In his
bill, he
supports a pair of twins, who are to be delivered to their
parents
as soon as possible.
Suddenly, something appears between the clouds and races
towards
the stork with blinding speed!
"SSCCRREEEEECH!!!" , it screams. "These babies are mine!"
Snatching only one baby, the creature vanishes into the
darkness
from whence it came.
Oh no!
The second baby falls undetected toward the open sea ...
The kidnapper is Kamek, an evil Magikoopa from the Koopa
Kingdom.
Having divined last night that twin babies born this
morning will bring disaster to the Koopa family, he
arranged for
an early morning ambush. Returning to his castle, Kamek
realizes that he missed the other baby. He orders his
toadies,
"Go forth and find the other baby!! Don't let his parents
get
him back! Ever!!"
Meanwhile, the second baby does not fall into the sea after
all ... it lands safely on Yoshi's back! And right after him
drops a
map!! ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario World 8/4/95
America 2: Yoshi's Island
Japan Super Mario: 8/5/95
Yoshi's Island
______________________________________________________|
Number of Endings: 1
How ending is obtained: Beat Baby Bowser.
Ending description:
Baby Bowser falls onto some of what is left of the ground, un-
conscience.
Kamek shows up and says they'll be back and Kamek takes Bowser to the
moon. Yoshi hops across the castle remains to where Luigi and the
stork
were detained. The castle is blown up and the stork is on its way.
The
stork is shown flying past mountains while the credits are shown.
When
the stork arrives, he leaves the babies on the door step of a house
and flies off. Lights come on in the house and the door opens. The
parents proudly hold the babies above their heads and at the bottom
of
the screen it says: Heroes are born! The End.
Boss and Final Images:
http://www.vgmuseum.com/end/snes/a/smw2.htm
(The above ending description is by C. Robert Meyer from World of
Nintendo)
---------------------------------------------------------------------
------
V.2.7. - Super Mario All-Stars
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of Endings: 5
How ending is obtained: Beat each game to see its ending.
Ending description:
Super Mario Brothers:
Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is
small), and the Princess runs up to him. The text, "Thank you Mario!
The kingdom is saved! Now try a more difficult quest...Press Start!"
The Princess then kisses Mario. If you press Start, you are taken
back
to World 1-1, but the Goombas are replaced with Buzzy Beetles
and the enemies move faster (just like in the NES version).
Super Mario Brothers 2:
After beating Wart Mario (or whatever character you where playing as)
goes into the next room, pulls the cork off the giant urn and set the
Subcon free. The game then switches to a scene of the subcon dragging
of Warts body and a counter showing how many times you played as each
character through the course of the game appears. That scene is then
show in a thought balloon above a sleeping Mario. He wakes up, then
falls back to sleep (the whole game was a dream!). We then see some
nice drawings of the different enemies and bosses scroll by with
there
names.
Super Mario Brothers 3:
After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.
The Lost Levels:
Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is small),
and the Princess runs up to him. The text, "Thank you Mario! The
kingdom is saved! Now try a more difficult quest...Press Start!" The
Princess then kisses Mario. If you press Start, you are taken back to
World 1-1, but the Goombas are replaced with Buzzy Beetles and the
enemies move faster (just like in the NES version).
The ending for The Lost Levels on the All-Stars cartridge is
identical
to the All-Stars Mario 1 ending, except pushing Start takes you to
World A-1 instead of the modified 1-1.
Super Mario World:
Bowser's Wirrly Bird flips over and the Princess falls down. She
kisses Mario and fire works begin in the background. The Princess
gets
on Yoshi and Mario, the Princess, Yoshi and Yoshi's friend's
(trapped in eggs) head home. When they get back to the Yoshi's home
on
Yoshi's Island, the Blue Yoshi, the Red Yoshi and the Yellow Yoshi
are there. The 7 eggs hatch and Mario, the Princess, and Luigi wave
goodbye. A scene shows up with the names and pics of each enemy in
the
game. After that, a picture shows up of Mario, Luigi and the princess
all saying thank you
(The above ending descriptions are by
heartburnkid@...,
jelly
soup of gamefaqs, KrazyGamerHead of gamefaqs and various people from
the G4tv.com Console Gaming board)
-----
Additional information:
All-Stars was an SNES port of all the classics. They came with
updated
graphics and improved gameplay/sound. The version of All-Stars that
came
with Super Mario World was a special SNES bundle deal, in which, you
bought
the SNES and got All-Stars with it. I seem to recall a lot of hotels
that
had the Super Mario World version built into the tv as part of an
overnight
package.
---------------------------------------------------------------------
------
V.2.8. - Super Mario All-Stars + Super Mario World
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of Endings: 5
How ending is obtained: Beat each game to see its ending.
Ending description:
Super Mario Brothers:
Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is
small), and the Princess runs up to him. The text, "Thank you Mario!
The kingdom is saved! Now try a more difficult quest...Press Start!"
The Princess then kisses Mario. If you press Start, you are taken
back
to World 1-1, but the Goombas are replaced with Buzzy Beetles
and the enemies move faster (just like in the NES version).
Super Mario Brothers 2:
After beating Wart Mario (or whatever character you where playing as)
goes into the next room, pulls the cork off the giant urn and set the
Subcon free. The game then switches to a scene of the subcon dragging
of Warts body and a counter showing how many times you played as each
character through the course of the game appears. That scene is then
show in a thought balloon above a sleeping Mario. He wakes up, then
falls back to sleep (the whole game was a dream!). We then see some
nice drawings of the different enemies and bosses scroll by with
there
names.
Super Mario Brothers 3:
After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.
The Lost Levels:
Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is small),
and the Princess runs up to him. The text, "Thank you Mario! The
kingdom is saved! Now try a more difficult quest...Press Start!" The
Princess then kisses Mario. If you press Start, you are taken back to
World 1-1, but the Goombas are replaced with Buzzy Beetles and the
enemies move faster (just like in the NES version).
The ending for The Lost Levels on the All-Stars cartridge is
identical
to the All-Stars Mario 1 ending, except pushing Start takes you to
World A-1 instead of the modified 1-1.
Super Mario World:
Bowser's Wirrly Bird flips over and the Princess falls down. She
kisses Mario and fire works begin in the background. The Princess
gets
on Yoshi and Mario, the Princess, Yoshi and Yoshi's friend's
(trapped in eggs) head home. When they get back to the Yoshi's home
on
Yoshi's Island, the Blue Yoshi, the Red Yoshi and the Yellow Yoshi
are there. The 7 eggs hatch and Mario, the Princess, and Luigi wave
goodbye. A scene shows up with the names and pics of each enemy in
the
game. After that, a picture shows up of Mario, Luigi and the princess
all saying thank you
(The above ending descriptions are by
heartburnkid@...,
jelly
soup of gamefaqs, KrazyGamerHead of gamefaqs and various people from
the G4tv.com Console Gaming board)
-----
Additional information:
All-Stars was an SNES port of all the classics. They came with
updated
graphics and improved gameplay/sound. The version of All-Stars that
came
with Super Mario World was a special SNES bundle deal, in which, you
bought
the SNES and got All-Stars with it. I seem to recall a lot of hotels
that
had the Super Mario World version built into the tv as part of an
overnight
package.
From:
violet_yoshi@...:
I do remember that! It was some kind of Super Nintendo networking
system, where you'd choose a game, and they'd bill you to play for
an hour. The only bad thing was if you ran out of time before saving,
the game would restart after it'd ask you if you'd like to be billed
for another hour. So you'd hear the sounds of kids throughout the
hotel
yelling at the screen, "I DIDN'T GET TO SAVE!!!" LoL.
(The above was by
violet_yoshi@...)
---------------------------------------------------------------------
------
=========
V.3. - *Gameboy*
=========
V.3.1. - Super Mario Land
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 1989
America Land
Japan Super Mario 4/21/89
Land
______________________________________________________|
Number of Endings: 1
How ending is obtained: Beat Tatanga at the end of world 4-3.
Ending description: After defeating Tatanga, the room your fighting
will disappear. You'll go forward and find the
real
Princess Daisy. She will thank Mario and the two
of
them will board a big airplane and fly off. 'The
End'
appears in the sky.
(The above ending description is by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
V.3.2. - Super Mario Land 2: 6 Golden Coins
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 1992
America Land 2: 6 Golden
Coins
Japan Super Mario 10/21/92
Land 2: 6 Golden
Coins
______________________________________________________|
Number of Endings: 1
How ending is obtained: Beat Wario.
Ending description: Wario shrinks down into a baby and jumps over the
castle walls. The castle turns white and the W
sign
flips over to form a M. A flag appears on
top of the castle. The credits will appear at the
bottom of the screen along with pictures of the
diffrent enemies in the game.
(The above ending description is by jelly soup)
---------------------------------------------------------------------
------
V.3.3. - Super Mario Brothers 3
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario ??/??/??
America Bros. 3
______________________________________________________|
Number of Endings: ?
How ending is obtained: Beat Bowser (I assume)
Ending description: I assume that it's the same or similar to the NES
version, but if anyone knows for sure, e-mail me (you will be
credited).
Additional information:
For the people who keep telling me that there is no Gameboy version
of
Mario 3, SHUT UP! There is! I've played it! They were being sold at a
pharmacy near my house when I was 6 years old. I know that it isn't
in any of the online databases, but trust me, this game exists.
