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100 Coins Stars Guide   Message List  
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~100 Coins Stars Guide~
~Written by Deathborn 668~
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~Test~
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As a note to myself, this is 79 characters. If you can read this,
your fine:
ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZAAAAAAAAAAAAAAAAA
AAAAAAAA
ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZAAAAAAAAAAAAAAAAA
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ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZAAAAAAAAAAAAAAAAA
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~WARNING!!!
~
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In an attempt to avoid mass plagerism and selling ad profit of my
FAQ's, I
add in pointless (not really in the long run) spaces during normal
skipped
lines. For proof, highlight this following line:

See that? Yep. Now, try and copy and paste this into an E-Mail. It
got quite
****ed up didn't it? Don't bother coping and pasting my FAQ's. It
just
won't work.
Note:These spaces will have NO effect when viewed from GameFAQ's, or
any
other site directly linking to this FAQ.

---------------------------------------------------------------------
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~Introduction~
---------------------------------------------------------------------
--------
Hello there! I'm Deathborn 668 on the message boards, and this is my
first
In-Depth Guide evar. I've been kicked out of many oppertunities
before, but
I finally found the perfect way to make
one.

In case you didn't know, 1/10th of the game's Stars come from....the
100
Coins Stars. Not to mention, these Stars are typically put at the
bottom of
the checklist in a typical run through of the game. Why you may ask?
They
are hard, long, teadius, annoying, frustrating when dying with only
a few
Coins left, and really hard. So I decided to make an FAQ devoted
just
about the collection of all 100 Coins in each course :).
Note:These are the EXACT same
descriptions from my Walkthrough Guide of this game, but this makes
it so
much easier for people to simply click this guide and find the
Course's 100
Coin Star. I personally think it makes it easier for people.

If you see any information that's wrong, or that I haven't put in
here yet,
please E-Mail me at deathborn668@...

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~Version History~
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Final-Finished everything

1.0-Finished Courses 9-12

.5-Finished 100 Coins Stars in Courses 1-8

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~Table of Contents~
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=============================================
I.Disclaimer
=============================================
II.100 Coin Stars Guide

II A.Bob-omb Battlefield 100 Coins Star

II B.Whomp's Fortress 100 Coins Star

II C.Jolly Rodger Bay 100 Coins Star

II D.Cool, Cool Mountain 100 Coins Star

II E.Big Boo's Haunt 100 Coins Star

II F.Hazy Maze Cave 100 Coins Star

II G.Lethal Lava Land 100 Coins Star

II H.Shifting Sands Land 100 Coins Star

II I.Dire Dire Docks 100 Coins Star

II J.Snowman's Land 100 Coins Star

II K.Wet-Dry World's 100 Coins Star

II L.Tall, Tall Mountain 100 Coins Star

II M.Tiny-Huge Island 100 Coins Star

II N.Tick-Tock Clock 100 Coins Star

II O.Rainbow Ride 100 Coins Star
=============================================
III.FAQ (Frequently Asked Questions)
=============================================
IV.Closing Comments
=============================================
V.Credits
=============================================

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~I.Disclaimer~
---------------------------------------------------------------------
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This FAQ IS NOT to be used in any way other than for refrence. The
only sites
allowed to host this FAQ is GameFAQ's, Gamespot, IGN, and
GameInformer. That
is it. Feel free to print this out and use it as a quick and handy
guide for
yourself. I don't really care if you do so.
DO'S
-Print his guide for your own useage
-Host this guide on another site (If you want to please E-Mail me
for
permission)
-Give this guide to other people PROVIDED you don't use it for profit

DONT'S
-Sell this guide on EBay/Any other site for profit
-Take this guide and call it your own
-Plagerize and not give me credit

Thank you for following these guidelines. It's appreciated.

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~II.100 Coin Stars Guide~
---------------------------------------------------------------------
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And now its the moment you've been waiting for! All 15 Courses and
their 100
Coins Star are explained with high details, and everything about the
course
is covered, right down to the last enemy.
Enjoy!

---------------------------------------------------------------------
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~II A.Bob-omb Battlefield 100 Coins Star~
---------------------------------------------------------------------
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Difficulty:***/*****
Recommended Character:Mario

This is your first 100 Coins collecting challenge! This isn't
exactly a
selected Star from the menu.....you just choose whatever Star you
want, don't
even bother doing it but actually go for collecting 100 Coins. The
Star will
appear right above the 100th coin you recieve. So, let's get
cracking! As
we all know, go straight from where you start up the path and when
you reach
the bridge for like the umpteenth time, go around and under it. You
will find
five Yellow Coins to your pleasure. Now, head left from under the
bridge to a
whole area of Bob-ombs in this dirt area. Pick up and throw all of
them to
have them explode and give up a Coin. They will quickly regenrate
(Meaning
they will reappear in the same place again) but won't give up
another Coin.
Bu now, we should have around 12-15 Coins or so. Oh yeah....I almost
forgot.
Back near where we started was a brick. Punch it to reveal a few
Coins. Um,
head over the bridge now, killing the few Goombas that are on it for
a few
extra Coins. Keep going until you reach Chain Chomp. Before Chain
Chomp and
to the left was that rotating platforms right? Grab the Red Coin at
the top
for two more Coins to your
total.

At this time we should have around 20 Coins, that is very good. Head
to
Chain Chomp but this time head towards the field to the right of
him. In this
field that we have commonly gone to in our travels lies a lot of
Goombas, so
kill them all and collect the Coins that they spit out. Also, if you
choose
Stars 3-7, a Koopa Troopa will be wondering around in this field
too. Jump
on him to kick him out of his shell, then stomp on the actual Koopa
that's
running around in embarassment to kill him, and he will give up a
Blue
Coin! It is worth five Yellow Coins, so you BETTER get it! After
killing all
of the Goombas and Koopa in this area, your Coin total should be
around
30-35 ish. Now, it is time to REALLY start getting a ton of Coins,
and being
Mario is absolutely neccassary for this mission. But before we
should go to
"Coin Heaven" as I like to call it, head over to kind little Chain
Chomp, but
grab a Bob-omb that is pretty close to him. Pick it up and run over
to Chain
Chomp and throw the bomb into his face. Chain Chomp will fly high
for a few
seconds, so get to the post he is attached to and run around it 3
times.
After you have run around it a few times, five Yellow Coins will pop
out.
Don't forget to jump up and grab the Red Coin for another two Coins
to your
total!


Great! We have 40-45 Coins by this point! Let's get a ton more. Head
back to
the field that was to the right of Chain Chomp. Head up that ol'
small hill
into the Cannon, then launch yourself to the Floating Island. This
is where
being Mario comes in BIG handy! Grab the Wings from the Red Block
and the
head into the cannon on the Island, but before that get the Red Coin
at the
top of the tree. Head inside the cannon and launch yourself into the
first
Coin in the middle of the circle of coins. Secrets Coins also count
as 1
Coin too! You should grab all five secrets, but don't grab the Star
that'll
appear of course! Continue to shot yourself out of the cannon to fly
into
the Coin Circles and collect their Coins! After around 10 loops you
will
have probably collected most of the Coin Circles' Coins. At this
time right
now, you should have around 70 or so Coins! Wow....just around
thrity or so
by now left! You can continue to shoot yourself out of the cannon,
but there
are 5 Coin Circles, 9 Coins per circle so there is only 45 Coins to
be
collected there. 30 is enough. Anyways, jump off of the island,
making sure
to ground pound before landing on the ground to not lose any health.
The
last few Coins are easily, easily
gotten.

Head onto the dirt path and follow it past Chain Chomp and over the
tilting
bridge of doomyness, and continue along up the stairs. In the
large
battlefield, you can easily kill 5 or so Bob-ombs walking around in
the field
for one Yellow Coin each. Continue along, not going through the
giant gate
until you reach some flower patches. One of the flower patches has a
string
of eight coins going around it. Collect them all (No big fat duh is
needed
for you to do that right?). Head back to the tilting bridge, but
take a right
(If your facing away from it, it's a right) until you reach the
small area
with two Red Coins. Collect them. There are also four or five posts
stuck in
the ground too. Run around each post several times to have five
Yellow Coins
pop out of each one. Pretty damn awesome right? That is another 20
to 25 more
coins for your total! By now, if you have followed everything, you
should
have at least 100 Coins by now. If you don't, circle around the
mountain
where you will find a few Goombas and a few strings of 5 Coins. If
you
STILL don't have enough, there are the leftover Red Coins and Coins
in the
sky.


---------------------------------------------------------------------
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~II B.Whomp's Fortress 100 Coins Star~
---------------------------------------------------------------------
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Difficulty:*/*****
Recommended Character:Mario, Luigi, Wario

Whomp's Fortress is literally LOADED with Coins! EVERYWHERE!
However, you
are gonna need to Punch and Kick and Ground Pound your way to most
of them,
so Yoshi won't be much help here. Start off by turning around when
you start
and kill the Pirhana Plant in the flower patch for a Blue Coin,
worth five
big Yellow Coins! Next, don't go up the hills just yet. Keep heading
along
at the bottom section of Whomp's Fortress where you will see some
Goombas
and a circle of coins that are....circling a flower patch.
Killing
everything here will net you another ten coins. By now we should
have
around 15. Not bad for a start. Head to the fence and jump over it
making
sure to land on....the land. Break the nearby four brick boxes to
collect
three coins out of most of them. Head up the ledge to a few more
flower
patches. Two Pirhana Plants will spring up, so keep your distance
until they
fall asleep. Then, tiptoe and kill both of them for another two Blue
Coins,
which is the same as ten more Yellow Coins. Run around the post that
is
nearby a few times until five more Yellow Coins pop out of it. So
far, we
have only explored one area of the fortress and we should have 30-40
Coins
by now. Awesome
start.

