Thanks for posting this. The walkthrough in the Files section says 6,23. Ive
been going crazy trying to figure out why its not there.
--- In DragonBaneII@yahoogroups.com, "Furest Ernesto" <e.furest@...> wrote:
>
> Hi nkulka
> There is a magic mouth at 6,13 in Darion Grove
> enjoy
> Ernesto
You have to drop down a level and press a button in the lower
right corner of the map. This will shut off the transporters.
From:
DragonBaneII@yahoogroups.com [mailto:DragonBaneII@yahoogroups.com] On Behalf
Of peterkessler2003 Sent: Friday, October 16, 2009 9:47 AM To: DragonBaneII@yahoogroups.com Subject: [DragonBaneII] Re: Sewer Under Talon Cloister
There are spinners in some dungeons. Maybe this
is one of them?
--- In DragonBaneII@yahoogroups.com,
"tngrkyl" <tngrkyl@...> wrote:
>
> In the sewer, where I am to find the missing eye, the map does not seem to
match the screen and I cannot navigate correctly. There are four long straight
corridor in the upper left of map, but I cannot move through them?
>
> Any thoughts?
>
There are spinners in some dungeons. Maybe this is one of them?
--- In DragonBaneII@yahoogroups.com, "tngrkyl" <tngrkyl@...> wrote:
>
> In the sewer, where I am to find the missing eye, the map does not seem to
match the screen and I cannot navigate correctly. There are four long straight
corridor in the upper left of map, but I cannot move through them?
>
> Any thoughts?
>
In the sewer, where I am to find the missing eye, the map does not seem to match
the screen and I cannot navigate correctly. There are four long straight
corridor in the upper left of map, but I cannot move through them?
Any thoughts?
>> There' a portal in the main cellar around 9,13.
>> Take the canister to the king.
From:
DragonBaneII@yahoogroups.com [mailto:DragonBaneII@yahoogroups.com] On Behalf
Of cacomerariu Sent: Sunday, September 20, 2009 9:09 PM To: DragonBaneII@yahoogroups.com Subject: [DragonBaneII] Stuck at safe house
I already got the canister at the main cellar,
but
1) I do not know what to do with it
2) how do I get out of the safe house because I can't find the exit from the
main cellar.
Txs
Carlos
I already got the canister at the main cellar, but
1) I do not know what to do with it
2) how do I get out of the safe house because I can't find the exit from the
main cellar.
Txs
Carlos
I stopped playing for a while. Now I can't remember all the names of opponents.
But I need this to answer questions at 2,1. Can anyone help, please?
Thx
Ditto.. I have the Iron Key and the Soli key, but not the Rusty key.
Every inch of the Sewers 1 has been explored (except what's beyond the
locked door needing the rusty key) and cannot find.
Saw in the walkthrough that it's supposed to be at 21,8 and am there
right now, but all I see is a blank corner.
Help?
--- In DragonBaneII@yahoogroups.com, charley kim <sortrist@...> wrote:
>
> you got the iron key but not the rusty key
>
>
> --- On Mon, 11/10/08, Joseph Benjamin <Incognegr0@...> wrote:
>
> > From: Joseph Benjamin <Incognegr0@...>
> > Subject: [DragonBaneII] Re: Help I lost the rusty key!
> > To: DragonBaneII@yahoogroups.com
> > Date: Monday, November 10, 2008, 10:33 PM
> > Same here! I went through EVERYTHING, every corner and
> > hallway, and I
> > do not have the rusty key. I got the strong man to move the
> > wall, but
> > I only got the Soli key.
> >
> > The walk-trough points to were I am SUPPOSED to get it, but
> > I went
> > back, and nothing!
> >
> >
> > ------------------------------------
> >
> > Yahoo! Groups Links
> >
> >
> >
>
--- In DragonBaneII@yahoogroups.com, "Steve" <spider0004@...> wrote:
>
> Can anyone tell me how to get the crypt key and
> stone key that are needed on the second level of
> the crypt?
> Thanks
One of the keys is found in the western part of level 3. You can
access that secluded part of level 3 by breaking through the unstable
floor in the western part of level 2, if you run across the corridor a
few times.
--- In DragonBaneII@yahoogroups.com, "Steve" <spider0004@...> wrote:
> Well I figured out the blind thing and got the skull,
> but I don't know how to find the blood. There is an
> area in the middle of the map that I can't get to on
> level 3. Anyone have any help?