---------------------------------------------------------------------
------
=================
V.4. - *Gameboy Advance*
=================
V.4.1. - Mario Bros.
Endings: Um...this game doesn't have any...Mario Bros. was a puzzle
game of
sorts, in which, you jump around, avoid fireballs, run
through pipes,
and stomp troopas to gain points. The end is whenever you
quit
playing/die in the game.
(The above ending description was by jelly soup of gamefaqs)
(Thanks to
dsmckenna@... for informing me that Mario Bros.
was
also in Mario & Luigi: Superstar Saga)
The only REAL difference between each version was a slight
improvement in the
graphics department and the e-reader version requires you to have
the Mario
bros. e-reader card to play. Other than that, the game was played
the same
way, every time.
---------------------------------------------------------------------
------
V.4.2. - Classic NES Series: Super Mario Bros.
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Classic NES Series: 6/2/2004
America Super Mario Bros.
Japan Famicom-Mini: 2/14/2004
Super Mario Bros.
Europe Classic NES Series: 7/9/2004
Super Mario Bros.
______________________________________________________|
Number of Endings: 1
How ending is obtained: Beat Bowser in World 8-4
Ending description:
Bowser falls into the lava pit, and Mario walks into the room where
Peach is
held captive. She kisses you (bends down if you're small) and she
says
"Thank you, Mario. Your quest is over. We present you with a new
quest
(Do they?)." You can now "Push button B to select a world" at the
title
screen.
(The above ending desciption was by tjoeb123 of gamespot)
---------------------------------------------------------------------
------
V.4.3. - Super Mario Advance
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 6/10/2001
America Advance
Japan Super Mario 3/21/2001
Advance
Europe Super Mario 6/22/2001
Advance
______________________________________________________|
Number of Endings: 1
How ending is obtained: Beat Wart in the last level of world 8.
Ending description: After beating Wart Mario (or whatever character
you
where playing as) goes into the next room, pulls
the cork off the giant urn and set the Subcon
free. The game then switches to a scene of the
subcon dragging of Warts body and a counter
showing
how many times you played as each character
through
the course of the game appears. That scene is
then
show in a thought balloon above a sleeping
Mario. He wakes up, then falls back to sleep (the
whole game was a dream!). We then see some nice
drawings of the different enemies and bosses
scroll
by with there names.
Boss and Final Images:
http://www.vgmuseum.com/end/nes/a/mario2.html
(The above ending description was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
V.4.4. - Super Mario World: Super Mario Advance 2
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 2/9/2002
America World: Super Mario
Advance 2
Japan Super Mario 12/14/2001
Advance 2
Europe Super Mario 4/12/2002
Advance 2
______________________________________________________|
Number of Endings: 1
How endings are obtained: Beat Bowser.
Beat Bowser with the Special Stages
complete.
Ending descriptions: Normal ending: Bowser's Wirrly Bird flips over
and the
princess falls down. She kisses
Mario
and the words "Mario and Luigi's
Adventure is over. Mario, Luigi,
Peach,
Yoshi, and friends are all going
to take
a vacation." appear on screen.
The
credits roll and eventually they
get back
to Yoshi's house where all the
other
Yoshi's are waiting. The eggs
hatch and
everyone jumps for joy as the
words THANK
YOU flash on the screen. A scene
shows
up with the names and pics of
each enemy in the game. After
that, a
picture shows up of Mario, Luigi
and the
princess all saying thank you.
Special ending: Same as the normal ending, but he enemies shown at
the end are
a bit different.
Boss and Final images:
http://www.vgmuseum.com/end/gba/a/sma2.htm
(The above ending description was compiled by various users on the
COnsole
Gaming form on the G4tv.com message boards)
---------------------------------------------------------------------
------
V.4.5. - Yoshi's Island: Super Mario Advance 3
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Yoshi's Island: 9/23/2002
America Super Mario
Advance 3
Japan Super Mario 9/20/2002
Advance 3:
Yoshi's Island
Europe Yoshi's Island 10/11/2002
______________________________________________________|
Number of Endings: 2
How endings are obtained: Beat Baby Bowser.
Beat Baby Bowser with all Special Stages
complete.
Ending descriptions: Normal ending:
Kamek: How dare you?! It's not fair...you are such a big meanie...big
meanie...someday...we will back...you'll see!
*He picks up Baby Bowser and heads for the moon. Yoshi jumps
forward, over
to the bag with Baby Luigi in it*
Narrator: Thus, due to the marvelous teamwork of the Yoshi clan, the
brothers are reunited. Yoshi frees the captured stork, who
sets
about his duty and finally makes the long-awaited delivery!
Thanks, Yoshi! The brothers will meet their parents soon!
*Your score is added up and then we watch the stork across the night
sky,
heading for the home of the brothers. The stork drops them off on
the
doorstep and leaves. The door opens and the new parents hold up
their
new children.*
Narrator: Our heroes are born!
Special Ending:
Narrator: Congratulations! What an amazing job! You are the [ENTER
NUMBER
HERE] Yoshi to adventure on Yoshi's Island!
*Yoshi runs over to his pals and they all dance. The End*
Boss and final images:
http://www.vgmuseum.com/end/gba/a/sma3.htm
---------------------------------------------------------------------
------
V.4.6. - Super Mario Advance 4: Super Mario Bros. 3
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 10/20/2003
America Advance 4: Super
Mario Bros. 3
Japan Super Mario 7/11/2003
Advance 4: Super
Mario Bros. 3
Europe Super Mario 10/17/2003
Advance 4: Super
Mario Bros. 3
______________________________________________________|
Number of endings: 2
How ending is obtained: Beat Bowser at the end of World 8.
Ending description: Bowser fall down go boom and Mario walks into
the next
room, where the princess is. "Thank you! Peach
has at
last returned to our fair Mushroom Kingdom!"
THANK YOU!
The game then runs through the world maps, names
each
world and shows a cute little Mario drawing. You
then get
a Perfect Clear screen for World 8.
Special Ending: Bowser fall down go boom and Mario walks into the
next
room, where the princess is. "Thank you! Peach
has at
last returned to our fair Mushroom Kingdom!"
THE END
The game then runs through the world maps, names
each
world and shows a cute little Mario drawing.
After every
world map is a section of credits.
Boss and Final Images:
http://www.vgmuseum.com/end/gba/d/sma4.htm
(The above ending descriptions are by jelly soup of gamefaqs)
(Thanks to
crackhouse69@... for fixing what Peach says after
you
beat Bowser)
---------------------------------------------------------------------
------
=============
V.5. - *Nintendo 64*
=============
V.5.1. - Super Mario 64
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 64 8/31/96
America
Japan Super Mario 64 7/11/2003
Super Mario 64 7/18/97
(Rumble Pak verison)
Europe Super Mario 64 3/1/97
______________________________________________________|
Number of endings: 2
How ending is obtained: Beat Bowser with between 70 and 119 stars
beat Bowser with 120 stars.
Ending description:
Ending 1 - Bowser lies on his back in the middle of the arena.
Bowser: Nooo! It can't be! You've really beaten me,
Mario?!! I gave those troops Power, but now it's
fading away! Arrggghh! I can see peace returning to
the world! I can't stand it! Hmmm . . . It's not over
yet . . . C'mon troops! Let's watch the ending
together! Bwa ha ha! Bowser fades away, and a giant
star appears in his place. Mario grabs the star and
gets a wing cap. He flies off into the distance.
Mario lands on the bridge in front of the castle and
the wing cap disappears. Mario looks up and sees the
star in front of Peach's stained glass window turn into
Peach. She floats down, and lands between two Mushroom
Retainers. Mario, taking off his hat and holding it in
front of him, runs up to her. She opens her eyes and
looks at him. Peach: Mario! The power of the stars is
restored to the castle. . . and it's all thanks to you!
Thank you, Mario! We have something special for you!
Peach leans down and kisses him on the nose. Mario
jumps up and puts on his hat. Mario: Here we go!
Peach: Listen, everybody! Let's bake a delicious
cake . . . for Mario. Peach and the two Mushroom
Retainers walk inside. Mario looks up at the sky.
Peach: Mario! Mario runs inside. The screen pans up,
showing several birds flying away. The credits appear,
along with cameras going around the different levels.
After the credits, Mario and Peach, between the two
Mushroom Retainers, wave goodbye. Lakitu comes down
and flies overhead as the screen fades. The screen
shows a cake, with Peach and Mario at the top, and
candy bar saying "Thank You" and a tea set surrounding
it. It says "The End" at the bottom of the screen.
Mario: Thank you so much for-a playing my game.
Ending 2 - The only difference between the two endings is what
Bowser says after being beaten: Bowser lies on his
back in the middle of the arena. Bowser: Noooo! You've
really beaten me this time, Mario! I can't stand losing
to you! My troops . . . worthless! They've turned over
all the Power Stars! What?! There are 120 in all???
Amazing! There were some in the castle that I
missed??!! Now I see peace returning to the world . . .
Oooo! I really hate that! I can't watch-I'm outta
here! Just you wait until next time. Until then,
keep that Control Stick smokin'! Bwaa ha ha!