Now, head back to where you started the course and head up the hill
to those
things that pop out of the wall at random times....again. You'll
find a red
Coin that we collected before, worth two Yellow Coins so of course,
collect
it. Now, head across the moving platforms again and up the stairs
where the
Thwomps are located and avoid them. When you get past the second
one, wait
for it to stomp the ground, then jump on top of him. At the apex of
the
Thwomp's rise there will be another red Coin, worth two more Yellow
Coins so
of course, grab it. Now, head off and continue to the top of the
stairs.
Instead of going right to the Pirhana Plant, go straight and follow
the ramp
down. On the ramp are five more Yellow Coins. After those coins jump
into
the shallow pool of water and collect the circle of eight Yellow
Coins
perched near a wall. Go over near the cannon where another string of
five
more Yellow Coins waits for you to collect. Hop into the cannon and
blast to
the pole like we did a few Stars ago and go up to the next platform
for
another circle of eight Yellow Coins. Jump off onto the ground and
find a
Blue Coins Switch. These switches, once Ground Pounded, make a few
Blue
Coins appear nearby for a limited time. Activate the switch and
collect the
four Blue Coins nearby for another twenty Yellow Coins. At this
point, we
should have around 60 Coins. Time to find the rest of them
easily.

Now, head back to the grey ramp that we came down forth earlier and
climb
back up it. Head to the left to where the Pirhana Plant is sleeping
like a
baby, tip toe up to him and kill him wit' a Punch for another 5
Coins. Also,
you should collect the Red Coin that is lying nearby. Now, don't go
through
the collapsing bridge. Instead, cross the narrom ledge that contains
another
Red Coin nearby. Right after you collect that Red Coin you will be
near
another Pirhana Plant. Kill him with a Punch and collect his Blue
Coin. Now,
wait until the rotating platform comes to you then run to the
middle. When
the platform stops at the other side, get onto the middle of the
walkway of
the platform, and wait for it to take you around and collect four
Yellow
Coins and a Red Coins. By this point, you should have around 80
Coins. Now,
actually cross the platform to the other side and wait for the Whomp
to fall
down on you (But make sure you get away just in time). Then, jump on
him
five times. Each time you jump on him you get one Yellow Coin. After
five
jumps, do a Ground Pound to actually kill him, for another five
Coins. You
should also do this same technique for the Whomp around the corner.
By now,
you should have 100 Coins and the Star should appear. If you don't
have 100
Coins yet, go up the elevator and punch down the board and collect
about 20
or 25 Coins that are on the Floating Islands. That should get you
your
missing Coins.


---------------------------------------------------------------------
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~II C.Jolly Rodger Bay 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:***/*****
Recommended Character:Mario, Luigi, Wario

There aren't too many Coins stuck inside Jolly Roger Bay. Infact, I
estimate
about 110 Coins. You better be quick at collecting coins from
enemies because
they can mean everything. However, there are a ton of Blue Coins in
the
beginning to make up for the lack of Yellow Coins. Start off by
turning to
your right and killing the few Goombas that are wondering nearby.
Now, go
over to the 2 brick blocks. Destroy the one that was closest to you
when you
started the world. It will spit out 3 Yellow Coins. Now, Ground
Pound the
nearby Blue Coin Switch to make a massive amount of Blue Coins
appear on the
surface of the water. Quickly break the other block to reveal a
Koopa shell.
Ride it quickly over the water to collect all of the Blue Coins
before they
all disappear. There are eight freakin Blue Coins. A hefty sum
indeed. We
have just started the level, and by now, you should have at least
Fourty
Coins. That didn't take to long to
collect.....

To save time, ride the Koopa Shell all the way back to the beginning
of the
level and crash into the wall. It will break and you won't be riding
it
anymore. Anyways, jump into the water and start swimming down. There
will be
a tiny thingy...I don't really know what it is but anyways there are
eight
Yellow Coins circling around the little pointy thingy. After
collecting all
eight keep goin until you see a clam. One clam has a Koopa Shell
that you can
ride for a few seconds underwater, but it is really pointless. The
other clam
shell nearby has a Red Coin inside of it, so grab that. By this
point in time
you should have at least Fifty Coins. Were doing damn good! Come
back to the
surface for air if you need it, and prepare to dive right back down
again.

Keep swimming on the surface now until you reach those tall pillars
sticking
out from the water that we have passed on practically.....every Star
we have
done already and around one of those pillars is another circle of
eight
Yellow Coins. Awesome.....by now you should have at least Sixty
Coins or more
if you have done some exploring on your own. Head back to the
surface if you
haven't already and swim to the far right side of the level now and
hop on
top of the platform in the water and head to the right, then jump on
top of
the pole there and climb to the top to find a Red Coin. You just can
not
argue with an easy two Coins. Now, head back to the left across the
platform
in the water and head up onto the adjacent platform with a ! Switch
and a
? Red Block on it. Activate the ! Switch to create a temporary
pathway
between the platforms infront of you. There are a total of five
Coins on
each of the platforms that lie infront of you, so collect all
fifteen Yellow
Coins. At this point in time you should have at least Seventy Five
or even
more Coins. Not too bad.....

Continue along the platforms however and board the risen ship
again.........
Grab the three Red Coins that are hanging above the ship. If you
can't reach
them easily, wait for the tilt of the ship to rock the ship high so
you can
easily jump into the three suspended Red Coins. Now, jump into the
water and
start swimming torwards the very bottom of the lagoon here. You
should find
another clam which contains another Red Coin, perfect for the
taking. Also,
you can find some of the character Caps neat many strings of Coins.
I can't
say for sure how many strings of Coins there are exactly, but there
are a
few. Also, head for the Ocean Cave entrance and collect the circle
of coins
underwater near it. By now, if you have followed everything, you
should have
at least One Hundered Yellow Coins. Your shiny Star should appear.
If you
don't have 100 Coins just yet, go into the ocean cave and kill all
the
enemies there and collect the coins near the walls of the cave. If
you STILL
don't have enough then there are still a few Red Coins that I didn't
cover
yet. If you don't have 100 Coins at that point, I don't think it is
very
possible to get the Star. Exit the level and come back to retry this
annoying
challenge for the rare Coins! Remember, there may be a few Goombas
somewhere
in the level you may not have killed yet....they just might have you
missing
Coin
(s)!


---------------------------------------------------------------------
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~II D.Cool, Cool Mountain 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:**/*****
Recommended Character:Yoshi

Ah yes....the dreaded Collect 100 freaking Coins challenge that
perils
everyone in every course. Fortunately, Cool, Cool Mountain has
plenty of
Coins, and then some. In fact there are around 150 Coins or so, that
is if
you do everything perfectly and don't miss anything. There isn't
anything
Yoshi can't do on this level, so he's your man. (You need his fire
breath to
destroy some blocks!!!)

First off, anyone who has played this level before should know that
there are
tons, and I mean TONS of freakin Coins on the Frosty Slide itself
alone. Yep.
.....that is a ton of coins indeed if you have ever been down there.
Start
off as usual, jump onto the chimney and grab all five Yellow Coins
that
lead inside it. Ninety five more to go! (lol). Are you ready to
round up a
ton of Coins? Good. Head down the slide. A Blue Coin is quickly
running down
the slide too, so as you are quickly making it down, you should grab
it. A
few Yellow Coins come before that Blue Coin too. By now we should
have at
least ten Coins. Head around the next turn and there are five more
Coins
before that little "Jump" you always make. There are five more Coins
above
the jump, so jump before the Jump (o_O too many jumps....) to
collect those
too. Now as you enter the winding right turn follwed by the sharper
left turn
there are a few more coins placed on the slide. Get them. Now, there
are five
Coins leading into the wall "Shortcut". Try to get them, but avoid
the
shortcut. Keep going as the slide goes striaght into those big bad
turns. The
giant hairpin turn has a few Coins on it, risk it if you want too,
but a few
Coins won't make much of a difference. Keep going along the track,
but stay
in the middle. You will go down the gap, with a HUGE string of about
20-30
Coins in it. Easy cash. As you head through the final tunnel stay in
the
middle again as you go along the thin ice bridge. Another 20-30 or
so Coins
lie on this bridge as well! Now you have crossed the finish line,
but who
cares? Exit the cabin, but don't get the Blue Star that appears from
the
door
opening.