> Thanks
If you've got the bottle, go back to level 1, southeast part in the
corridor of the teleport circle, there is a fountain which you
couldn't use before. When you activate it now, the bottle will be
filled with blood.
Starting with the square down the
corridor, step on all the marked squares before trying to pick up the stone.
CS
From:DragonBaneII@yahoogroups.com [mailto:DragonBaneII@yahoogroups.com] On Behalf Of Steve Sent: Friday, December 19, 2008
2:46 PM To:DragonBaneII@yahoogroups.com Subject: [DragonBaneII] crypt
Can anyone tell me how to get the crypt key and
stone key that are needed on the second level of
the crypt?
Thanks
Remove all sources of light. Go into the
room totally dark.
From:DragonBaneII@yahoogroups.com [mailto:DragonBaneII@yahoogroups.com] On Behalf Of Steve Sent: Sunday, December 21, 2008
9:40 PM To:DragonBaneII@yahoogroups.com Subject: [DragonBaneII] Crypt
level 3
Ok I made it to level 3 of the crypt, but I can't
figure this puzzle out. It says something
about only a blind person can find what I'm looking for. Can anyone help with
this?
Thanks
--- In DragonBaneII@yahoogroups.com, "Steve"
<spider0004@...> wrote:
>
> Ok I made it to level 3 of the crypt, but I can't
figure this puzzle out. It says something
> about only a blind person can find what I'm
looking for. Can anyone help with this?
> Thanks
>
Well I figured out the blind thing and got the skull,
but I don't know how to find the blood. There is an
area in the middle of the map that I can't get to on
level 3. Anyone have any help?
Thanks
Well then think about what the eyes of a blind person DO see ...
--- In DragonBaneII@yahoogroups.com, "Steve" <spider0004@...> wrote:
>
> Ok I made it to level 3 of the crypt, but I can't figure this puzzle
out. It says something
> about only a blind person can find what I'm looking for. Can anyone
help with this?
> Thanks
>
Ok I made it to level 3 of the crypt, but I can't figure this puzzle out. It
says something
about only a blind person can find what I'm looking for. Can anyone help with
this?
Thanks
The Palm OS adventures will need to be re-released for iPhone as new
apps. We're in discussion to release PD, and there may be others
developing new adventures. We encourage anyone who is interested to
look at the tools an contact us if they have questions. Some have
even suggested collaborating on an adventure in the past.
Jason
--- In DragonBaneII@yahoogroups.com, "styskul" <epankoke@...> wrote:
>
> The only two that I am aware of are Princess Demelza and Saexgryth.
> They are both available on PocketGear. There is a demo of PD in the
> Files section of this group, but I don't know if it's the latest
> version or not.
>
> --- In DragonBaneII@yahoogroups.com, "rakamblack" <ronan.mms@> wrote:
> >
> > Did Anyone tried or know someone that created a new adventure with DB2
> > construction kit?
> > I have searched everywhere and I am surprised no one did alreday..I am
> > an old school RPG gamer (dungeon & dragon, Baldure's..) and as well
> > HMM III and I recall for Heroes there was unlimited amount of maps..
> >
>
The only two that I am aware of are Princess Demelza and Saexgryth.
They are both available on PocketGear. There is a demo of PD in the
Files section of this group, but I don't know if it's the latest
version or not.
--- In DragonBaneII@yahoogroups.com, "rakamblack" <ronan.mms@...> wrote:
>
> Did Anyone tried or know someone that created a new adventure with DB2
> construction kit?
> I have searched everywhere and I am surprised no one did alreday..I am
> an old school RPG gamer (dungeon & dragon, Baldure's..) and as well
> HMM III and I recall for Heroes there was unlimited amount of maps..
>
Did Anyone tried or know someone that created a new adventure with DB2
construction kit?
I have searched everywhere and I am surprised no one did alreday..I am
an old school RPG gamer (dungeon & dragon, Baldure's..) and as well
HMM III and I recall for Heroes there was unlimited amount of maps..
I am following the file provided in file directory :
http://f1.grp.yahoofs.com/v1/AH9GSe1DA3rbXR-QBus4WSAnww1eaOcuE7bbNZbKL4yWVvOKsdv\
wSw30MgcGF84S52jZncWHyTZofsPqbWq1pez2q4HqA3BK/Walkthrus/Return_of_Kraan.txt
I have an Iphone and it works.
