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#2979 From: "Hugh Jarvis" <hjarvis@...>
Date: Thu Jan 4, 2007 5:12 pm
Subject: Demelza question - safe house is 'locked'
hjarvis
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Thanks to the tips, I did find the safe house.  I'm assuming this is
the one mentione dby the bartender I had to pay 50 coins to.  But the
door to the safe house is 'locked'.  What did I miss..?

Thanks.

#2978 From: "Jim" <spillaneja@...>
Date: Wed Dec 20, 2006 7:50 pm
Subject: Re: Portal after Kra'an
jimeronimo
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A knee Time

--- In DragonBaneII@yahoogroups.com, Alex Williams <asteuartw@...>
wrote:
>
> thanks Jim...got it now
> --- Jim <spillaneja@...> wrote:
>
> > I'm just behind you in playing, but what I can tell
> > you is slide when
> > you move to shorten the number of turns. Th
> > portal/door is set to stay
> > open for onlt so many turns. Each time you turn just
> > to point in the
> > direction you want to go that takes a turn. Hope
> > that helps.
> >
> > --- In DragonBaneII@yahoogroups.com, "ASteuartW"
> > <asteuartw@> wrote:
> > >
> > > --- In DragonBaneII@yahoogroups.com, "ply1953"
> > <shawn.f.spradley1@>
> > > wrote:
> > > >
> > > > Okay, I have killed Kra'an and he is now
> > vanquished.  Exploring
> > > > Kra'an's Lair 2 again and I see a message that
> > says, "Something
> > fishy
> > > > is going on."  I notice that a portal opens and
> > also that a wall
> > > > creates an opening, but whenever I try to get to
> > the portal, it
> > > > disappears one step before I get there.  How to
> > get to it?
> > > >
> > > Where in Kra'an's Lair 2 did you find the message
> > saying "something
> > > fishy is going on?" I have re-explored the whole
> > level and i can't
> > > find it.
> > >
> >
> >
> >
>
>
> www.alex-williams.com
> 44 + (0)7906 573 539
>

#2977 From: Alex Williams <asteuartw@...>
Date: Wed Dec 20, 2006 11:02 am
Subject: Re: Re: Portal after Kra'an
ASteuartW
Offline Offline
Send Email Send Email
 
thanks Jim...got it now
--- Jim <spillaneja@...> wrote:

> I'm just behind you in playing, but what I can tell
> you is slide when
> you move to shorten the number of turns. Th
> portal/door is set to stay
> open for onlt so many turns. Each time you turn just
> to point in the
> direction you want to go that takes a turn. Hope
> that helps.
>
> --- In DragonBaneII@yahoogroups.com, "ASteuartW"
> <asteuartw@...> wrote:
> >
> > --- In DragonBaneII@yahoogroups.com, "ply1953"
> <shawn.f.spradley1@>
> > wrote:
> > >
> > > Okay, I have killed Kra'an and he is now
> vanquished.  Exploring
> > > Kra'an's Lair 2 again and I see a message that
> says, "Something
> fishy
> > > is going on."  I notice that a portal opens and
> also that a wall
> > > creates an opening, but whenever I try to get to
> the portal, it
> > > disappears one step before I get there.  How to
> get to it?
> > >
> > Where in Kra'an's Lair 2 did you find the message
> saying "something
> > fishy is going on?" I have re-explored the whole
> level and i can't
> > find it.
> >
>
>
>


www.alex-williams.com
44 + (0)7906 573 539

#2976 From: "Jim" <spillaneja@...>
Date: Tue Dec 19, 2006 6:31 pm
Subject: Re: Portal after Kra'an
jimeronimo
Offline Offline
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I'm just behind you in playing, but what I can tell you is slide when
you move to shorten the number of turns. Th portal/door is set to stay
open for onlt so many turns. Each time you turn just to point in the
direction you want to go that takes a turn. Hope that helps.