By now you should have at least 50 to 70 Coins. If you don't have
that much I
suggest you head to the top and do the slide over again. Head to the
right of
where you exited and where you will find two Goombas. Kill them both
for the
Coins they give out. Head along and over the nearby bridge and
collect the
coin on the island. Head back, and farther to the right and collect
the other
Red Coin there at the very corner of the mountain. Head all the way
back,
past Mother Penguin and to the tree that is right next to the
cannon. Do a
Handstand at the top of the tree to collec another Red Coin. (sorry
if I
sound like me in the find the Red Coins Star....every Red Coin is
another 2
Coins after all!). After this head all the way back again to those
two
bidges that are connected to the small island. Stay at the end of
the second
bridge to get warped all the way back to the beginning of the
course. Now,
instead of ging into the chimmney, head down the path until you
start sliding
down the mountain. There are a string of five Coins coming up.
Around the
next corner of this mountain is another five coins. Soon enough you
will see
the path your sliding on take a 180-Degree turn. To the right of
this turn is
a ledge, so while sliding Jump up to this ledge, where a Blue Coin
Switch
awaits its duties. Pound it for a measly two Blue Coins that appear
nearby.
If you don't have 100 Coins by now.....head down the next ledge and
long jump
across the broken bridge, and kill the enemies nearby, as well as
the coins
just lying on the ground. If not STILL by now, head back for the
Frosty
Slide. You are obviously missing a lot of coins on that, because
I've covered
the whole mountain. However, there is still the matter of a few Red
Coins...
so get those
too.

---------------------------------------------------------------------
--------
~II E.Big Boo's Haunt 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:**/*****
Recommended Character:Mario, Luigi, Wario

This place is chuck FULL of freakin Coins! There are eleven Boo's,
each one
contains a Blue Coin. Not to mention, many Mr. I's, Blue Coin
Switch, and
normal enemies, this Star is rather simple. Just irritating if you
fall down
to the basement all that often. As you start, there should be a
spider or
2 nearby. Kill him for three Coins. To the left of where you
started, there
should be a small box hoppning up and down a few inches off the
ground. Grab
the box, and it will spring into the air three times, going higher
and higher
each time. After the thrid time, when it hits the ground it will
break open.
Out will pop out five Yellow Coins. Meh....that's chip change but
it'll do
for
now.


Now that there aren't anymore Coins infront of the Mansion, head
over to the
left and look at the haunted shed. Wait...don't look-go inside! We
have been
here many times before. I'm sure we have seen the Mr. I staring at
you
plenty of times. Run around him three times. Make sure his eyeball
(Wait...
he IS an eyeball) is actually staring at you as you run around.
After you
succesfully run around him a few times, he will spin in defeat, and
hand over
a Blue
Coin.

We will get to Big Boo's Merry Go ROund later (Where it is
convienent) so for
now, head out of the shed. We aren't going to go inside the Mansion
just
yet. Head to the back of the Mansion like we have done a few times
before.
You will see two Spiders crawling around on the ground. Kill both,
for three
Yellow Coins from each one, for a total of 6. Then, there are a few
more
Coins stored inside the nearby ! Yellow Block, so break it for some
more.
Now, head inside the back door of the Mansion nearby. You are in a
small room
and there are two Boo's floating around inside, most likely floating
towards
YOU now. Run around them and Punch them from behind, or if you want
to,
Ground Pound both of them. They will each give up a Blue Coin. By
now, we
should have at least 25
Coins.

Now there aren't anymore Coins around the perimeter of the Mansion.
No real
choice but to go inside. Inside the main room of the Mansion, head
towards
the room at the far wall, leftern door. Inside of this room is
another Boo.
To make it less annoying, use a Ground Pound on him quickly to kill
it and
claim his Blue Coin because another Mr. I is in this room too. You
know the
drill. Run around him like a little pansy, making sure his pupil is
watching
your every move until he spins around and around and dies, where he
gives you
another Blue
Coin.

Leave this room now and head back to the main lobby. Go into the
room on the
rightern side of the back wall this time around, pretty close to
your current
location. Walk around the short pathway until you reach the
collapsing bridge
again. Quickly (But of course to make things less annoying,
carefully) run
across the bridge to the other side. The camera controls are HORRID
in this
room. It is pretty hard to coordnate yourself to kill the Boo that
rests on
the other side of the bridge. Killing him with a Ground Pound is
your best
option. Now that you should have at least 40 Coins, head through the
door to
the next
room.

In this next, but familar room, there are thin pathways along the
wall, with
no railings at all. Slowly cross the dreaded pathway, hugging the
wall the
whole time until you reach a jutted out piece of platform. There is
a Red
Coin here, so grab it for 2 more Coins. Also, a Boo should be
floating
towards you as well. Kill the Boo when he is entirely over the
platform you
are on. You don't want the precious Blue Coin to fall down into the
basement
where it is impossible to retrieve. That's around 45-50 Coins so
far. Not
bad at all. Much more left. Keep hugging the wall until you reach a
door
leading to the main
lobby.

Head straight across the room to the door on the other side. Enter
it and
you will be in the dreaded Mad Piano Room. Ohes noes!!! Quickly
swing around
the Mad Piano and grab the Red Coin resting behind it. Exit from the
door
on the wall, not the one however leading to the main lobby. In this
next room
is another 2 bookshelves and a table, Boo painting in fright, and a
few
chairs. Get on top of both bookshelves with a Double Jump. On top of
each
bookshelf is another Red Coin. We should have at least 50 Coins by
this point
in
time.


That is all the Coins on the first floor of the Mansion. Head up to
the
second floor, where even more Coins await. Head into the door on the
right of
the backern wall. Inside lies another Mr. I. Run around him a few
times, as
long as he is watching you, until he spins in defeat. Collect the
Blue Coin
then leave the
room.

Head into the door on the right wall. Inside, avoid the giant books
and goto
the other side of the room onto the tilting floor. Hit the ! Yellow
Block
over the floor for a few more Coins. Now, head for the Red Coin and
get it,
then get onto the platform with the Red ? Block. As Mario, you can
grab it
and then float to the door on the hidden ledge. As Luigi, you can
easily
backflip up there. As Wario, get ontop of the ? Red Block, then make
a
backflip to reach the attic door. Head inside the door. You should
be inside
the
attic.


Near the stairs in the attic leading towards the doors for Big Boo's
Balcony
lies a Blue Coin Switch. Ground Pound it (What else???). 4 Blue
Coins will
appear, 2 to the left of the stairs, and 2 to the right of the
stairs.
Collect them all for 20 more Coins. Now, head over to the Boo-in-
fight
painting. Keep your back to the painting and wait a few seconds for
a Boo to
pop out of the painting. Kill him with a Ground Pound as he
approaches you
for another Blue Coin. By now, we should have at least 70 Coins,
even 90 if
you
can.


Head up the short stairs to Big Boo's Balcony. We have no business
with Big
Boo (depending on the Star you choose to enter the level, he may be
there or
not). If you are Mario, head behind him and hit the ? Red Block for
a Power
Flower, then float to the roof of the Mansion. If you are Luigi or
Wario,
head to a Long Jump to the sides of the roof, then climb the wall of
the roof
to the very flat section at he very top. Walk carefully along it-
there are 6
more Yellow Coins up here for the taking. Afterwards, jump off the
roof,
Ground Pound before
landing.

Now, if you haven't recieved the Power Star for 100 Coins yet, there
is one
last place to check. On the ground, head for the haunted shed.
Inside, take
the elevator downwards until you reach the bottom, then run through
the
winding path, knee deep in water until you reach a door. Go into the
door and
cross the long hallway until you reach another door. In this next
room, head
up onto the platform and enter the door (Lots'a doors ins't it?) for
Big
Boo's Merry Go Round. Head around it until you find the painting
that is
spitting out Boo's. There are a total of 5 Boo's that come out of
the
painting before the actual Big Boo arrives. Kill all the Boo's. Each
one
contains a Blue Coin. By this point, you should have at least 100
Coins, so
collect your Power Star. If you don't have 100 Coins....you must
have missed
a few enemies.......go back into the Mansion and find them (Or Red
Coins I
missed).

---------------------------------------------------------------------
--------
~II F.Hazy Maze Cave 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:****/*****
Recommended Character:Luigi

Its that time again! Find the....100 Coins lurking in this god
forsaken world
wOOt! The Hazy maze Cave is VERY complex, and there are mutiple ways
of
accoplishing this Star. The difference is.....dun dun dun:The order
you
collect the Coins in. Hazy Maze Cave ISN'T a gold mine or
anything....your
gonna have to kill everything to reach 100 Coins...but barely. Its
very hard
cause death is everywhere. I'll cover the cave in my personal order,
not hard
to
understand.


But why 4/5 difficulty? I already said. Its a race. Killing almost
every
enemy findable and getting their coin(s)...not easy at all. You,
most likely,
will be taking several trips into the actual Hazy Maze to hoard all
of the
Coins that are in there. Anyways, Luigi has the speed, the jump, and
the
Power Flower Abilitiy to survive everything in the level, so no need
to worry
with the man in green around. Ahem. Start off by taking the path to
the
right. We'll get to the leftern path later. Near a pit coming up a
spider
will jump out. Kill him for an easy 3 Coins. Next, is the lovely
pair of 2
Goombas. Kill them both for another Coin each. Near where the
Goombas were
is a thin ledge, with 5 Coins on it. Carefully get on the ledge and
grab the
Coins and walk back onto wide ground, away from death. Now, after
the fire
shooters stop coming from the pit infront of you, jump across the
gap and
enter the
door.