(The above ending description is by Nate from World of Nintendo)
---------------------------------------------------------------------
------
===============
V.6. - *Gameboy Color*
===============
V.6.1. - Mario Bros. II (Game and Watch Gallery 3)
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Game and Watch 4/16/99
America Gallery 3
Japan Game and Watch 4/17/99
Gallery 3
______________________________________________________|
Endings: um...this game doesn't have an ending. Mario Bros II was a
game
where you played as both Mario and Luigi, who worked at a
warehouse.
The idea was to pass boxes along each assembly line to the
other. As
once you clear 8 boxes, you get a small break, then back to
work. The
end is whenever you quit playing/drop to many boxes.
(The above was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
V.6.2. - Super Mario Brothers Deluxe
STORY: [ Once upon a time, the peaceful Mushroom Kingdom was invaded
by the
Koopa, at tribe of turtles famous for their dark magic.
These
terrible terrapins transformed the peace-loving Mushroom
People
into stones, bricks, and ironically, mushrooms, then set
their own
king on the throne. In the wake of the ghastly coup d'
etat, the
beautiful Mushroom Kingdom fell into ruin and despair.
It is said that only the daughter of the Mushroom King,
Princess
Toadstool, can break the evil spell and return the
inhabitants of
Mushroom Kingdom to their normal selves.
But the King of the Koopas, knowing of this prophecy,
kidnapped the
lovely Princess and hid her away in one of his castles.
Word of the terrible plight of the Mushroom People quickly
spread
throughout the land, eventually reaching the ears of a
humble
plumber. The simple, yet valiant Mario vowed to rescue the
Princess and free her subjects from King Koopa's tyrannous
reign.
But can Mario really overcome the many obstacles facing him
and
become a true
hero? ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario Bros. 4/30/99
America Deluxe
Japan Super Mario Bros. 3/1/2000
Deluxe
______________________________________________________|
Number of Endings: 3
How ending is obtained: Beat Bowser in Super Mario Bros.
Beat Bowser in The Lost Levels
Beat challenge mode.
Ending description:
Super Mario Bros.: Mario runs up to the princess, who
kisses him and says "Thank you, Mario!
Your quest is over. We present you with
a new quest." We then see a THE END
screen followed by a pic of Mario and
the princess holding hands in a garden. Then you
get
the Mario Award.
The Lost Levels: Mario runs up to the princess, who kisses him and
says "Wow!
You are a super player! Congratulations!" We then
see a
CONGRADULATIONS! screen, the credits and a pic of
Mario and
the princess holding hands in a garden. Then you
get the
Yoshi Award.
Challenge mode: We see a pic of Mario and the princess holding hands
in a
garden. You then get the Toad Award.
Boss and final images:
http://www.vgmuseum.com/end/gbc/a/mariodx.htm
(The above ending description was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
========
V.7. - *Arcade*
========
V.7.1. - Mario Bros.
Endings: Um...this game doesn't have any...Mario Bros. was a puzzle
game of
sorts, in which, you jump around, avoid fireballs, run
through pipes,
and stomp troopas to gain points. The end is whenever you
quit
playing/die in the game.
(The above ending description was by jelly soup of gamefaqs)
(Thanks to
dsmckenna@... for informing me that Mario Bros.
was
also in Mario & Luigi: Superstar Saga)
The only REAL difference between each version was a slight
improvement in the
graphics department and the e-reader version requires you to have
the Mario
bros. e-reader card to play. Other than that, the game was played
the same
way, every time.
---------------------------------------------------------------------
------
V.7.2. - Vs. Super Mario Bros.
Number of Endings: 1
How ending is obtained: Beat Bowser in world 8-4
Ending description: When you rescue Peach, she says, "Peace is
paved with
kingdom saved, Hurrah to Mario, our only hero.
This
ends your trip of a long friendship." You are
then
awarded 100,000 points for each life you have
left. Then the background turns from black to
sky blue,
and the seven Mushroom Retainers you saved in
the
previous levels appear surrounding you, along
with the
text, "Thank you, Mario!" Of course, if you're
playing as Luigi, all the "Mario's" in the text
are
replaced with "Luigi's".
Also, it should be noted that this ending is
identical to
that in the Japanese SMB2, except that Vs. SMB
uses the
Princess sprite from SMB1 instead of the new
one used in SMB2j.
(The above ending description was by
heartburnkid@...)
---------------------------------------------------------------------
------
=======================
V.8. - *PC/Mac/Other Computer*
=======================
V.8.1. - Mario Bros.
Endings: Um...this game doesn't have any...Mario Bros. was a puzzle
game of
sorts, in which, you jump around, avoid fireballs, run
through pipes,
and stomp troopas to gain points. The end is whenever you
quit
playing/die in the game.
(The above ending description was by jelly soup of gamefaqs)
(Thanks to
dsmckenna@... for informing me that Mario Bros.
was
also in Mario & Luigi: Superstar Saga)
The only REAL difference between each version was a slight
improvement in the
graphics department and the e-reader version requires you to have
the Mario
bros. e-reader card to play. Other than that, the game was played
the same
way, every time.
---------------------------------------------------------------------
------
==========
V.9. - *E-Reader*
==========
V.9.1. - Mario Bros.
Endings: Um...this game doesn't have any...Mario Bros. was a puzzle
game of
sorts, in which, you jump around, avoid fireballs, run
through pipes,
and stomp troopas to gain points. The end is whenever you
quit
playing/die in the game.
(The above ending description was by jelly soup of gamefaqs)
(Thanks to
dsmckenna@... for informing me that Mario Bros.
was
also in Mario & Luigi: Superstar Saga)
The only REAL difference between each version was a slight
improvement in the
graphics department and the e-reader version requires you to have
the Mario
bros. e-reader card to play. Other than that, the game was played
the same
way, every time.
---------------------------------------------------------------------
------
==============
V.10. - *Commodore 64*
==============
V.10.1. - Mario Bros.
Endings: Um...this game doesn't have any...Mario Bros. was a puzzle
game of
sorts, in which, you jump around, avoid fireballs, run
through pipes,
and stomp troopas to gain points. The end is whenever you
quit
playing/die in the game.
(The above ending description was by jelly soup of gamefaqs)
(Thanks to
dsmckenna@... for informing me that Mario Bros.
was
also in Mario & Luigi: Superstar Saga)
The only REAL difference between each version was a slight
improvement in the
graphics department and the e-reader version requires you to have
the Mario
bros. e-reader card to play. Other than that, the game was played
the same
way, every time.
---------------------------------------------------------------------
------
V.10.2. - Mario Bros. II
Endings: um...this game doesn't have an ending. Mario Bros II was a
game
where you played as both Mario and Luigi, who worked at a
warehouse.
The idea was to pass boxes along each assembly line to the
other. As
once you clear 8 boxes, you get a small break, then back to
work. The
end is whenever you quit playing/drop to many boxes.
(The above was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
V.10.3. - The Great Giana Sisters
Number of Endings: 1
How ending is obtained: Defeat the dragon at the end of Stage 33
with either
Giana/Mario or Maria/Luigi.
Ending description: With a jump to a platform after the dragon, you
get the
great Diamond, and there is a message saying
that the
diamond has been acquired and the sun can get up
now.
(The above ending description was by
firstchild@...)
Addition information:
From
firstchild@...:
The Great Giana Sisters was a platform game and also a parody of the
Super Mario series, featuring two Italian punk rocker teenage girls
from
Sicily who get trapped in a dream and have to find the big Diamond
(guarded by the terrible Dragon) to ensure that the sun rises again -
and they can wake up.
This game was sued by Nintendo who claimed that it is a rip-off and
a
mockery of Mario (which it is not, by the way, but a very innovative
platform game with exceptionally good music and much more goodies
to collect than your regular mushroom and flower), and thus the game
was banned from the market, only to be copied on floppy disks by
gamers.
Nintendo (or the original publisher, Epyx; or the makers of the
game,
Broderbound Software, it is not clear), however, got the license to
convert the Giana program's graphics to Mario graphics and sell the
game like that. The graphics of Giana were replaced to Mario,
Giana's
sister Maria got replaced to Luigi, the "cat" baddie got replaced to
a
Koopa turtle, and the "bee" baddie (for no apparent reason) got
replaced to a flying yellow blotch with two eyes and a hat. As far
as I
remember they forgot to replace the "ball" power up to the mushroom,
also they forgot to change the "lightning" power up to the flower
which
it equals in purpose. No other features of the game were changed.
From Jelly Soup:
It should also be added and this game is an unauthorized hack of the
original Super Mario Bros. I've gotten quite a few e-mails about me
including it in this FAQ. It's here mainly because it's a hack of a
classic Mario game, it's illegitimate daughter if you will. I think
that
it has a place here, among its peers. Besides, it's interesting
reading.
---------------------------------------------------------------------
------
=======
V.11. - *Atari*
=======
V.11.1. - Mario Bros.
Endings: Um...this game doesn't have any...Mario Bros. was a puzzle
game of
sorts, in which, you jump around, avoid fireballs, run
through pipes,
and stomp troopas to gain points. The end is whenever you
quit
playing/die in the game.