--- In DragonBaneII@yahoogroups.com, "ASteuartW" <asteuartw@...> wrote:
>
> --- In DragonBaneII@yahoogroups.com, "ply1953" <shawn.f.spradley1@>
> wrote:
> >
> > Okay, I have killed Kra'an and he is now vanquished.  Exploring
> > Kra'an's Lair 2 again and I see a message that says, "Something
fishy
> > is going on."  I notice that a portal opens and also that a wall
> > creates an opening, but whenever I try to get to the portal, it
> > disappears one step before I get there.  How to get to it?
> >
> Where in Kra'an's Lair 2 did you find the message saying "something
> fishy is going on?" I have re-explored the whole level and i can't
> find it.
>

#2975 From: "ASteuartW" <asteuartw@...>
Date: Fri Dec 15, 2006 11:19 pm
Subject: How do you find the portal after beating Kra'an?
ASteuartW
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I'm trying to figure out how to complete the game after beating
Kra'an. According to Larry F's walkthru you should explore Kra'an
level 2 again and find a message saying "something fishy is going on"
but I can't find the message. Anyone know where it is to be found?

#2974 From: "ASteuartW" <asteuartw@...>
Date: Fri Dec 15, 2006 11:13 pm
Subject: Re: Portal after Kra'an
ASteuartW
Offline Offline
Send Email Send Email
 
--- In DragonBaneII@yahoogroups.com, "ply1953" <shawn.f.spradley1@...>
wrote:
>
> Okay, I have killed Kra'an and he is now vanquished.  Exploring
> Kra'an's Lair 2 again and I see a message that says, "Something fishy
> is going on."  I notice that a portal opens and also that a wall
> creates an opening, but whenever I try to get to the portal, it
> disappears one step before I get there.  How to get to it?
>
Where in Kra'an's Lair 2 did you find the message saying "something
fishy is going on?" I have re-explored the whole level and i can't
find it.

#2973 From: <chris.r.daly@...>
Date: Mon Dec 11, 2006 8:38 pm
Subject: Re: Re: Talon Coister (other help)
beardragonlion
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Go to Arbor Crest at (12,7)and enter the building.  Thsspok will give you the
key to the sewer. He gives you the key so that you can free one of his kin that
was turned into a statue in Arbor Crest.  Once you complete the sewers you will
be able to free the stature.


----- Original Message -----
From: cybergidoc <cysk@...>
Date: Saturday, December 9, 2006 10:08 pm
Subject: [DragonBaneII] Re: Talon Coister (other help)

> I'm not sure how much you have progressed. The vault key is not of any
> use in this adventure. It might be easier for you to read Larry
> Fluckinger's walkthrough (See the Files section in the Walkthru
> folder) to see if that will help.
>
> Good luck, and post back if you are still stuck.
>
> Chris Kim
>
> --- In DragonBaneII@yahoogroups.com, "dlamet" <dlamet@...> wrote:
> >
> > I have not been able to get into the sewer.  Perhaps you can
> give me
> > an earlier clue.  I have the vault key.  I know where to find the
> > sewer door, the graveyard door & the level to the east of it
> with the
> > sneering guards, but have not been able to get into any of those.
> >
> > BTW, some of the messages imply that I should be able to locate or
> > interact with characters in bars other than the barkeep, or perhaps
> > find items.  Is that true?  If so, how is it done?
> >
> > Thanks,
> >
> > Dan
> >
> > --- In DragonBaneII@yahoogroups.com, <chris.r.daly@> wrote:
> > >
> > >      I first went through the game without a spell caster.  It was
> > much harder.  Keep in mind that I have a Pocket PC and thus have the
> > "instant death" glitch with my game.  Because of this "instant
> death"> from spell-casting monsters, I had to have a strong group.
> The group
> > that worked out best for me on continuing games were having Caleb,
> > Gyrko, Wythra, Mordore, and Poe in that order.  I am not saying that
> > my group works best as I am sure many can contest.  But I will say
> > this is a very strong group to have.
> > >   The referral below pertains within the sewer dungeon.
> > >
> > > ----- Original Message -----
> > > From: dlamet <dlamet@>
> > > Date: Wednesday, December 6, 2006 3:23 pm
> > > Subject: [DragonBaneII] Re: Talon Coister
> > >
> > > > Talon Coister is only 12x12, so (10,24) & (2,24) cannot
> refer to
> > > > locations in it.  Outside (Wilderness) (10,24) lies within
> the Talon
> > > > Coister, and so is unreachable.  What level do these
> coordinates
> > > > refer to?
> > > >
> > > > Thanks,
> > > >
> > > > Dan
> > > >
> > > > --- In DragonBaneII@yahoogroups.com, "Brian" <CalifScots@>
> wrote:> > > >
> > > > > Pick up the bronze key at (10,24). Use it at (2,24).
> > > > > * There are several teleport traps in the north/south hallways
> > > > > behind the bronze key door. Move north until you teleport
> to the
> > > > third hallway. Backup until you are back in the first. Move
> north and
> > > > press the button. Backup to get to the second hallway. Forward
> to the
> > > > third. Forward to the fourth. Turn around and move south and
> press the
> > > > button at the south of the fourth hallway. Then you can exit
> that> > > hallway to the north. If you need to come back through
> you will have
> > > > to press the east-most button again.
> > > > >
> > > > > Brian
> > > > >
> > > > > "If you don't want to stand behind our troops,
> > > > >       feel free to stand in front of them."
> > > > >   ----- Original Message -----
> > > > >   From: beardragonlion
> > > > >   To: DragonBaneII@yahoogroups.com
> > > > >   Sent: Friday, August 04, 2006 12:02 PM
> > > > >   Subject: [DragonBaneII] Re: Talon Coister
> > > > >
> > > > >
> > > > >   Help! I am stuck at the same spot in the sewer of Talon
> > > > Coister
> > > > >   and can go no further. I do not have a spell caster to
> > > > teleport
> > > > >   anywhere. Can you give me a step by step on how to
> continue
> > > > on. Do I
> > > > >   need a spell caster in my group? My group consists of
> Caleb,
> > > > Gyrko,
> > > > >   Wythera, Tesser, and Heric.
> > > > >
> > > >
> > > >
> > > >
> > >
> >
>
>
>