You'll be in the common large room again, on a high platform. Yay.
Head down
the nearby pole and land on the bottom. Head straight along the
wall, not
turning onto any of the paths. There are a few Spiders in this room,
along
with a few Goombas. That's about 10 more Coins to your total. Chip
change
really....how sad. Now, head over to the bottom left corner of this
room,
where the large stairs are. Jump up to the top and get onboard the
Work
Elevator. I'll give you directions based on the fact your back
should be
facing the wall behind you. Get the elevator in motion, heading
forwards.
Then, make it go left until you either hit a platform, in which case
go up,
then left once you clear it. After that, head forwards once you are
lined up
with a brick box. Heading forward, break it once your able to. It'll
have a
Red Coin inside. Keep heading forward, then taking a right once you
meet the
platform with the Mr. I on it. Head to the right, then back up. A
box is near
you to break, but nothing is in it. Keep heading forwards until
another brick
box is lined up with you on the left, then head left and break the
box for
another Red Coin. Keep going until you reach the corner platform,
where
another Red Coin lies. Get it, and hop back on the elevator. Head
backwards,
moving to the right as well until your on the Mr. I platform. Run
around Mr.
I not falling off until he spins in defeat. He will give up a Red
Coin once
you kill him. Now, jump off and go back to the stairs. Climb back up
to the
top
again.


Once at the top, get on the Work Elevator and Long Jump to the
nearby
platform with a Star Sphere. Once there, climb up the purple pole to
the top,
then walk across the brick to the Automatic Elevator. As it moves by
itself,
punch the brick when it comes nearby, and grab the Red Coin it was
hiding.
Then, the Elevator will pass you through another Red Coin. Then, it
will go
under a platform, and over that same platform is a Red Coin. Just
ride the
elevator to the final platform with 2 more Red Coins. The Star will
appear,
but that's not the one we want. Hop off, and pound the ground before
you
hit it. Walk over to the middle of the room and turn left through
the
walkway, then enter the door there. Walk along the pathway and
collect the
nearby 5
Coins.

Prepare yourself as Luigi. Mad-dashes all about! Enter the hole
nearby to
appear in the Hazy Maze. You'll fall into the toxic gas, so quickly
get to
dry land. Kill the nearby Sniffits for 2 Coins each. Now, grab the
Power
Flower inside the nearby ? Red Block. After getting it, quickly run
right
and onto the ledge. A Blue Coin Switch is there. Activate it, then
run behind
you and follow the trail of telltale Blue Coins. Quickly run through
the maze
and collect them. Double Jump to reach the set of 3 Blue Coins in
the air.
That's about an additional 40 or so Coins. Your Invisiblilty Power
by now
is probably running out. Don't fret though. Suck it up like a man.
Keep
heading deeper into the maze. Many Swoopers and Sniffits will find
you before
reaching dry land again. kill them all for Coins. Now, at this
section of
land you should take a left, and follow the path for some more giant
stairs.
Climb them then go down the slide to be back in the giant room
again. By now
you should have 70+
Coins.

If you don't, head back into the Hazy Maze and kill more enemies.
Now, head
right from where you exited. Go one hallway past where the Hazy Maze
entrance
door is, then take a right and go down the long hallway. You'll come
to an
elevator. Ride it up all the way to the top, then exit out through
the door
there. Your in the Black Hole Room now. Take a left and kill the
Spiders
there for more Coins. Head back to the right and follow the boulder
path
upwards. You'll find an additional 5 Coins to the side as well. Go
through
the door to the right when you get to it. When you enter the next
room, get
the circle of 8 Coins around a block, then head down the elevator.
At the
bottom, kill the nearby Goombas for a few Coins. Then, swim out into
the
lagoon and to the center island and collect the Coins that rest
there. By now
you should have atleast 100 Coins. If not, check back for enemies
you might
have
missed.


---------------------------------------------------------------------
--------
~II G.Lethal Lava Land 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:**/*****
Recommended Character:Wario

Y halo thar folks! It's-a me! The 100 Coin [stupid] Star! Whoopee!
*Lays
Coin minions all over the world*.....ok....You can easily get 100
Coins
before even setting 1 foot inside the volcano, so I won't bother
covering
the volcano section. However, 50 free and easy Coins can only be
accessed
by Wario so starting out as him is highly reccommended (And needed
for the
job...).


As soon as you start, begin running forward as usual. Your gonna
have to
Long Jump across the small gap between platforms unless you want
Wario's
ass to be extra crispy. lol. Continue heading forwards, going past
the
small archway, onto the platform with the ol' ! Block, and a Brick
Black
Block.


Firstly, we want to break open the Black Brick. 3 Coins will pop out
so grab
them unless they are in the lava. The Block proved to be hiding
something...
a Blue Coin Switch. Don't be crazy and activate it now though....so
Jump up
and hit the ! Block for the famous Koopa Shell to fall down. Now, go
crazy
and Ground Pound the Blue Coin Switch. Hop on the Shell quickly as
there
isn't much
time.

Ride the shell away from the nearby sign, into the lava. You should
see a
Blue Coin as soon as you enter the lava. Hurry along now at full
speed. The
Blue Coins keep going and going and going....they will take a tight
turn
through the little gap near where you started. The Blue Coin trail
keeps
going still! Time of course is running out. The Blue Coins head
under the
drawbridge, so take you chances and rush it. Then, after that the
final Blue
Coin is midway up the large half-circle nearby. That's already 50
freakin
Coin in only a minute practically! Head back to where you got the
Koopa Shell
and press
R.

Now we are back quite roughly where we started. Time for an easy 50
Coin hunt
don't you think? Head back near the starting position from where you
are
right now, then take a right and go under the archway. There are 3
Coin
just lying on the ground. Head up the stairs, and a Bully will be
waiting for
you. Head to the left from where he used to be, and cross the
drawbridge
quickly while its down. After that a Mr. I will be on the grating
area. Run
around him a few times to make him die, then grab the Blue Coin that
appears
nearby.


Keep heading towards the left. The platform gets a bit wider, then
you can
see a tilting platform in the lava, with a few Coins in it. Grab the
Coins
once you jump on it. Continue forwards along the path until you
reach the
15-Piece Puzzle. There are 8 Red Coins lying in plain view on top of
the
puzzle. Carefully grab them without falling into the lava thanks to
moving
pieces. Also, many more Coins are here too. You may find that
after
collecting a Red Coin or 2 many Yellow Coins will appear on top of
the puzzle
top. Quickly grab all of them before they dissappear, which happens
in only a
few
seconds.


After you have collected all of the 8 Red Coins on the puzzle, the
Star will
appear for it, but since we already have that Star don't bother
retrieveing
it. Keep going forward along the path and up the next ramp where you
will
find 2 Bullies and a few Coins on the ground. Kill the Bullies
before getting
pushed into the lava too much, then collect the Coins they give.
Then,
grab all of the Coins on the ground, then walk forward and jump onto
the next
platform.


On this next platform there are a few Coins lying on it...however.
There are
2 flame lines on both sides of the spinning platform, and they move
pretty
fast. Quickly run around the platform and collect the 4 Coins. Then
jump to
the right onto a few wooden blocks. Jump onto the next platform that
is
nearby.


There are a few Coins that are lying on this platform. Grab them all
of
course you idiot. Follow the tilting platform, constantly dipping in
lava
until you see another platform. Jump up ontop of it. Big Bully is on
this
platform from wayyyyy before, but we aren't here to kill him or
anything. A
few Coins lie on this platform, so quickly grab all of them before
it is
too late. Nearby this platform is a small mesh platform in the lava.
Jump
onto it, and it will take you to another platform lying not that far
away. A
circle of 8 Coins are on this platform as well, so grab them. 3
Bullies
reside here too, kill them for their Coins. Big Bully will appear
again, but
don't bother
fighting.

Nearby this platform are a series of 4 platforms in the lava, all in
sync
with eachother sinking and...not sinking. You can easily jump to
them from
where you are. Only do so though when they are nearly fully out of
the lava.
That way you have a better chance of landing on them. At the peak of
each
platform is another Coin. Grab all 4 of them. Another long, twisty
platform
should be nearby also. There are a few Coins on this path as well.
Grab them
all. Nearby, is where the Koopa Shell ! Block is. Head over
following the
easy to see path and grab the Shell. Head along forward, going to
the right
when the gate wall ends, then reach the edge of the level, then make
a left.
A Mr. I on a small island should easily be spotted. There are a few
Coins
around him, grab them. Then on your shell, spin around him a few
times until
he spins around in defeat as usual. Grab the Blue Coin that follow
Mr. I's
death.


By now, if you don't have over 120 Coins you must really suck. Heck,
I got
180 Coins from all of the abover descriptions....so if you haven't
even
crossed the 100 Coin barrier yet, exit the level and try again,
unless you
skipped the Blue Coin Switch part in which case a lot of money can
easily
be made there. Also, if you are short a few Coins, head into the
volcano in
the middle of the level. There is around 15-20 Coins lying around
the Volcano
so I suppose its up to you to find them....of course they are easily
on a
direct path from the start of the volcano so you can't possible miss
them.
This was one of the easier Collect 100 Coins challenges...but there
are much
harder
ones.