(The above ending description was by jelly soup of gamefaqs)
(Thanks to
dsmckenna@... for informing me that Mario Bros.
was
also in Mario & Luigi: Superstar Saga)
The only REAL difference between each version was a slight
improvement in the
graphics department and the e-reader version requires you to have
the Mario
bros. e-reader card to play. Other than that, the game was played
the same
way, every time.
---------------------------------------------------------------------
------
=======
V.12. - *Amiga*
=======
V.12.1. - The Great Giana Sisters
Number of Endings: 1
How ending is obtained: Defeat the dragon at the end of Stage 33
with either
Giana/Mario or Maria/Luigi.
Ending description: With a jump to a platform after the dragon, you
get the
great Diamond, and there is a message saying
that the
diamond has been acquired and the sun can get up
now.
(The above ending description was by
firstchild@...)
Addition information:
From
firstchild@...:
The Great Giana Sisters was a platform game and also a parody of the
Super Mario series, featuring two Italian punk rocker teenage girls
from
Sicily who get trapped in a dream and have to find the big Diamond
(guarded by the terrible Dragon) to ensure that the sun rises again -
and they can wake up.
This game was sued by Nintendo who claimed that it is a rip-off and
a
mockery of Mario (which it is not, by the way, but a very innovative
platform game with exceptionally good music and much more goodies
to collect than your regular mushroom and flower), and thus the game
was banned from the market, only to be copied on floppy disks by
gamers.
Nintendo (or the original publisher, Epyx; or the makers of the
game,
Broderbound Software, it is not clear), however, got the license to
convert the Giana program's graphics to Mario graphics and sell the
game like that. The graphics of Giana were replaced to Mario,
Giana's
sister Maria got replaced to Luigi, the "cat" baddie got replaced to
a
Koopa turtle, and the "bee" baddie (for no apparent reason) got
replaced to a flying yellow blotch with two eyes and a hat. As far
as I
remember they forgot to replace the "ball" power up to the mushroom,
also they forgot to change the "lightning" power up to the flower
which
it equals in purpose. No other features of the game were changed.
From Jelly Soup:
It should also be added and this game is an unauthorized hack of the
original Super Mario Bros. I've gotten quite a few e-mails about me
including it in this FAQ. It's here mainly because it's a hack of a
classic Mario game, it's illegitimate daughter if you will. I think
that
it has a place here, among its peers. Besides, it's interesting
reading.
---------------------------------------------------------------------
------
====
V.13. - *DS*
====
V.13.1. - Super Mario 64 DS
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 64 11/20/04
America DS
Japan Super Mario 64 12/02/04
DS
______________________________________________________|
Number of Endings: 2
How ending is obtained: Beat Bowser in the Dark World with less than
150
stars.
Beat Bowser in the Dark World with 150 stars.
Ending description:
At the end the dialgoe for bowser is the mostly same as the N64
verson but
if you have all 150 stars at the end he talks about the touch screen
saying
''till then keep that touch screen smoken'' then at the end mairo
grabs the
star and flys awayback to the castle ground back on the bridge but
instead
all 4 charaters are there. peach comes out of the picture on top of
the
castle and says all of what she said on the N64 verson but instead of
saying mairo she says yoishy. Also the two toads aren't there.
Also at the credits are the same but on the touch sreen you can see
the
cake with in each new picture a new charater comes on the cake.
(The above ending description was by Zee Rizzuto <
Zee_pso@...)
---------------------------------------------------------------------
------
V.13.2. - Super Mario Bros. DS
-This game has not been released yet-
---------------------------------------------------------------------
------
======================
V.14. - *Bandai Satellaview-X*
======================
V.14.1. - BS Super Mario USA
How ending is obtained: Beat Wart in the last level of world 8.
Ending description: After beating Wart Mario (or whatever character
you
where playing as) goes into the next room, pulls
the cork off the giant urn and set the Subcon
free. The game then switches to a scene of the
subcon dragging of Warts body and a counter
showing
how many times you played as each character
through
the course of the game appears. That scene is
then
show in a thought balloon above a sleeping
Mario. He wakes up, then falls back to sleep (the
whole game was a dream!). We then see some nice
drawings of the different enemies and bosses
scroll
by with there names.
(The above ending description was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
======
V.15. - *iQue*
======
V.15.1. - Super Mario 64
Number of Endings: 2
How ending is obtained: Beat Bowser with between 70 and 119 stars
beat Bowser with 120 stars.
Ending description:
Ending 1 - Bowser lies on his back in the middle of the arena.
Bowser: Nooo! It can't be! You've really beaten me,
Mario?!! I gave those troops Power, but now it's
fading away! Arrggghh! I can see peace returning to
the world! I can't stand it! Hmmm . . . It's not over
yet . . . C'mon troops! Let's watch the ending
together! Bwa ha ha! Bowser fades away, and a giant
star appears in his place. Mario grabs the star and
gets a wing cap. He flies off into the distance.
Mario lands on the bridge in front of the castle and
the wing cap disappears. Mario looks up and sees the
star in front of Peach's stained glass window turn into
Peach. She floats down, and lands between two Mushroom
Retainers. Mario, taking off his hat and holding it in
front of him, runs up to her. She opens her eyes and
looks at him. Peach: Mario! The power of the stars is
restored to the castle. . . and it's all thanks to you!
Thank you, Mario! We have something special for you!
Peach leans down and kisses him on the nose. Mario
jumps up and puts on his hat. Mario: Here we go!
Peach: Listen, everybody! Let's bake a delicious
cake . . . for Mario. Peach and the two Mushroom
Retainers walk inside. Mario looks up at the sky.
Peach: Mario! Mario runs inside. The screen pans up,
showing several birds flying away. The credits appear,
along with cameras going around the different levels.
After the credits, Mario and Peach, between the two
Mushroom Retainers, wave goodbye. Lakitu comes down
and flies overhead as the screen fades. The screen
shows a cake, with Peach and Mario at the top, and
candy bar saying "Thank You" and a tea set surrounding
it. It says "The End" at the bottom of the screen.
Mario: Thank you so much for-a playing my game.
Ending 2 - The only difference between the two endings is what
Bowser says after being beaten: Bowser lies on his
back in the middle of the arena. Bowser: Noooo! You've
really beaten me this time, Mario! I can't stand losing
to you! My troops . . . worthless! They've turned over
all the Power Stars! What?! There are 120 in all???
Amazing! There were some in the castle that I
missed??!! Now I see peace returning to the world . . .
Oooo! I really hate that! I can't watch-I'm outta
here! Just you wait until next time. Until then,
keep that Control Stick smokin'! Bwaa ha ha!
(The above ending description was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
==========
V.16. - *Gamecube*
==========
V.16.1. - Super Mario Sunshine
STORY: [ Close your eyes and imagine...soothing sunshine accompanied
by the
sound of waves gently breaking on the shore. High above,
seagulls
turn lazy circles in a clear blue sky. This is Isle Delfino.
Far from the hustle and bustle of the Mushroom Kingdom, this
island resort glitters like a gen in the waters of a
southern sea.
Mario, Peach, and a entourage of Toads have come to Isle
Delfino
to relax and unwind. At least, that's their plan...but when
they
arrive, they find things have gond horribly wrong...
According to the islands inhabitants, the person
responsible for
the mess has a round nose, a thin mustache, and a cap...
What? But...that sounds like Mario!?
The islanders are saying that Mario's mess has polluted the
island
and caused their energy source, the Shine Sprites, to
vanish.
Now the falsely accused Mario has promised to clean up the
island,
but...how?
Never fear! FLUDD, the latest incention from Gadd Science,
Inc.,
can help Mario tidy up the island, take on baddies, and
lend a
nozzle in all kinds of sticky situations.
Can Mario clean the island, capture the villain, and clear
his
good name? It's time for another Mario adventure to get
started! ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/25/2002
America Sunshine
Japan Super Mario 7/19/2002
Sunshine
Europe Super Mario 10/4/2002
Sunshine
______________________________________________________|
Number of Endings: 1, but the endings will be longer if you have all
the
shinesprites.
How ending is obtained: Beat Bowser without saving all the
shinesprites
Beat Bowser after saving all the
shinesprites.
Ending description: Bowser and Bowser Jr. are blown away and the
shinesprites
start to restore light to the island. Bowser
confesses to
his son that Peach is not really his mom. Bowser
Jr. says
its ok and tells him that they'll get Mario.
If you got all the shinesprites, you get a final
image of
Piantissimo finding the Magic Paintbrush.
(The above ending description was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
V.16.2. - Super Mario 128
-This game has not been released yet-
---------------------------------------------------------------------
------
=========
V.17. - *Pinball*
=========
V.17.1. - Super Mario Brothers
Endings: Well, as it's a pinball machine, it has no 'end'. I guess
the games
over when you run out of money.
---------------------------------------------------------------------
------
V.17.2. - Super Mario Brothers 3
Endings: You were expecting this one to have an ending, right?
Sorry, pinball
machines don't have an 'end'.
---------------------------------------------------------------------
------
V.17.3. - Super Mario World
Endings: You really want an ending, don't you? I wish I could give
you one,
but pinball machine, endings, none.
---------------------------------------------------------------------
------
============
V.18. - *WristWatch*
============
V.18.1. - Super Mario Brothers
Endings: I have very little information on this. From what I know,
it's
part of the Game & Watch series. If anyone has more
information
on this, please e-mail me (you will be credited).