#2972 From: "cybergidoc" <cysk@...>
Date: Sun Dec 10, 2006 5:08 am
Subject: Re: Talon Coister (other help)
cybergidoc
Offline Offline
Send Email Send Email
 
I'm not sure how much you have progressed. The vault key is not of any
use in this adventure. It might be easier for you to read Larry
Fluckinger's walkthrough (See the Files section in the Walkthru
folder) to see if that will help.

Good luck, and post back if you are still stuck.

Chris Kim

--- In DragonBaneII@yahoogroups.com, "dlamet" <dlamet@...> wrote:
>
> I have not been able to get into the sewer.  Perhaps you can give me
> an earlier clue.  I have the vault key.  I know where to find the
> sewer door, the graveyard door & the level to the east of it with the
> sneering guards, but have not been able to get into any of those.
>
> BTW, some of the messages imply that I should be able to locate or
> interact with characters in bars other than the barkeep, or perhaps
> find items.  Is that true?  If so, how is it done?
>
> Thanks,
>
> Dan
>
> --- In DragonBaneII@yahoogroups.com, <chris.r.daly@> wrote:
> >
> >      I first went through the game without a spell caster.  It was
> much harder.  Keep in mind that I have a Pocket PC and thus have the
> "instant death" glitch with my game.  Because of this "instant death"
> from spell-casting monsters, I had to have a strong group.  The group
> that worked out best for me on continuing games were having Caleb,
> Gyrko, Wythra, Mordore, and Poe in that order.  I am not saying that
> my group works best as I am sure many can contest.  But I will say
> this is a very strong group to have.
> >   The referral below pertains within the sewer dungeon.
> >
> > ----- Original Message -----
> > From: dlamet <dlamet@>
> > Date: Wednesday, December 6, 2006 3:23 pm
> > Subject: [DragonBaneII] Re: Talon Coister
> >
> > > Talon Coister is only 12x12, so (10,24) & (2,24) cannot refer to
> > > locations in it.  Outside (Wilderness) (10,24) lies within the Talon
> > > Coister, and so is unreachable.  What level do these coordinates
> > > refer to?
> > >
> > > Thanks,
> > >
> > > Dan
> > >
> > > --- In DragonBaneII@yahoogroups.com, "Brian" <CalifScots@> wrote:
> > > >
> > > > Pick up the bronze key at (10,24). Use it at (2,24).
> > > > * There are several teleport traps in the north/south hallways
> > > > behind the bronze key door. Move north until you teleport to the
> > > third hallway. Backup until you are back in the first. Move
north and
> > > press the button. Backup to get to the second hallway. Forward
to the
> > > third. Forward to the fourth. Turn around and move south and
press the
> > > button at the south of the fourth hallway. Then you can exit that
> > > hallway to the north. If you need to come back through you will have
> > > to press the east-most button again.
> > > >
> > > > Brian
> > > >
> > > > "If you don't want to stand behind our troops,
> > > >       feel free to stand in front of them."
> > > >   ----- Original Message -----
> > > >   From: beardragonlion
> > > >   To: DragonBaneII@yahoogroups.com
> > > >   Sent: Friday, August 04, 2006 12:02 PM
> > > >   Subject: [DragonBaneII] Re: Talon Coister
> > > >
> > > >
> > > >   Help! I am stuck at the same spot in the sewer of Talon
> > > Coister
> > > >   and can go no further. I do not have a spell caster to
> > > teleport
> > > >   anywhere. Can you give me a step by step on how to continue
> > > on. Do I
> > > >   need a spell caster in my group? My group consists of Caleb,
> > > Gyrko,
> > > >   Wythera, Tesser, and Heric.
> > > >
> > >
> > >
> > >
> >
>