---------------------------------------------------------------------
--------
~II H.Shifting Sands Land 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:***/*****
Recommended Character:Mario

Great. We have the annoying and daunting task of once again
collecting all
100 Coins, any we can find to retrieve this Power Star. Sadly,
Shifting
Sands Land doesn't contain a bazillion Coins like some levels do.
Around 120-
130 is about how many Coins this place has, assuming you grab
everything.
Start off by running behind you, and keep going as the path gets
much thinner
and you will soon and eventually come to a Red Coin. 98 Coins down!
Head back
to
Start.


Infront of you should be the bouncning "Crazy" Box. Grab it, and
hold the
opposite direction your bouncing in. This will prevent you from
bouncing
straight into quicksand, death, sand pit, something bad. Collect the
5 Coins
that pop out after the third bounce. Nearby (Hopefully if you are
still
alive) are 2 Bob-ombs, and a Fly Guy. Kill everything for a total of
5 more
Coins. Head to the pavillion, but we have no business on the roof so
don't
bother. Nearby is a Pokey. Eat his body (Or his head to make things
easier)
(Punching is fine too) until his head is dead/swallowed. You will
recieve a
Blue Coin after doing so. Head to the pavillion and kill the 2
Goombas that
are acting stupid in it. 2 more Coins. Nearby are some bricks and
boxes.
Destroy bricks with Punches for a few Coins from each one, and throw
the
boxes at a wall to break them for some more Coins. Head forward, out
of the
pavillion.


Another Pokey will slowly be making his way around in the hot sand.
Gobble
up/Punch his head off to recieve another Blue Coin. By now you
should have
at least 20 Coins. Head into the Tox Box Maze. Avoid the giant Tox
Boxes and
look everywhere in the Maze. There is a Red Coin near where the
entrance is,
you can break the Black Brick if you want to for a few Coins. Some
Coins are
also just placed on the path in the Tox Box Maze. After draining out
all of
the cash flow inside the Maze (Wonder if their happy about that...)
exit the
maze to the
oasis.

Jump into the small pool to the right of the exit from the Tox Box
Maze. Get
the Red Coin there. Head to the left now and go past the pillar to
find 5
Coin lying on the ground. Nearby is a Pokey, so kill off his head to
make him
give up another Blue Coin. Nearby is another Crazy Box, but be
careful of
where it goes! Head to the base of the pyramid. As Mario, you can
grab the
Wings from the ? Red Block, and collect the floating Red Coins
around the
pyramid. That isn't neccessary, but makes the job easier. Or, you
can go
right into the pyramid
now.

Before heading to the pyramid, have at least 35 Coins, so its
easily
possible to reach 100 Coins. Head along the pathway until the left
wall ends,
then follow the left wall around the corner to find a Blue Coin
Switch. Head
up ontop of the Blue Coin Switch and Ground Pound it to have it
activated.
4 Blue Coins will appear...but they aren't easily found. They are
behind you
leading down into the quicksand. They stack ontop of each other, so
you
collect all 4 in like a
second.

Now that we got all the possible Blue Coins, head to the route to
the right.
You will eventually come to a trio of Goombas. Kill them all to
hoard their
Coins. Continue along the path to the left. Don't take the shortcut
up the
Mummified Thwomp, instead pass under him and continue along the path
killing
any Goombas you
find.

You will eventually come around a corner. Turn to the left and their
are some
gaps with quicksand between them in the pathway. On each of the non-
pit
segments is 1 Yellow Coin. Jump across them because jumping out of
the
quicksand is annoying. Continue to the other side where you will
find some
stairs. Go up
them.

Once you are safely on the second floor, make your way to the right
until you
find an Amp circling around under wire mesh area. On the net (Or
should I say
below it) are a circle of 8 Coins. Grab them all. Once you have them
all
climb back onto solid land. Continue along the pathway to the right,
jump
over the gap when the Thwomp is down, and kill the Goombas for
Coins. Head up
the
pole.


Now we are on the third floor. Nearby the pole is another wire net
we have to
cross to the other side. There are 5 Coins you can easily collect
when
climbing the net, so do get them. There are a few stairs after the
net, 4 to
be exact. On each one is another Yellow Coin. Grab them all, and
jump to the
fourth
floor.

Now that we are on the fourth floor, jump over, or hide in the wall
until the
Mummified Rolling Thwomp has passes you. Continue along, passing the
corner
until you reach a series of small platforms rising up and down.
There are
a few Coins above each platform. Collect them all, then jump to the
sixth
floor.


Now that we are on the sixth and final floor, make your way forward
until the
pathway ends, but a small bridge lies to the left. Another Mummified
Thwomp
is jumping up and down back and forth on this bridge. When you get
the chance
run under him and jump up the small ledge. To the right is a small
hill with
about 10 Coins on it, then another 5 Coins in the air nearby. That's
it. No
more Coins can be found in the pyramid. If you haven't gotten the
100 Coin
Star yet...start the level over and try to get some more Coins from
outside
first.


---------------------------------------------------------------------
--------
~II I. Dire Dire Docks 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:*****/*****
Recommended Character:Start as Wario, Switch to Mario later

Dire Dire Docks has an EXTREMLY low shortage of Coins. That...poses
a
problem. That's about....115 Coins in all. However, 15 Coins need to
be
gotten quickly or they dissappear, and 30 of your Coinage comes from
a kind
Blue Coin Switch. Like I said, start off as Wario. If not, you can
always
return to this step later. As Wario (If not skip the next few
sentences),
head to the right and head until you go upon shore, with the Black
Brick
Blocks we used in the previous Star a few Stars ago. Break all of
the Black
Bricks for 3 Coins out of each one. Go onto the Star Switch if a
Coin or 2 is
on it, because the Star Switch is of no value right now. After
collecting the
few Coins there, head onto the surface of the water, but no need
for
swimming down yet. You should see some Skeeters (Blue spiders incase
you
don't understand) skating on the waters surface every few seconds,
stopping
and skating etc. Get next to one then jump out of the water onto it.
It will
die, and 3 Coin will pop out...but start sinking underwater. They
will
dissappear very quickly however. Swim down quickly and get as many
as you can
get. Do this for every Skeeter. Don't worry-If you have at least 20
Coins
after killing all of the Skeeters you are in good shape for the
Collect 100
Coins
Star.

Now, pretty much the next 35 or so Coins are located underwater, so
don't
worry. Swim towards the right or left, and start simming downwards
until you
reach a string of 5 Coins coming up from the ground. As any "DUH"
would say,
collect them, then follow the trail of Coins on the ground around
the base of
the whirlpool. The suction is strong, so you want to be swimming as
fast as
you can at all times. Once there are no more Coins at the base of
the
whirlpool, start heading for the opening in the wall the leads to
the
Submarine Port. Before heading in there exactly, you should easily
notice the
circle of Coins leading inside the hole in the wall. There are 2
strings
very close to the whirlpool, and 3 more inside the hole. Without
getting
sucked into the whirlpool (That'd suck..no pun intended) head in a
circle of
swimming to collect those circle of Coins. You may not get them all
in 1 go,
so keep trying until you get them all. Then head inside the hole in
the wall
and simply repeat the process. Once you have hoarded all 40 Coins,
your Coin
totals should represent at least 60. If you haven't broken 60 yet,
there's
still plenty of Coins left to make up for that. Head through the
tunnel,
making sure to surface for more air when you need it. Keep going
until you
are close to the Submarine Port. Before getting out of the hole in
the wall,
get another 2 Coin Rings for 16 more Coins. Easy stuff really...get
the Mario
Cap
nearby.


The Mario Cap, if you can't find it, its at the bottom of the area
in the
Submarine Port. Nearby is a circle of 8 Coins....on the bottom and
not
floating vertically. Grab them easily...no problem there. Surface on
top of
the water from where you are and head left. Another 5 Coins are just
lying
on the ground so collect them. Head to the left some more now, and
go past
the ! Switch. Go straight, then jump over the mesh walls with Mario.
Jump
past both mesh walls to be on a platform near walls with a ? Red
Block on the
platform.


You need Mario for this part...can't stress this enough. Grab the
Power
Flower after hitting the block. Start floating quickly as Mario,
there isn't
much time. During the Red Coin Challenge you must have seen a
platform with
a Blue Coin Switch on it. Head for it. Its dead behind you from
the ? Red
Block (If you were facing the wall that is). Head for it, quickly
tapping B
to gain height, then using it to float quickly forwards. Ground
Pound to land
on the small platform. Pound the Blue Coin Switch once you are in
position.
6 Blue Coins will appear, but you need to jump to reach all of them.
They are
all on the edges of the platform. You have about....8 seconds. If
you fall
off the platform, but have more than 84 Coins at that point don't
worry. If
you don't have 84 Coins if you fell off....reset the level.
Heck...after
collecting all of the Blue Coins you shold easily have gotten 100
Coins by
now. If you haven't...don't worry. There are still the matter of the
8 Red
Coins in this room still. Float/Poley your way to all of them, then
claim
your
Star.

---------------------------------------------------------------------
--------
~II J. Snowman's Land 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:**/*****
Recommended Character:Anybody

Another 100 Coins challenge it appears....why must it always be this
way.
Good for you though, Snowman's Land is chuck full of Coins, so you
shouldn't
have any trouble reaching 100 in a few minutes. Seriously. Just a
few
minutes. From where you start head right until a Mr. Blizzard comes
from the
ground. Run around him a few times until he dies where he will then
spit out
3 Coins. Head back to the left now, towards the ice sculpture. Head
right of
the sculpture, and you will see 3 Coins on the ground. The first 2
are normal
but when you get near the third it will transform into a Money Bag.
It will
hop around a little bit, so Jump on it for him to die, and spit out
5 more
Coins. Turn around and head for the wall. A few Flowergirl's are
lined up
against the wall, so Ground Pound them all for another three Yellow
Coins
each.