Eknight01 (gamefaqs) says:
Obviously, there isnt much of and ending... it's a watch. You start
out on
the bottom right and jump and dodge your way up to Bowser, 3 levels
up, on
the top right, jumping over floor gaps and fireballs shot by piranah
plants,
never gets any harder, just keep racking up points.
---------------------------------------------------------------------
------
V.18.2. - Super Mario Brothers 3
Endings: I have even less information on this than the last one.
From what I
know, it's part of the Game & Watch series. Matter of fact,
I
remember seeing one of these in Toys'R'Us when I was 5. If
anyone
has more information on this, please e-mail me (you will be
credited).
---------------------------------------------------------------------
------
======
V.19. - *CD-i*
======
V.19.1. - Super Mario Wacky Worlds
Endings: The world will never know. Supposedly, this was going to be
something like a hard version of Super Mario World (SNES).
But,
it was cancelled, the CD-i being the stupendous failure that
it was.
=====================================================================
=========
VI. - Mario's relations - These games don't have Mario in the spot
light. No,
here is where all his pals go.
=====================================================================
=========
=========
VI.1. - *GameBoy*
=========
VI.1.1. - Wario Land 2
STORY: [ One quiet morning, Wario was resting peacefully in bed. He
was so
tired from treasure-hunting that he did not hear the
suspicious
intruders enter his castle. Who were these mysterious
characters,
and why are they after Wario's treasure?
"Aaargh! I can't believe that Captain Syrup and the Black
Sugar
Gang have stolen my treasure! I am one angry Wario! I'm
going to get
my treasures back if it's the last thing I do!
"Wario Land 2 is much better than any of my previous games.
Why, you
ask? Because in this game, I am immortal! There is no Game
Over!
With multiple endings, you can play my game MANY times.
Isn't that
great?!" ]
Number of endings: 6
How ending is obtained: To get the first 5, beat each path.
To get the last, beat each path, find
all of Wario's treasure and get all
the picture panels.
Ending description:
Invade Wario Castle:
Capitan Syrup and her crew are blasted out of Wario's Castle through
the
wall. The Skull coin on the front of the castle falls off and rolls
away.
Wario goes back to bed.
Ruins At The Bottom Of The Sea:
Capitan Syrup and her crew are blasted out of the ruins through the
roof. Wario's treasure falls down and piles up behind him. He gives
a quick thumbs up, grabs his treasure and swims back to his castle.
Mysterious Factory:
Capitan Syrup and her crew are blasted out of the factory. The
treasure they were carrying falls to the ground. Wario gives a
quick thumbs up, grabs the treasure and heads back to his castle.
Uncanny Mansion:
Capitan Syrup and her crew are blasted out of the Mansion. A pile
of treasure falls behind Wario. He goes to get it, but a trap door
opens up under his feet and he falls down into a bottomless pit. He
then wakes up in his bed, a bit annoyed. We then see Capitan Syrup's
hot air balloon heading to Wario's castle and some of she crew
sneaking into his castle.
Syrup Castle:
Syrup Castle blows up, sending Capitan Syrup and her crew flying.
Wario
lands in the forest with his treasure. He gives a quick thumbs up,
grabs
his treasure and heads back to his castle.
Steal The Syrup's Treasure:
Wario hits a switch, making a big iron door open. Inside, he finds a
giant
bag of treasure. He gives a quick thumbs up, grabs the bag and
starts off
for his castle, a BIG Black Sugar Gang member giving following.
Boss and final images:
http://www.vgmuseum.com/end/gb/a/wario2.htm
(The above ending description was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
VI.1.2. - Super Mario Land 3: Wario Land
STORY: [ Remember Super Mario Land 2: Six Golden Coins? Wario tried
to
take over Mario's castle, but he didn't have much luck.
Wario,
being the persistent guy he is, has not given up. Now, he
wants a
castle more than ever before.
One day, Wario was practicing being mean when he thought to
himself, "Rumor has it that the pirates of Kitchen Island
have
stolen the giant golden statue of Princess Toadstool. Mario
is
looking for it but, if I find it first, I could
cash it in for a princess' ransom. With that cash and the
other
pirates' other treasures and coins, I could buy a palace
that is
way bigger than Mario's pathetic excuse for a castle. Ga,
ha, ha,
ha...! What am I waiting for?
Full of confidence, Wario took off. He didn't even stop to
think
of how tough the Brown Sugar Pirates were. Their leader,
Captain
Syrup was known the world over for being a really rotten and
ruthless guy.
Can Wario find the coins and treasures hidden on Kitchen
Island?
What will his new palace look like? Will he keep being so
mean
and ugly? Let's find out!
-With my 'body slam', I'm not afraid of
pirates. ]
Number of endings: 1
How ending is obtained: Collect all treasures.
Ending description: After you beat the genie, the Princess will hit
the
lamp a couple times then run out of the room.
She'll
throw a bomb in the room just as Wario escapes
down
Mount Syrup or whatever with the lamp. On the
ground, Wario wakes the genie and he comes out.
The
genie tells him he's got one wish. These thought
clouds come out of Wario's head and he sees a
castle.
So he wants the genie to build him a castle with
his
money that he's collected through the game. (And
trust me, without the treasures, it's nothing.)
So he
walks to the screen with the machine that tells
you
how much money you have. It'll add up the last
of the
money, including the treasures, and then it will
rack
up the last of it, giving you money bags. You go
and
give the money bags to the genie. He'll wave his
hands and point to the side of the screen. Wario
walks to the right side of the screen. Here's the
tricky part. 1 money bag gets you a bird-house.
Wario
will frown and walk from side to side as the
credits roll. 2 money bags gets you a little
house
out of small tree. He'll do the same ending as 1
money bag gets you. Three money bags gets a
motel-like mansion. He'll smile and do flips or
something. Four money bags gets you a huge
castle.
He'll smile, do back flips and walk from side to
side.
In any case, a W sign (meaning Wario) will float
down
from the sky and land on the building he has
been made.
If you get 5 money bags, you get a big castle.
6 moneybags (get all treasures), Wario walks to
the
area where he receives his prize. There is
nothing
there. Wario floats upward and there is a planet
with
his face on it! Wario jumps up onto it and gives
you a
thumbs up, then the credits continue as usual.
(The above ending description is by Brad Rothwell)
---------------------------------------------------------------------
------
VI.1.3. - Wario Blast: Featuring Bomberman!
Number of endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one,
please e-mail
me (you will be credited).
---------------------------------------------------------------------
------
=================
VI.2. - *GameBoy Advance*
=================
VI.2.1. - Wario Ware. Inc.: Mega Microgame$
Number of endings: 1
How ending is obtained: Beat the boss stage on Wario course.
Ending description: Wario pops out of his computer, then there's a
close up
where he says, "HA HA HA! You did it! My
Masterpiece!"
He then goes to the ice cream shop with the other
characters. "3 weeks later..." Ken the reporter
is
standing in a game shop holding Wario Ware Inc.,
saying, "This Wario game... will it really sell?"
Wario gets tons of money, and the other
characters come
after him trying to get their share. He runs
away from
them and escapes in a rocket, but the rocket
collides
with Dr. Crygor, and falls into the ocean. After
a list
of "cast credits", Wario is shown rowing away on
a
piece of the wreckage from his rocket, with Dr.
Crygor
in pursuit, and he says, "Either way, I'm still
a cad!
I hate everybody! Yeaaargh!" Staff credits
roll, then
the text, "Hey you! Many thanks for playing
this game!"
After this, you are returned to the Stage
Select, with
the "Easy" and "Total Boss" courses revealed.
Boss and final images:
http://www.vgmuseum.com/end/gba/c/wariwar.htm.
(The above ending description was by
heartburnkid@...)
-----
Additional Information:
This game is PACKED with cameos of various Mario-related characters
and even
have five-second versions of SEVERAL Nintendo games.
---------------------------------------------------------------------
------
VI.2.2. - Yoshi's Universal Gravitation
-This game has not be released yet-
---------------------------------------------------------------------
------
VI.2.3. - Mawaru Made in Wario
-This game has not be released yet-
---------------------------------------------------------------------
------
=====
VI.3. - *NES*
=====
VI.3.1. - Wario's Woods
Number of endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one,
please e-mail
me (you will be credited).
---------------------------------------------------------------------
------
=============
VI.4. - *Nintendo 64*
=============
VI.3.2. - Yoshi's Story
STORY: [ One day, it just happened...Something terrible came to pass
at
Yoshi's Island. The world became locked in a picture book!
The
Super Happy Tree was stolen, and this weakened all of the
Yoshis. This foul crime could be the misdeed of none other
than
Baby Bowser!
At a remote edge of the island, six fresh eggs hatched. They
seemed to be okay. Said one Baby Yoshi to the Little Yoshi,
"Oh my! This is such a big problem for us, so newly hatched.
What are we to do? We should all talk about this!"
After much discussion, they hatched a plan. By eating lots
of
fruit, they would be filled with happiness. With all of the
Yoshis happy, certainly the world would return to normal.
So off they went, headed for the last page of the picture
book, the castle of Baby Bowser. When they got there,
they would reclaim the Super Happy
Tree! ]
Number of endings: Many.....