#2971 From: "dlamet" <dlamet@...>
Date: Sun Dec 10, 2006 1:20 am
Subject: Re: Talon Coister (other help)
dlamet
Online Now Online Now
Send Email Send Email
 
I have not been able to get into the sewer.  Perhaps you can give me
an earlier clue.  I have the vault key.  I know where to find the
sewer door, the graveyard door & the level to the east of it with the
sneering guards, but have not been able to get into any of those.

BTW, some of the messages imply that I should be able to locate or
interact with characters in bars other than the barkeep, or perhaps
find items.  Is that true?  If so, how is it done?

Thanks,

Dan

--- In DragonBaneII@yahoogroups.com, <chris.r.daly@...> wrote:
>
>      I first went through the game without a spell caster.  It was
much harder.  Keep in mind that I have a Pocket PC and thus have the
"instant death" glitch with my game.  Because of this "instant death"
from spell-casting monsters, I had to have a strong group.  The group
that worked out best for me on continuing games were having Caleb,
Gyrko, Wythra, Mordore, and Poe in that order.  I am not saying that
my group works best as I am sure many can contest.  But I will say
this is a very strong group to have.
>   The referral below pertains within the sewer dungeon.
>
> ----- Original Message -----
> From: dlamet <dlamet@...>
> Date: Wednesday, December 6, 2006 3:23 pm
> Subject: [DragonBaneII] Re: Talon Coister
>
> > Talon Coister is only 12x12, so (10,24) & (2,24) cannot refer to
> > locations in it.  Outside (Wilderness) (10,24) lies within the Talon
> > Coister, and so is unreachable.  What level do these coordinates
> > refer to?
> >
> > Thanks,
> >
> > Dan
> >
> > --- In DragonBaneII@yahoogroups.com, "Brian" <CalifScots@> wrote:
> > >
> > > Pick up the bronze key at (10,24). Use it at (2,24).
> > > * There are several teleport traps in the north/south hallways
> > > behind the bronze key door. Move north until you teleport to the
> > third hallway. Backup until you are back in the first. Move north and
> > press the button. Backup to get to the second hallway. Forward to the
> > third. Forward to the fourth. Turn around and move south and press the
> > button at the south of the fourth hallway. Then you can exit that
> > hallway to the north. If you need to come back through you will have
> > to press the east-most button again.
> > >
> > > Brian
> > >
> > > "If you don't want to stand behind our troops,
> > >       feel free to stand in front of them."
> > >   ----- Original Message -----
> > >   From: beardragonlion
> > >   To: DragonBaneII@yahoogroups.com
> > >   Sent: Friday, August 04, 2006 12:02 PM
> > >   Subject: [DragonBaneII] Re: Talon Coister
> > >
> > >
> > >   Help! I am stuck at the same spot in the sewer of Talon
> > Coister
> > >   and can go no further. I do not have a spell caster to
> > teleport
> > >   anywhere. Can you give me a step by step on how to continue
> > on. Do I
> > >   need a spell caster in my group? My group consists of Caleb,
> > Gyrko,
> > >   Wythera, Tesser, and Heric.
> > >
> >
> >
> >
>

#2970 From: <chris.r.daly@...>
Date: Thu Dec 7, 2006 9:52 pm
Subject: Re: Re: Talon Coister
beardragonlion
Offline Offline
Send Email Send Email
 
I first went through the game without a spell caster.  It was much harder. 
Keep in mind that I have a Pocket PC and thus have the "instant death" glitch
with my game.  Because of this "instant death" from spell-casting monsters, I
had to have a strong group.  The group that worked out best for me on continuing
games were having Caleb, Gyrko, Wythra, Mordore, and Poe in that order.  I am
not saying that my group works best as I am sure many can contest.  But I will
say this is a very strong group to have.
   The referral below pertains within the sewer dungeon.