Now, head back to where you started, but keep on heading forward.
Keep
heading up the hill until you reach another Flowergirl. Kill her for
3 more
Coins. Jump off the small cliff you are on now onto the windy valley
below.
When you have the chance, kill the nearby Fly Guy for more Coins.
Head to the
left after the wind sweeps you out of the valley. Eventually you
will come
up upon a campsite. 3 Goombas are wondering around in there, all
with Caps on
then. Kill all 3 for 3 more Coins, then kill the nearby Flowergirl
for
another 3
Coins.

After you have hoarded all 6 Coins in this small section, head left,
but stay
to the right of the rampway that leads to Ice Bully. Once you pass
the Ice
Bully and the Freezing Pond, you will be in another small section
of
Snowman's Land. Here, walk to the left and Mr. Blizzard will pop out
of the
ground. Run around him several times to kill him and make him squirt
out
several Coins. Nearby is a Coin on the ground, which will morph into
a Money
Bag when you come near it. Jump on it for a few Coins. Near where
the Money
Bag was, is another Flowergirl. Kill the Flowergirl to recieve 3
more Coins
to your
totals.

Now, head to the Freezing Lake to the left now. There will be
another
Flowergirl on the way there, so kill her and collect her 3 Coins
left behind.
When you reach the Freezing Lake, jump over the small area to the
island
platform. Another Flowergirl will slowly be approaching you, so kill
here
once she comes near. Head out into the Freezing Lake and kill the
Flowergirl
closest to the wall and collect here 3 Coins that sink to the bottom
of the
lake.


After you do that, head back to the middle island. A Flowergirl
nearby in the
water will just..be there. Jump ontop of her to get a high whirl,
and start
to spin slowly towards the ground. Keep heading towards the area
with the
Whirl from the Freezing Pond Star. Once you reach over there, break
the ! Box
for a Koopa
Shell.

Once you have the Koopa Shell and are riding it, head back over the
cliff
into the Freezing Lake. Head towards the tall slope near the ice
maker
machine. There is a trail of Coins leading up the hill, so grab them
as your
Shell makes its way up there (You may need to Jump once or twice).
Once at
the top, break the shell then crawl into the Igloo. If you haven't
gotten 100
Coins yet (I doubt you have now) then the remaining 40 or so Coins
rest
inside the Igloo. Whether in the air or uner water, the Coins, not
to mention
Red Coins worth 2 Coins are in here. There are around a dozen or
so
Flowergirl's, so another 36 Coins will be added to your totals
there. If you
still don't have 100 Coins....your pretty shkrewed. Not much more
left to say
for this
course.

---------------------------------------------------------------------
--------
~II K. Wet-Dry World 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:**/*****
Recommended Character:Mario, Luigi, Wario

Once again, the task of reaching our shiny prize at 100 Coins annoys
us once
again. Deal wit' it. Wet-Dry World is full of Coins like Snowman's
Land, and
if you collect everything in the uptown area, there is no need to
actually
head to downtown. Unless you run out of Coins. No big deal really.
Start off
by killing the Skeeter that always is near you at the start of the
level.
Collect his 3 Coins, then head right to an area with a few brick
blocks.
Smash them all with Punches to reveal 3 Coins that comes out of all
of them.
Head back the way you came, and onto the raised platform. Kill the
nearby
Skeeter and collect his 3 Coins. Nearby where you killed him is a
Blue Coin
Switch. Activate it, and collect the 6 Blue Coins along the edge of
the
platform.


Head over to the corner of the level, where we found a secret a few
Stars a
while back. Move the giant block until the shadow of the ! Block can
be seen,
then jump ontop of the box and break the ! Block. 10 Coins will pop
out so
quickly retrieve all of them. Head over to the Diamond Water Raiser
closest
to the bottom of the level, and activate it. Then climb up the
platform with
the Amp circling around it, and activate the Diamond Water Raiser.
Head onto
a nearby wooden long platform. On it is another ! Block with 3 Coins
in it.
Hit the ! Switch to make another path leading upwards to another
Diamond
Water Raiser. Hit
it.

By now, you should have the water level raised high enough to reach
the
highest area of the level. Swim over to the rised black bridge like
structure
and run up it to the top of the level. Head over to a platform an
Amp is
circling around constantly. There are a circle of 8 Coins around
this
platform so grab them all. Jump up onto the raised structre and
break the !
Block for an additional 10
Coins.

Head over to the cage that contains the Star for Express Elevator-
Hurry Up!!
and activate the ! Switch to make a stairway of blocks. Jump up on
the blocks
to reach the top of that cage. There is a ! Block here that contains
10
Yellow Coins (Not to mention a secret...you may have all 5 now but
don't
bother with that Star)
Coins.

From the top of the cage, Long Jump over to the little section of
platform
sticking out of the wall with a Goomba wearing a Wario Cap. Get over
there
and head to the right and activate the Diamond Water Raiser. Kill
the Goomba
for another Coin. Head up to the left and jump up the nearby
platforms to
reach a platform with a Chuck-Ya on it. When you have the chance to,
run
behind him/her/it and pick it up, then chuck it anywhere (Not at the
water
because that ruins the point of this) to make him break, and to
reveal 5 more
Coins.


From here, head onto the long wooden platform to the Star Top O' the
Town and
collect the Coins along that platform, and the spinnign platform up
ahead. If
you don't have 100 Coins yet, head towards the cage the leads all
the way
to downtown. Once in Downtown, drain the water level, then collect
the Coin
Circles in front of the "Church" and get all the Red Coins. There
are also
many Coins on rooftops too. This place holds and easy 100 Coins
Star. Not too
hard at
all.

---------------------------------------------------------------------
--------
~II L. Tall Tall Mountain 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:****/*****
Recommended Character:Mario

Another 100 Coins collecting task....I know I know...were all sick
and tired
of doing this lame type of Star..XD. Tall Tall Mountain has 105-ish
Coins
without the neccesity of heading into the Mysterious Mountainside.
Good thing
too. If you get your 100th Coin on that slide, no friggin way your
gonna be
able to reach the Star. Simple geomerty and speed really.
Anyways...you going
to have to venture over death A LOT during this Star, and if you
die, feel
free to throw your DS at the closest wall and curse in anger. I do
that too.
Mario is able to collect nearly everything, so it is best to start
out as
him...his Cap is near the top of the mountain, I I ain't wasting
room to tell
you how to get
THERE.

As we start off our Mountain Trek, head to the right and down the
slope
instead of up the slope with the trio of Goombas. Eventually you
will come to
the bottom of the slope and reach the wall of a gap. There is a
circle of
Coins nearby, so collect all 8 of them. Also, a Crazy Box is
here...but it is
highly likely to bounce you right off the level, so I advise you not
to take
the box. Head back up the mountain slope you just came from, back to
where
you
started.


Once you are back on the main path of the world, continue heading
forwards
until you get close to the gap. The trio of Goombas we saw before
are just
waddling around here, so kill them all and take the 3 Coins that
they give
out kindly. Head forward and Long Jump over the gap. Then Long Jump
over the
next gap that shortly follows. The Scary 'Shrooms are infront of you
now.
Jump ontop of the first one and collect the Red Coin on it. Nearby
this
Mushroom is another Mushroom with another Red Coin so collect that
as well.
Head over the next few small and tiny Mushrooms carefully and
collect the Red
Coin on the smallest one, then jump over a few more to get the
fourth Red
Coin on a medium sized Mushroom. By now, you should have over 20
Coins. Jump
back to solid
land.

Head along on the path continuing to the left. Eventually you will
come upon
the area with a ton of Monty Mole Holes. Avoid those damned rock
throwing
moles and head to the left. You should see a ledge shortly to the
left. Jump
up ontop of it. You will see another Red Coin here. Double Jump or
Backflip
onto the next ledge, and take the Red Coin there. Jump across the
precarious
platforms using Backflips mostly to get to the top section. Head to
the left
for another Red Coin. Head onto the green mesh grating for the last
Red Coin.
The Red Coin Star will appear, but we don't need it. Head back
carefully to
the bottom area with the Monty Mole's. Head forwards and to the left
once you
are back down
there.

Once you are past all of the Monty Mole's, you will pass another
corner, and
3 Bob-ombs will be walking around on the ground. Pick them up and
throw them
all at the wall for them all to explode. Take the single Coin they
each spit
out after their death. Continue along the path around the next
corner until
a Chuck-Ya is in view, circling around the platform as the little
*****
always does. Stand a little ways away from him, then when he comes
to try and
grab you, Backflip over him, then grab him from behind and chuck him
to the
side, then collect the 5 Yellow Coins that pop out once he
goes 'splodes on
the
ground.


After collecting his Coins, head continually to the left and over
the very
narrow bridge. There are 5 Coins on this bridge so grab them all.
Jump over
to the next ledge, then jump up the small hill to the middle portion
of the
mountain. A Ukiki and a Fly Guy are in this section. Kill the Fly
Guy with
a Ground Pound and collect the 2 Coins that come out of him. After
that,
jump onto the giant log and run to the right (Not to much...) to
make the log
start rolling to the left. Once you are close enough, jump over to
the next
ledge.