How ending is obtained: Beat Baby Bowser on page 6.
Ending description:
The story book the yoshis were trapped in will start at page 1 and
continue through, telling the story from the level you beat on that
page. after page 6 (where baby Bowser dies) you'll see all the yoshis
jumping around their super happy tree. you saved them and the tree
and
the island and a whole hell of a lot of stuff. Yay! By this time,
you're
about to barf from the cutesy, happy music...but don't fret. the book
closes and it says "the end" on the back. with
a heart. Awwwww! credits role, cutesy music winds down, and then you
get
to see your score as well as the top 5 scores are shown. Yay!
-The above ending description was by
screamingshadows@...-
---------------------------------------------------------------------
------
================
VI.5. - *Super Nintendo*
================
VI.5.1. - Yoshi's Cookie
Number of endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one,
please e-mail
me (you will be credited).
---------------------------------------------------------------------
------
VI.5.2. - Yoshi's Safari
Number of endings: 1
How ending is obtained: Beat Bowser.
Ending description:
Prince: Thanks for saving me Mario! Princess Peach told me about you.
You are such a brave man. Now, with the gems you collected,
we can return peace to this land. Throw the gems above your
head, and look up toward the sky. The secret power of the
gems, will make the worlds one again.
Mario throws the gens into the sky and they restore the world.
King: Oh! Thank you for saving this world. I don't know how to
thank you...
Prince: Thank you so much. The two worlds, have become on.
Everything I have, I owe to you. Next time you come to visit,
please bring Princess Peach.
King: Please be careful on your way home.
Narrator: After restoring peace to Jewelry Land, Mario and Yoshi
returned to the Mushroom World. There Princess Peach
awaits. But, what has become of Bowser? He has taken the
Koopalings and returned to whence they came. This story is
now over.
Boss and final images:
http://www.vgmuseum.com/end/snes/a/yoshisafari.htm
(The above ending description was by jelly soup)
---------------------------------------------------------------------
------
===============
VI.6. - *GameBoy Color*
===============
VI.6.1. - Wario Land 2
STORY: [ One quiet morning, Wario was resting peacefully in bed. He
was so
tired from treasure-hunting that he did not hear the
suspicious
intruders enter his castle. Who were these mysterious
characters,
and why are they after Wario's treasure?
"Aaargh! I can't believe that Captain Syrup and the Black
Sugar
Gang have stolen my treasure! I am one angry Wario! I'm
going to get
my treasures back if it's the last thing I do!
"Wario Land 2 is much better than any of my previous games.
Why, you
ask? Because in this game, I am immortal! There is no Game
Over!
With multiple endings, you can play my game MANY times.
Isn't that
great?!" ]
Number of endings: 6
How ending is obtained: To get the first 5, beat each path.
To get the last, beat each path, find
all of Wario's treasure and get all
the picture panels.
Ending description:
Invade Wario Castle:
Capitan Syrup and her crew are blasted out of Wario's Castle through
the
wall. The Skull coin on the front of the castle falls off and rolls
away.
Wario goes back to bed.
Ruins At The Bottom Of The Sea:
Capitan Syrup and her crew are blasted out of the ruins through the
roof. Wario's treasure falls down and piles up behind him. He gives
a quick thumbs up, grabs his treasure and swims back to his castle.
Mysterious Factory:
Capitan Syrup and her crew are blasted out of the factory. The
treasure they were carrying falls to the ground. Wario gives a
quick thumbs up, grabs the treasure and heads back to his castle.
Uncanny Mansion:
Capitan Syrup and her crew are blasted out of the Mansion. A pile
of treasure falls behind Wario. He goes to get it, but a trap door
opens up under his feet and he falls down into a bottomless pit. He
then wakes up in his bed, a bit annoyed. We then see Capitan Syrup's
hot air balloon heading to Wario's castle and some of she crew
sneaking into his castle.
Syrup Castle:
Syrup Castle blows up, sending Capitan Syrup and her crew flying.
Wario
lands in the forest with his treasure. He gives a quick thumbs up,
grabs
his treasure and heads back to his castle.
Steal The Syrup's Treasure:
Wario hits a switch, making a big iron door open. Inside, he finds a
giant
bag of treasure. He gives a quick thumbs up, grabs the bag and
starts off
for his castle, a BIG Black Sugar Gang member giving following.
Boss and final images:
http://www.vgmuseum.com/end/gb/a/wario2.htm
(The above ending description was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
VI.6.2. - Wario Land 3
Number of endings: 1
How ending is obtained: Beat Hidden Figure.
Ending description: A storm of stars shoot out of the Temple and all
the
monsters turn into people.
Old Man: Thank you very much!! Long ago, this was a peaceful world.
But that
meddlesome being appeared and tried to take control. We
managed to
seal away his power in the 5 music boxes, but he used the
last of
his power to change us into strange beings. Fearing his
return, we
tried to stop you, but we never thought you would defeat
him! Thank
you very much. So, we give you all the treasure you have
collected
so far. Now then, let me send you back to your own world.
(Old Man works some magic and Wario lands on him bum in the forest.
Then,
a big bag of treasure appears in front of him. He holds it up,
thumbs up
and the credits roll.)
Boss and final images:
http://www.vgmuseum.com/end/gbc/b/wario3.htm
(The above ending description was by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
=============
VI.7. - *Nintendo DS*
=============
VI.7.1. - WarioWare Touched!
-This game has not been released yet-
---------------------------------------------------------------------
------
VI.7.2. - Yoshi's Touch 'n Go
-This game has not been released yet-
---------------------------------------------------------------------
------
VI.7.3. - Super Princess Peach
-This game has not been released yet-
---------------------------------------------------------------------
------
======
VI.8. - *iQue*
======
VI.8.1. - Yoshi's Story
STORY: [ One day, it just happened...Something terrible came to pass
at
Yoshi's Island. The world became locked in a picture book!
The
Super Happy Tree was stolen, and this weakened all of the
Yoshis. This foul crime could be the misdeed of none other
than
Baby Bowser!
At a remote edge of the island, six fresh eggs hatched. They
seemed to be okay. Said one Baby Yoshi to the Little Yoshi,
"Oh my! This is such a big problem for us, so newly hatched.
What are we to do? We should all talk about this!"
After much discussion, they hatched a plan. By eating lots
of
fruit, they would be filled with happiness. With all of the
Yoshis happy, certainly the world would return to normal.
So off they went, headed for the last page of the picture
book, the castle of Baby Bowser. When they got there,
they would reclaim the Super Happy
Tree! ]
Number of endings: Many.....
How ending is obtained: Beat Baby Bowser on page 6.
Ending description:
The story book the yoshis were trapped in will start at page 1 and
continue through, telling the story from the level you beat on that
page. after page 6 (where baby Bowser dies) you'll see all the yoshis
jumping around their super happy tree. you saved them and the tree
and
the island and a whole hell of a lot of stuff. Yay! By this time,
you're
about to barf from the cutesy, happy music...but don't fret. the book
closes and it says "the end" on the back. with
a heart. Awwwww! credits role, cutesy music winds down, and then you
get
to see your score as well as the top 5 scores are shown. Yay!
-The above ending description was by
screamingshadows@...-
---------------------------------------------------------------------
------
==========
VI.9. - *Gamecube*
==========
VI.9.1. - WarioWare Inc.: Mega Party Game$
Number of endings: 2
How ending is obtained: Normal Ending: Complete the bottom single
player mode.
Staff Roll: Unlocked after playing Time
Attack in
single player mode.
Ending description:
Normal ending:
It starts by showing Mona driving along on her moped. After showing
it in
3 separate segments, she hits a soccer ball. After that, it shows the
soccer ball falling through the chimney of Wario Ware Inc. Wario is
inside, looking at his broken TV, when the soccer ball lands on the
TV.
Wario looks startled. After that, the game zooms in on the TV screen
to
show what looks like a dancing green elephant. The words "All
Better!"
flash across Wario's face, and the screen fades and shows us the Sora
Sora diner. The diner door opens, and Mona, who is standing inside,
says
"Welcome!" After that, the same cast music from the GBA version is
played, and each time it mentions a character name, it shows that
character saying various things. At the very end, it shows Wario. He
hogs the camera for a bit, then its over. After that, 5 new
single player modes are unlocked.
Staff Roll:
Basically, it's like a normal staff roll but in game form. You shoot
the "?" marks to reveal the credits, and in between each name it
shows the dancing bunnies that tried to help Orbulon in the
original Wario Ware game.
(The above ending descriptions was by
hypertails86@...)
---------------------------------------------------------------------
------
VI.9.2. - Luigi's Mansion
STORY: [ One day, Luigi received an unexpected message: You've won a
huge
mansion! Naturally, he got very excited and called his
brother,
Mario. "Mario? It's me, Luigi. I won myself a big mansion!
Meet
me there and we'll celebrate, what do you say?"
Luigi tried to follow the map to his new mansion, but the
night
was dark, and he became hopelessly lost in an eerie forest
along
the way. Finally, he came upon a gloomy mansion on the edge
of
the woods. According to the map, this mansion seemed to be
the
one Luigi was looking for. As son as Luigi set foot in the
mansion, he started to feel nervous. Mario, who should have
arrived first, was nowhere to be seen. not only that, but
there
were ghosts in the mansion!