I love the game and I thought that with the tools provided to create
new games we would found hundreds of scenarios. Is there one? When I
search the forum everything dates back 2004
--- In DragonBaneII@yahoogroups.com, "psichic134" <aidanfire7609@...>
wrote:
>
> So where is the best walkthrough for iPhone? I have tried to read
all the posts but none
> of it worked for me. I really want to play this RPG but I have no
spare time to retrace my
> steps or bang my head against walls. I appreciate your help;) Psichic
>
So where is the best walkthrough for iPhone? I have tried to read all the posts
but none
of it worked for me. I really want to play this RPG but I have no spare time to
retrace my
steps or bang my head against walls. I appreciate your help;) Psichic
From: Judah <holy_communion@...> To: DragonBaneII@yahoogroups.com Sent: Wednesday, December 10, 2008 1:46:35 AM Subject: [DragonBaneII] Riddle
I just cant figure out the answer to the riddle that the face asks you in the dungeon in the
southwest corner of the map. "what has feet but cannot run, eyes but cannot see, falls but
cannot get up, the answer is obvious..." well its not really that obvious, i cant think of one
thing, and im sure ill kick myself when i find out, but could someone please tell me.
--- In DragonBaneII@yahoogroups.com, "Judah" <holy_communion@...> wrote:
>
> I just cant figure out the answer to the riddle that the face asks
you in the dungeon in the
> southwest corner of the map. "what has feet but cannot run, eyes but
cannot see, falls but
> cannot get up, the answer is obvious..." well its not really that
obvious, i cant think of one
> thing, and im sure ill kick myself when i find out, but could someone
please tell me.
>
SPOILER!!
The answer is "obvious". I beat myself up over this one for a while
too, but once you realize the other clues are meaningless it's.. well..
obvious :p
Yep you're gonna be pissed and kick yerself..just know ya weren't the
only one ta be sure..."falls but cannot get up, the answer is OBVIOUS"
LOL.. THE Answer is "Obvious"
Good luck
Jim
--- In DragonBaneII@yahoogroups.com, "Judah" <holy_communion@...> wrote:
>
> I just cant figure out the answer to the riddle that the face asks
you in the dungeon in the
> southwest corner of the map. "what has feet but cannot run, eyes but
cannot see, falls but
> cannot get up, the answer is obvious..." well its not really that
obvious, i cant think of one
> thing, and im sure ill kick myself when i find out, but could someone
please tell me.
>
I just cant figure out the answer to the riddle that the face asks you in the
dungeon in the
southwest corner of the map. "what has feet but cannot run, eyes but cannot see,
falls but
cannot get up, the answer is obvious..." well its not really that obvious, i
cant think of one
thing, and im sure ill kick myself when i find out, but could someone please
tell me.
--- In DragonBaneII@yahoogroups.com, Paulish <paulish@...> wrote:
>
> On Wed, Nov 26, 2008 at 9:07 AM, Rex <usstrex@...> wrote:
> >
> > --- In DragonBaneII@yahoogroups.com, "bird_peeps" <paulish@>
wrote:
> > >
> > > What does the Magic Compass spell do? I read its description in
the
> > > manual ("A magical compass appears and points the way for a
short
> > > time. While in effect, you will see the compass charm in your 3-
D
> > > view") and I have cast it; but I still can't figure out what it
does.
> > >
> > > TIA for you help,
> > >
> > > --
> > > Paul
> > >
> > The important thing about the Magic Campass that I remember is it
was
> > very helpfull in finding the Spinning Traps in the floor mazes.
You
> > could take 1 step at a time watching compass and see when the
arrow
> > changed direction on you. Then you turn back around (180 or 90
degrees)
> > to face direction you want to go while still standing on Trap.
This is
> > better tha contantly switching between Map and Game Views.
>
> Thanks Rex! That does sound very useful. I've been too busy to play
> for the last week or two, but I left off in a dungeon that *does*
have
> those spinning traps so I'll be sure to take your approach as soon
as
> I have time to resume.
>
> > I also remember that it was best to choose character who had a
natural
> > compass charm built-in so no spell was needed.
>
> Someone else mentioned that "charm," though at the time I didn't
know
> what he was referring to. I haven't encountered it yet but I now get
> what you mean.
>
> Thanks again, especially to Rex, but to all others, as well, who've
> helped me with this question,
>
> --
> Paul
> >
> >
>
PS, I forgot to warn you that the spinning traps usually came in sets
of 2 (or more) in the same tunnel. So, when you find the 1st trap,
watch out for 2nd one!