Ground Pound the log into the ground. A Mushroom will soon appear.
Grab the
Mushroom to grow super sized! Bulldoze your way through this next
section,
easily killing any bowling balls along the way. Pass the next
corner, head up
the bowling alley, slide down the hill and you will see another trio
of
Goombas. When you are supersized, and plow over Goombas, they each
give 2
Coins instead of one. Easily kill them all for another 6 Coins. By
this time
you should have shrunken back again. Keep heading forward until you
reach the
large gap by the waterfall. Long Jump your way across it, then
continue along
the path and past the blowing Lakitu cloud. Nearby are a trail of
Coins
leading inside the Mysterious Mountainside. Collect the Coins, but
don't
enter the Mountainslide (get it?). Head along the path some more
until you
pass over a green grass section with 4 Goombas. Because your jumping
is
hindered in this section, Punch all 4 Goombas for their Coins. Get
out of the
thick underbrush and continue along the path. There will soon be a
thin
bridge leading across the waterfall, with 5 Coins on it. DON'T GET
THE COINS!
We want to save them for last to make this easy. Jump over the 5
Coins and
jump to the next ledge. Back flip up for the next 5 Coins, then
continue to
the top of the
mountain.

As Mario, a ? Red Block will be waiting here. Grab it for the Wings
to fall.
Incase you don't remember, 5 Coins circles, each with 9 Coins in
them are
around the top of the mountain. Triple Jump into flight and circle
the top
of the mountain for about 15 seconds and collect as many Coins as
you can
(After about 15 seconds you will be too low to get anymore Coins).
Fly back
to the summit of the mountain and get another Wings. Repeat this
process.
Whatever you do, don't get the 100th Coin while flying. Just don't.
Stop
collecting the Coins in the circles when you have 95-99
Coins...guess what
now? Head back down the mountain and to the bridge overlooking the
beautiful
waterfall. There are the last 5 Coins...collect them. That's every
Coin in
the world I covered...sorta. You can always risk heading to the
Mountainslide
for the remaining few Coins if you can't find anymore. Hard time
GETTING the
Star though. Good luck!

---------------------------------------------------------------------
--------
~II M. Tiny-Huge Island 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:***/*****
Recommended Character:Anybody

Once again, we are on the chase for 100 more Coins hidden around the
level.
Tiny-Huge Island has its secrets for Coins...and we are gonna need
to exploit
them all to reach 100. Start off by entering the large painting,
making you
tiny. The large Goombas? Couldn't be happier that they are huge.
When you
Ground Pound a huge Goomba, it doesn't spit out 1 or 2 Coins. But
rather a
Blue Coin. This happens for every large Goomba. Shweet right? Start
off by
Ground Pounding all 3 Goombas that are near you from the start for
15 quick
Coins. Head near the hole in the wall and pound the pole into the
ground.
Collect the Coins that pop onto land quickly, then jump into the
water if any
fall in there and collect them. After that, head through the hole in
the wall
and swim to the sandy
beach.

Once you have made it to the sandy beach, head to the top of it and
collect
the 2 Coins up there. Kill the nearby Fly Guy for 2 more Coins, then
kill
the pesty Lakitu for another 5 Coins. With Yoshi, you can constantly
eat and
kill Spinies (The things Lakitu throws at you) for a Coin. Wanna
wait for a
while? Heh....anyways, nearby where Lakitu was on the beach should
be a Koopa
Troopa. Kill him after knocking him out of his shell and take his
Blue Coin.
Get on the Shell, and surf over to the nearby shoreline with the
cannon...or
cannon cover if you haven't unlocked it yet...Kill the Fly Guy as he
is a
big pain for 2 Coins, then kill the nearby large Goomba for another
Blue
Coin.


Now that you have recieved the large Goomba's Blue Coin, we are
ready to
climb higher in the mountain. Head forwards and you should see the
gap
infront of you right? Get back a little ways, then start running
towards it.
Once you are close to it do a Long Jump to the floating platform a
little
distance aways. If you are Wario, get a different Cap. Wario's Long
Jump
isn't enough to clear the gap. You don't wanna die right
now...that's
annoying and frustrating. Once you are on the floating platform head
forwards
and fall off the platform. The wind gusts will start flowing you
upwards so
aim yourself for the ledge that is sticking out of the wall. Its
hard to miss
really....


Connected to the platform you are on, and slightly lodged in the
wall is a
very narrow wooden plank for a platform, with 5 Yellow Coins on it
connected
to more land. Carefully cross it, mainly by hugging the wall for
safety. Once
you reach the other side a large Goomba will be near you. Ground
Pound him
for a Blue
Coin.

Head to the left now and make your way across another wooden bridge.
Its
slightly wider this time around, but it has no walls near it, not to
mention
a strong wind gust is blowing on the bridge so you have to avoid
plowing off
the left side of it. After you cross the windy valley you will see a
series
of ledges getting progressively higher and higher. Bowling balls are
plowing
down these ledges, so stick to the wall and you will avoid
everything. Keep
heading to the top most ledge and keep following the path. You will
see a
green Warp Pipe, but we have no business with it yet. Head past the
bowling
ball creator and follow the path southern. You will see 4 Coins
lying on the
ground. Collect them and keep going. Soon you will come to a small
field
with 3 more large Goombas. Do a Ground Pound on each of the Goombas
to
recieve a Blue Coin. After that head back towards the green Warp
Pipe and
jump inside
it.

Once you exit the Warp Pipe, you will rule as a giant on Tiny
Island. We need
to head back to where we were before so head down the small now
slope near
the bowling ball creator and head towards the small fence we saw
before.
In the semi-large open field, a Koopa will be there...but he's puh-
thetically
tiny. Heh. Kill him with a simple jump and take away the Blue Coin
he leaves
behind.


Head back the way you came towards the green Warp Pipe again, up the
slope
and past the bowling ball creator. Jump up the tiny ledges avoiding
the green
Warp Pipe for now. A Goomba is at the top, stomp on him for a Coin.
Head
along the edge of the mountain carefully. There are 5 Coins placed
on this
ledge.


Now, skip this step if you already unlocked the cannon. Head back to
the spot
where the cannon is when you are tiny. Along the lake's shoreline.
The cannon
is too tiny for you to squeeze into, but a normal sized Bob-omb
Buddy will
be there waiting. Talk to it to activate the cannon. We don't see
the
animation because...its too
tiny?

As your large character still, head for the sandy beach. Your
soooooo big
you can easily jump up to the land nearby. Do so (The land on the
left that
is...) and you will be in that small open field we were in a while
ago. Head
up the slope and past the bowling ball creator. Jump inside the
green Warp
Pipe.


Head up the now large ledges that are close to you. At the top is an
annoying
Chuck-Ya. If your Yoshi, don't bother with this. If your not, run
behind him
and pick him up, then throw him towards the wall of the mountain to
have him
break into 5 Coins. Collect them all. Head onto the small wooden
bridge close
to you for another 5
Coins.

Now from your current position on the high point of the tall
mountain, look
towards the sandy beach a longggggg ways down. Pretty far isn't it.
Jump.
That's right. Jump off of the mountain and start falling towards the
sandy
beach. Don't worry about a Ground Pound because you'll just fall
into teh
sand...which won't hurt at all. Aiming for the water isn't a great
idea
because you may land too closeto Bubba and....risk dying. Not good
at all.
Start to swim towards the shoreline with the cannon, then once you
are on it
hop inside the cannon. Once inside the cannon aim towards the right
for a
tree, then aim north 1 full crosshair. Shoot and you will hopefully
crash
into the mountain wall or land on a tree. Once there, Ground Pound a
nearby
large Goomba for a Blue
Coin.

(lol..if you happened to defeat the Goomba while being shot out of
the cannon
he would have given up the Blue Coin that way as well...cool and
funny isn't
it?). Near where you killed the Goomba and the tree is a small
wooden path.
Walk along this path collecting the Coins along the way as well
until you
enter a hole. In Wiggler's cavern, jump from precarious platform
to
precarious platform, collecting the Red Coins as you go along. They
will
continue to add to your total....and by now you might have 100
Coins. Near
a flame creator and another Red Coin is a Blue Coin Switch. Activate
it for
2 Blue Coins. If you don't have 100 Coins, head back along the path
and exit
the
cavern.


You have 2 ways to get Coins right now...if you have at least
85...wait...
there is only 1 main way to get Coins now anyways. After exiting the
cavern
make your way around the mountain by swimming towards the cannon
shoreline,
jumping across the gap then using the updraft of wind to reach the
higher
area, then run across the windy bridge and up the large cliffs and
avoid
bowling balls until you finally reach a green Warp Pipe. Jump inside
to turn
giant and the course tiny again. Head along the ledges and do a
Backflip to
reach the top of the mountain. Do a Ground Pound to drain the pool
of water,
then jump back down into the green Warp Pipe to turn the course huge
and you
tiny once more. Head up the now large ledges and past Chuck-Ya
(Unless he is
already dead) and head along the wooden bridge. Head up the steep
hill to the
very top of the mountain, then fall into the hole there to be in
Wiggler's
Home. There re some sccattered Coins in here. You must have gotten
the Star
by
now.