Suddenly, a ghost lunged at Luigi! "Mario! Help meee!"
That's
when a strange old man with a vacuum cleaner on his back
appeared
out of nowhere! This strange fellow managed to rescue Luigi
from
the ghosts, then the two of them escaped...
It just so happened that the old man, Professor Elvin Gadd,
who
lived near the house, was researching his favorite subject,
ghosts. Luigi told Professor E. Gadd that his brother Mario
was
missing, so the Professor decided to give Luigi two
inventions
that would help him search for his brother.
Luigi's not exactly known for his bravery. Can he get rid
of all
the prank-loving ghosts and find
Mario? ]
Number of endings: 1
How ending is obtained: Beat King Boo and Zombie Bowser in the
basement of
the Mansion.
Ending description:
E.Gadd transforms the last of the ghosts into paintings and then
changes
Mario back into his old self. Luigi is so happy, he laughs him-self
to
tears. E.Gadd then tells Luigi that he has no use for all the money
that
Luigi found in the mansion and uses it to build Luigi a new mansion.
(The above ending description is by jelly soup of gamefaqs)
---------------------------------------------------------------------
------
VI.9.3. - Wario World
STORY: [ "Ah, ha ha ha! I've finally done it!" Wario chuckles to
himself as
he does some exploring up his nose. Why does he chuckle,
you ask?
Because he's finally completed construction of his beloved
castle!
"So, whaddya think? Pretty sweet, eh? The sparkling golden
walls,
the luxurious chandeliers...And how about these marble
floors?
It's a wonderfully gorgeous castle for wonderful and
gorgeous me.
Hey, by the way --and this is a secret-- the lower chambers
are
brimming with jewels and treasures that i've pilfered from
all
over the world! What? You wanna take a peek? No way! They're
mine, all mine!...As if i'd actually let you put a single
grubby
finger on any of my fine treasures! Please! I'm not even
gonna
let you look at any of them!"
Yes, Wario is feeling pretty fine. However, unbeknownst to
him,
something terrible has happened to his jewels. Sleeping
buried
under all of his treasures is a powerful black jewel that
all
but wiped out civilization long ago. And now, on an evening
where a red moon rises, the evil black jewel awakens.
"Huh? What's all that noise downstairs?! I was just getting
ready to floss the gunk out of my toes! Gah! I HATE
distraction!"
When Wario finally notices that something strange is
happening,
it's already too late. The evil black jewel downstairs has
managed to engulf many of the other treasures and is rapidly
growing larger and larger! And not only that --it's churning
out monsters as well! Yes, that's right! It seems that the
curse that this jewel carries lets it turn treasures into
monsters. To make matters worse, the black jewel has decided
that it wants to build a kingdom of its own and is changing
Wario's world into quite a weird place.
"Whao! What the heck's going on here?! My castle's going
nuts!
Who did this? Who are all theses weirdoes? WHAT IN THE
WORLD IS
HAPPENING TO MY CASTLE?!"
After yelling this, Wario begins angrily stomping his feet.
He's come completely unglued! but the, somehow, he subdues
his anger, and while thoughtfully prospecting in his
nostril,
he gets a hold of himself.
"Using my brilliant brainpower, I think...Wait! That must be
it! This is the work of that weird, black-colored jewel! I
thought there was something off about that thing the first
time I laid eyes on it! Why, that arrogant little PUNK! It
actually thinks it can outwit the great Wario! Somehow,
someway, i'm gonna take back every last treasure it stole
from me! Then i'll smack that thing 100 times!!
AAAARRRRGGGGHHHH!!
Once Wario gets angry, absolutely nothing scares him. And
so, after stuffing four full heads of garlic into his mouth,
he stamps out in a furious rage to meet the
monsters! ]
Number of endings: 2(?)
How ending is obtained: Beat the Final Boss
Find all the Spritelings in each stage and
then
beat the final boss
Ending description:
At the end, after defeating the Purple Gem, the Spritelings say
Thanks
to Wario and tell him that, as he helped stop the black Gem, they
will
rebuild his castle for him! Wario watches as the screen goes white
and the
castle is rebuilt! Then the credits role.
(The above ending description is by
james_meller@...)
---------------------------------------------------------------------
------
VI.9.4. - Wario's Woods
Number of endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one, please
e-mail me (you will be credited).
---------------------------------------------------------------------
------
VI.9.5. - Super Mario Brothers
STORY: [ One day the kingdom of the peaceful mushroom people was
invaded by
the Koopa, a tribe of turtles famous for their black magic.
The
quiet, peace-loving Mushroom People were turned into mere
stones,
bricks and even field horse-hair plants, and the Mushroom
Kingdom
fell into ruin.
The only one who can undo the magic spell on the Mushroom
People and
return them to their normal selves is the Princess
Toadstool, the
daughter of the Mushroom King. Unfortunately, she is
presently in
the hands of the great Koopa turtle king.
Mario, the hero of this story (maybe) hears about the
Mushroom
People's plight and sets out on a quest to free the
Mushroom Princess
from the evil Koopa and restore the fallen kingdom of the
Mushroom
People. You are Mario! It's up to you to save the Mushroom
People
from the black magic of the
Koopa! ]
-----
Release Data:
North America - Animal Crossing - 9/15/02
Japan - Doubutsu no Mori Plus - 12/14/01
Europe - Animal Crossing. - 9/24/04
-----
Number of endings: 1
How Ending is obtained: Beat Bowser in world 8-4
Ending description:
After beating Bowser, Mario walks over to the Princes and she
says "Thank
you Mario! Your quest is now over. We present you a new quest." The
words "Push button B to select a world" then appear.
Boss and Final Images:
http://www.vgmuseum.com/end/nes/a/smario.htm
(The above ending description was by jelly soup of gamefaqs)
-----
Additional Information:
This version of the game was part of Animal Crossing, as an in game
item.
---------------------------------------------------------------------
------
============
VI.10. - *VirtualBoy*
============
VI.10.1. - VB Wario Land
STORY: [ I, Wario, have an interesting story to tell. One day during
my
vacation in the Awazon river basin, I landed my trusty
seaplane,
Bulldog, and decided to relax in the shadow of the beautiful
Aldegara Waterfall. While basking in the sun, I
spied some strange creatures with masks entering the
waterfall.
This piqued my interest!
I hurried over and followed them into the waterfall. Behind
the
falls there was a large cave, and in the back of the
cave ...
there was a vault filled with a glorious mountain of
treasure!!
Some of the masked creatures jumped me, but I quickly
overcame
them. "This treasure is all mine now!", I thought to myself
and
rushed in to collect the loot. Suddenly, the floor
collapsed and
I fell!
I found myself deep within the Earth! I was quite angry and
vowed
revenge on these creatures, "I will get their
treasure!!!" ]
Number of endings: ?
How ending is obtained: ?
Ending description: If you have one, know where I can get one,
please e-mail
me (you will be credited).
=====================================================================
=========
VII. - Offbeat Mario - Mario games that go outside the norm. Here,
you will
find all the party, sports and puzzle games
found in
Mario's world.
=====================================================================
=========
=============
VII.1. - *Nintendo 64*
=============
VII.1.1. - Mario Party
Number of endings: 9
How Ending is obtained: Beat the corrisponding board.
Ending description:
DK's Jungle Adventure - After the superstar is announced, stars
gather in the
middle of the board and a treasure is
uncovered.
Everyone but the loser stands there. The
loser is
chased of the board by a bolder.
Mario's Rainbow Castle - A rainbow forms that leads to the top of
the castle.
Everyone climbs up, but the loser slides
back down
and lakitu comes to bring him to the top.
He just
keeps floating while the others "celebrate".
Peach's Birthday Cake - The Cake is filled with candles, and
everyone gathers
in the middle with the winner in front. The
loser
gets bitten by a piranha plant.
Yoshi's tropical island - A star path let's the Yoshi's reunite, and
everyone
gathers there. The loser gets swallowed up
by the
fish.
Wario's Battle Canyon - The red and black bob-ombs make peace, and a
cute
half black, half red flag with a white bob-
omb waves.
The winner is in the middle, with a black
and red
bob-omb on either side. The loser gets
blasted out of
Bowser's canon.
Luigi's engine room - The engine starts up, revealing that it
belongs to a
flying ship. The winner stands up front of the
ship,
while the loser gets his butt steamed by
Bowser on the
? spaces.
Bowser's Magma mountain - Everyone (even the loser) beats up Bowser.
Mini Game Island - After beating toad in slot car derby, he gives
you a game
for beating him (Bumper Ball Maze 1) and says
some text. I
beat it with peach, and he said: "Wow, you really
are a
superstar! Now I understand why Bowser kidnaps
you. Why,
even I... uh, never mind." If you beat all 50
minigames as
well, he gives you another minigame (Bumber Ball
Maze 2).
None of these minigames can be found on the
boards.
After beating the Eternal Star board - You'll see the broken,
defaced star for
a second. The screen flashes
to white,
and the star reassembles
itself back
together again to form a
giant star
(complete with eyes). The four
characters playing will be
standing on
the giant star, now much
smaller,
comparing it to the size of
the characters, and other
characters
playing a role in Eternal
Star, like
Boo. The character in first
walks to
the front of the star, and
says his/her
winning phrase, with the
words "You are
the Superstar" on the bottom,
as
usual. The star is zooming
through
space, with a blur of stars,
like what
you see in Star Wars. The
screen fades
to white again, and you see
the
Mushroom Village at night in
the
Mushroom Bank. A big picture
of the
star appears on the
blackboard, and the
camera goes out of the bank.
A big
star moves and spins around
the
village, and the camera looks
upward,
and you see the night sky.
That's where
the credits are. When you see
some
names, a star zooms by with a
character
on it. It starts with Mario,
then the
other playable characters,
then the
board characters, starting
with the
main
ones (Toad, Koopa Troopa,
Boo, Bowser),
then the other ones, like
Whomp and the
Doorkeeper. It then shows the
citizens
of the Mushroom Village, and
finally,
Mario again. It then shows
the giant
star with the characters I
mentioned
standing on it. Fades to black
and the game resets.
(The above ending descriptions are by Dr. Omicron from World Of
Nintendo)
---------------------------------------------------------------------
------
VII.1.2. - Mario Party 2
Number of endings: 6
How ending is obtained: Win on each board.
Ending description:
Pirate Land: Bowser finds a hidden treasure and is about to steal it
when the
Superstar shows up. Bowser and the Superstar get into a
sword
fight which the Superstar eventuall wins. Then Toad
declares you
the winner.
Western Land: Bowser robs the bank and is about to get away when the
Superstar
shows up. Bowser and the Superstar get into a gunfight
which the
Superstar eventually wins. Then Toad declares you the
winner.
Space Land: Bowser attacks the space station and is about to destroy
it when
the Superstar shows up. The Superstar tries to blast
Bowser's ship
with a ray gun but he is protected by a force field.
Then the
Superstar runs around Bowser real fast so Bowser gets
dizzy, then
the Superstar blasts him in the back and Bowser flies
away. Then
Toad declares you the winner.
Mystery Land: Bowser finds a golden statue and is going to steal it
when the
Superstar shows up. Bowser challenges the Superstar
with a
riddle, which the Superstar guesses right, and Bowser
is
defeated. The statue turns into a Bob-omb and is
beamed aboard
the Mother ship. Then Toad declares you the winner.
Horror Land: Bowser turns Koopa Troopa into a frog and is about to
get away
with it when the Superstar shows up. He transforms the
Koopa
Troopa back and then turns Bowser into a frog. Then
Toad declares
you the winner.
Bowser Land: Bowser is about to beat up Koopa Troopa when the
Superstar shows
up. He tries to swing Bowser by the tail but he becomes
Metal
Bowser and 100 times heavier. Toad gives the Superstar
a star and
then he throws Bowser up into the sky. Toad then
declares you the
Superstar, and it shows the stage from the game opening
and the
play ends. Then the credits roll as the entire cast of
characters
roll by.
(The above ending description is by James Paine from World of
Nintendo)
---------------------------------------------------------------------
------
VII.1.3. - Mario Party 3
Number of endings: ?
How ending is obtained: Beat Waluigi Island.
Ending description: After beating Waluigi's Island, he'll run off,
seething
over his loss. The Millennium Star, surprised by
your
victory, will give you the last Start Stamp. The
Stamp
Card starts flashing. Then, your character starts
dancing around. Once he/she's done striking
his/her
victory stance, the Millennium Star will give
you a
little whack and tell you. He'll say that there
is still
one final fight. As your character tries to
figure it
out, he asks, "Do you really want to know?". He
then
reveals that he is the last challenger. He
challenges
you to beat a mini-game called "Stardust
Battle", in
which you fight with him. After you beat him,
your
character will request that he make him/her the
Superstar of the universe. The Millennium Star
looks a
bit worried and then tells you something he
probably
should have said a long time before... he's not
really
the Millennium Star (I thought he looked a bit
old for a newborn)! He flys off and leaves your
character slumped in depression. Suddenly, the
top of
Tumble's dice hat opens and reveals a smaller and
possibly brighter star. He goes over to your
character
and says he's the REAL Millennium Star. He's been
watching you all this time from Tumble's head
and he likes what he sees. He grant's your
character's wish and takes it a step further. He
makes
your character an ULTRA STAR! He also gets you
out of
the toy box. Then, the scene goes from a far
view of
the papercastle to a view of the real one.
Your character strikes a pose with the star and
Tumble and lettering comes saying "Your the
Superstar." Then the credits roll, featuring
characters from the game When the credits are
over, it will show a scene of all the characters
relaxing outside, with Wario and Waluigi fighting
and Yoshi chasing butterflies while the others
just
sit. Then it shows the box of a board game that
says
"Mario Party" on it. A blue dice gets thrown
into it.
When you play in that file again, your
character's
image has been carved into the mountain over the
castle!
(The above ending description is by Sammie Spitz from World of
Nintendo)
---------------------------------------------------------------------
------
VII.1.4. - Super Smash Bros.
Number of endings: 12
How endings is obtained: Beat Master Hand with each character.
Ending description:
The Master Hand falls into the background from your final blow, your
character (in puppet form) falls on the desk, the door closes and the
credits roll (press Start to speed them up, A to zoom in on the
person's significance) after a special congratulation screen will
appear
for your character.
Mario: Mario is running through the courtyard holding a flag
reading "You
are Great!"
DK: Donkey Kong is sitting in front of Congo with his mirrored-image
behind.
Link: Link is leaning on Hyrule Castle and looking at the land
behind.
Samus: Samus' helmet sits on screen with the words Thank You For
Playing
and an image of Samus out of armor in the visor.
Yoshi: Yoshi tries to squeeze into a closed book with the words You
are
Great in the corner.
Kirby: Kirby surfs on a Star with the words Let's Go Go Go!
intersecting
with each other.
Fox: Fox stands in front of a Planet with Arwings flying about.
Pikachu: Pikachu stands in a forest with Venusaur, Onix, Clefairy and
Chansey with the words Congratulations above.
Jigglypuff: Jigglypuff is looking at herself in a balloon with other
Jigglypuff on screen.
Captain Falcon: CF is in comic form with a speech bubble
saying "Thank
You for Playing! Yes I am Number One!
Luigi: Luigi is walking toward Mario with the word SMMMAAASSHHH!
above.
Ness: Ness and the whole Earthbound Group are on screen with the
words
Wow! You did it! and You're so Good!
(The above ending description is by Jigglypuff from World of
Nintendo.)
---------------------------------------------------------------------
------
VII.1.5. - Mario Kart 64
Number of endings: 1
How ending is obtained: Win Gold on the 150cc.
Ending description: Okay, we've probably all seen the trophy
presentation.
Well, if beaten on 150cc Special Cup, You get to
see sweet
camera angles on all the courses and the
credits. Then it
ends focusing on Peach's Castle and Mario
says, "Hey,
you-a very good! See you next time!" Now, if the
N64 is
reset, you will see a different picture at the
start.
Go into 1 or 2-player, go to Mario GP and you
will notice
an Extra Circuit. These are mirrored tracks
which means
all the turns go from left to right and vice
versa.
Except Toad's Turnpike which has the traffic go
towards
you which makes for a difficult drive. This
option also
appears in Vs. Mode but there's nothing you can
do in
there that will affect the game. If you beat
Extra
Special Cup, The SAME ending plays and ends the
same way.
(The above ending description is by Mike Radon from World of
Nintendo)
---------------------------------------------------------------------
------
VII.1.6. - Paper Mario
STORY: [ Far, far away beyond the sky, way above the clouds, it's
been said
that there was a haven where the stars lived.
In the sanctuary of Star Haven there rested a fabled
treasure
called the Star Rod, which had the power to grant all
wishes. Using
this woundrous Star Rod, the seven revered Star Spirits
watched
over our peaceful world carefully...very carefully.
Then one day, a terrible thing happened...The evil King
Bowser
appeared in Star Haven and stole the Star Rod! Using its
incredible power he quickly imprisoned the seven Star
Spirits!
Completely unaware of the trouble in far-pff Star Haven,
Mario was
back hime in the Mushroom Kingdom, eagerly reading a letter
from
Princess Peach. It was an invitation to a party at the
castle!
With much anticipation, he and his brother Luigi set off
for the
party, oblivious to the chaos that lay
ahead... ]
Number of endings: 1
How ending is obtained: Beat Bowser.
Ending description: When Mario defeats Bowser, Bowser shrinks
back down to his normal size and falls on
his stomach, saying, "Owww...no.....I
couldn't beat Mario....I was invincible
and I STILL couldn't beat him!"Mario gets
the Star Rod back as well. Suddenly the
hovering battle arena they were battling
on begins shaking. Kammy Koopa explains
that the intensity of the battle is too
much for the arena to handle, and it will
blow any moment. It does, destroying
Bowser castle and sending him and Kammy
off into the stratosphere. Peach, Mario,
and Peach's castle are all given a safe
landing thanks to the Star Spirits. When
they land, the Star Spirits each thank
Mario. He returns the Star Rod to them,
and they return to Star Haven to keep
things peaceful. Twink also sadly returns
to his home, but not before taking one
last look at the castle and his good
friend Peach. Mario is soon relaxing at his
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