---------------------------------------------------------------------
--------
~II N. Tick-Tock Clock 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:*****/*****
Recommended Character:Anybody

It isn't the fact that you can die. It isn't the fact there aren't a
lot of
Coins in this level. Oh wait...yeah it is. Exactly there is a
shortage of
Coins in this level. Only 1 area holds half your Coins....and the
other half
is scattered everywhere. I will follow the path in my special order,
which
in my opinion is comfortable to me. You will want the clock stopped
for this
Star
though.


Once you start off, turn around and head towards the cage on an area
dipped
below. There is a ! Block there with a fast and easy 10 Coins
inside. Once
you get those Coins head onto the first non-spinning platform. Jump
up to the
next one nearby it. A Red Coin is floating there. Grab it and turn
around.
Another platform higher is there, so Double Jump up to it and
another Red
Coin will be there. Also, a Red Coin was near the first non-spinning
platform
in case you missed. Jump up to the next platform, then jump higher
to another
nearby platform. There are 2 Red Coins here. Jump up even higher to
another
non-spinning platform and take the Red Coin on it. Jump a little
higher for
the final Red Coin. The Red Coin Star will appear, but don't grab
it. Fall to
the bottom
now.

Once you have those Coins head to where you started and continue
forwards
and jump over the small pit near the pendulam. Head up the wire
grating path
until you reach a big yellow block. Jump up on it and grab the 2
Coins
floating just above it. Head over the next pit near a larger
pendulam and
then follow the path around the dge of the clock. Eventually you
will come to
the large mesh grating field with a ! Block. Inside this block are
another 3
Coins.


Head along forwards again now and over the tuna can-like platforms
(lol).
Double Jump over the big cage fit for Luigi, and continue along the
rising
path. Eventually you will come to a platform that isn't moving up
and down.
Double Jump up to the higher ledge. There is an Amp circling a pole.
Grab the
5 Coins that are sitting near the pole. Now, climb up the pole and
jump to
the
left.


In this next area, a Heave-Ho! is constantly moving around at you
trying to
lift you away...possibly into death if he gets you. Bad thoughts!
There are
2 ! Blocks in this area, each one containing 3 Coins. Lure the Heave-
Ho!
away from the boxes, then quickly break them both and collect their
prizes
inside. Also, 2 Goombas (Wearing a Mario Cap is one of them) are
nearby so
kill them both for a Coin. Jump across the tuna shaped platform and
to the
other side where another Goomba is waiting. Jump back to the other
side
again and Ground Pound the Blue Coin Switch. Jump across the
platform and
to the other side and you will see a triangle of Blue Coins. There
are 7,
so hurry up and collect them all. Your Coin totals should be over 55
by this
time.


Head back the way you came until you reach the pole, but don't go
down it.
Instead, keep going towards the platform a bit raised off the
ground. Jump
on it, then Backflip up to a higher platform. Walk off nearby onto a
large
grating. There is another ! Block here, with 3 more Coins inside it.
Nearby
is a black brick block reached by the moving bars. ABove all of
the
moing bars is another Coin, so grab them. Get back onto the other
raised
platform and Backflip onto the highest platform. Backflip or Double
Jump to
another nearby ledge leading to more platform on the edge of the
clock.
Follow the pathway past the Wario Hat and past 4 moving/unmoving
bars. Jump
inside the cage once you find the chance. There is a ! Block here
that
contains 10 more
Coins.

Now for the final Coins. By now the Star should be your...but incase
you
haven't gotten it, a few more Coins are still available. Head along
the path
now until it starts winding around, where another ! Block lies with
3 more
Coins inside. Nearby this area should be a circular wire floating
island.
When you get the nearest chance Jump to it and break the ! Block for
10 more
Coins. Jump back to the mainland and contnue your way up through the
clock
to the very top, and near a fire shooter is the last ! Block with 10
Coins.
The Star should be yours by
now.

---------------------------------------------------------------------
--------
~II O. Rainbow Ride 100 Coins Star~
---------------------------------------------------------------------
--------
Difficulty:******/*****
Recommended Character:Mario

That's-a right! 6 out of 5 Stars. There are enough and plenty of
Coins in
Rainbow Ride. But there is 1 quick mad dash for a hoard of Blue
Coins.....
but is that the problem? NO. Its the matter of getting nervous in
this
challenge and falling off into a bottomless pit and losing. All that
time
wasted getting Coins. This Course is a living hell. Good luck with
this
Star!


Once you start, don't bother with the pole behind you and Long
Jumping to it
unless you want to miss some Coins. Take the first carpet and ride
it until
a small block blocks you and you must jump over it. Jump ontop of it
and jump
to the circular platform with an Amp on it. There is an 8-Coin
circle, so
grab them quickly, then head back onto the carpet. Ride it until a
fire
emmitter start spewing fire on the carpet. Jump over the flames and
land back
on the carpet, then jump off on the circular platforms. There are 2
platforms
out of these 4 that have a circle of 8 Coins on them. Grab them
easily. Then,
there is a Lakitu in this area who is a pest. Stay in the middle of
one of
the platforms and jump up to hit Lakitu when he is over you, then
take his
5 Coins before they fall off the edge of the level. After you get
these Coins
head to the Red Coin
Maze.

Once on the platform at the bottom of the maze, head past it until
you reach
a spinning heart......and a Blue Coin Switch! Practice first as
Mario Wall
Kicking your way up the wall as fast as you can. Fall back to the
bottom then
activate the switch. Grab the first Blue Coin near where the switch
was then
start Wall Kicking as fast as you possibly can. At the top there is
a row
of 5 more Blue Coins, for a total of 30 Coins in this area. Once you
have all
of the Blue Coins head back to the bottom of the maze. Double Jump
and grab
onto the ledge to the left for the first Red Coin. Long Jump to the
other
side and traverse the nearby platform for another Red Coin, and
another just
above it. Another Red Coin is a Long Jump away near a fire emmitter,
and
another needs a Double Jump to reach. The last you will need to
lunge out to
reach. The Red Coin Star will appear, but we have no need for it.
Head back
to the spinning
platforms.

Head on to the spinning platforms, and to the right. ou will
eventually come
to the pole we always use to head down to the lower area from the
start.
Get onto it and slide down it. There are a string of 5 Coins here
and a Fly
Guy. Kill the Fly Guy for 2 Coins and get the 5 Coins on the ground.
On the
tilting platform head right and jump to the next ledge. On the
swinging
platform you should get on you will encounter 5 Coins in the air.
Grab them
all. Continue the ride to the next platform, leading to another
tilting
platform and then donut blocks. Quickly jump from one level of donut
blocks
to the next until you reach solid ground. Collect the Coins on the
blocks
when you can. On solid ground, jump the gap to the next donut blocks
then
wait for a platform to come near you. Jump on it to the other side,
then
climb up the wooden planks to the swinging platform that leads to
Swingin'
In the Breeze Star. In the air above the platform are 5 Coins. Get
them then
head back to the platform you were on. Head down the wooden planks
and to the
right some more. Jump across a small gap to another donut blocks and
a small
ramp with 5 Coins on it. Get them, then head allllll the way back to
the
spinning
platforms.

Once back on these platforms head across them to the other side and
then
get on the carpet that takes you further away. Ride it around,
collecting
the few Coins that come across your path, jumping over
platforms...and just
plain waiting around for the oppertunity to switch carpets. Once it
comes,
you have 2 options. Take the left carpet to the flying ship. The
ship has
a ring of 8 Coins, a Lakitu for 5 Coins, and a Bob-omb for 14 Coins.
Or...
you can take the right carpet to the Big House in the sky with 5
Coins inside
and 5 Coins in the air, and 5 on another platform. Its your choice.
Do
whichever. The Coins, like I just described, are in plain view. Get
there
then claim the Star.

---------------------------------------------------------------------
--------
~III.FAQ (Frequently Asked Questions)~
---------------------------------------------------------------------
--------
Q:I'm missing a few Coins! I don't want to restart the level but any
tips?

A:Enemies regenerate once you leave their area, so it seems
pointless to kill
enemies twice and it is. But you may mistake an enemy you haven't
killed for
an enemy you already killed. Also, check all crates, and some Coins
can only
be acceessed by certain characters.

Q:Who's best for each Coin challenge?

A:Its dependent on course. Sometimes Mario is best to get Coins
while on
another Luigi is best.

Q:Is 100 Coins only possible on the 15 Courses? Or can it be
accessed
elsewhere too?

A:100 Coins is of course possible on the first 15 Courses. In the
Bowser
battles, after Bowser's fire breath leaves, some Coins are left
behind.
Even after getting 100 no Star appears, and the tally for Coins
stops at
255.

---------------------------------------------------------------------
--------
~IV.Closing Comments~
---------------------------------------------------------------------
--------
That's every course! I hope this FAQ helps you all in getting every
single
Star. Have fun!

---------------------------------------------------------------------
--------
~V.Credits~
---------------------------------------------------------------------
--------
Me-Wrote this FAQ

Jeff "CJayC" Veasey-Created GameFAQ's, and hosts this FAQ

You-You read the FAQ...unless you a ghost >_<










Thu Jan 20, 2005 11:47 pm

deafjohnca4
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