----- Original Message -----
From: dlamet <dlamet@...>
Date: Wednesday, December 6, 2006 3:23 pm
Subject: [DragonBaneII] Re: Talon Coister

> Talon Coister is only 12x12, so (10,24) & (2,24) cannot refer to
> locations in it.  Outside (Wilderness) (10,24) lies within the Talon
> Coister, and so is unreachable.  What level do these coordinates
> refer to?
>
> Thanks,
>
> Dan
>
> --- In DragonBaneII@yahoogroups.com, "Brian" <CalifScots@...> wrote:
> >
> > Pick up the bronze key at (10,24). Use it at (2,24).
> > * There are several teleport traps in the north/south hallways
> > behind the bronze key door. Move north until you teleport to the
> third hallway. Backup until you are back in the first. Move north and
> press the button. Backup to get to the second hallway. Forward to the
> third. Forward to the fourth. Turn around and move south and press the
> button at the south of the fourth hallway. Then you can exit that
> hallway to the north. If you need to come back through you will have
> to press the east-most button again.
> >
> > Brian
> >
> > "If you don't want to stand behind our troops,
> >       feel free to stand in front of them."
> >   ----- Original Message -----
> >   From: beardragonlion
> >   To: DragonBaneII@yahoogroups.com
> >   Sent: Friday, August 04, 2006 12:02 PM
> >   Subject: [DragonBaneII] Re: Talon Coister
> >
> >
> >   Help! I am stuck at the same spot in the sewer of Talon
> Coister
> >   and can go no further. I do not have a spell caster to
> teleport
> >   anywhere. Can you give me a step by step on how to continue
> on. Do I
> >   need a spell caster in my group? My group consists of Caleb,
> Gyrko,
> >   Wythera, Tesser, and Heric.
> >
>
>
>

#2969 From: "dlamet" <dlamet@...>
Date: Wed Dec 6, 2006 10:23 pm
Subject: Re: Talon Coister
dlamet
Online Now Online Now
Send Email Send Email
 
Talon Coister is only 12x12, so (10,24) & (2,24) cannot refer to
locations in it.  Outside (Wilderness) (10,24) lies within the Talon
Coister, and so is unreachable.  What level do these coordinates refer to?

Thanks,

Dan

--- In DragonBaneII@yahoogroups.com, "Brian" <CalifScots@...> wrote:
>
> Pick up the bronze key at (10,24). Use it at (2,24).
> * There are several teleport traps in the north/south hallways
> behind the bronze key door. Move north until you teleport to the
third hallway. Backup until you are back in the first. Move north and
press the button. Backup to get to the second hallway. Forward to the
third. Forward to the fourth. Turn around and move south and press the
button at the south of the fourth hallway. Then you can exit that
hallway to the north. If you need to come back through you will have
to press the east-most button again.
>
> Brian
>
> "If you don't want to stand behind our troops,
>       feel free to stand in front of them."
>   ----- Original Message -----
>   From: beardragonlion
>   To: DragonBaneII@yahoogroups.com
>   Sent: Friday, August 04, 2006 12:02 PM
>   Subject: [DragonBaneII] Re: Talon Coister
>
>
>   Help! I am stuck at the same spot in the sewer of Talon Coister
>   and can go no further. I do not have a spell caster to teleport
>   anywhere. Can you give me a step by step on how to continue on. Do I
>   need a spell caster in my group? My group consists of Caleb, Gyrko,
>   Wythera, Tesser, and Heric.
>

#2968 From: "Jim Kerr" <jim_kerr@...>
Date: Fri Nov 24, 2006 11:52 am
Subject: I lost the divine key
jimkerrhull
Offline Offline
Send Email Send Email
 
After solving the Brother's Keeper puzzle in Raamtha's Dungeon

I collected the divine key and was then attacked, following the attack
the divine key was turned into a useless Gem and I cannot get into
either the brother's keeper area or past the divine key gate. Also I
unfortunately saved over my saved game prior to noticing the key was
changed.

Any ideas about getting into the gate? Are there any hacks to add the
key back to my saved game.

This part of turning random unequiped items into gems is a real pain.

Jim

#2967 From: "Jim" <spillaneja@...>
Date: Wed Nov 22, 2006 12:48 am
Subject: Sliding
jimeronimo
Offline Offline
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Figured it out.

#2966 From: "Jim" <spillaneja@...>
Date: Tue Nov 21, 2006 9:23 pm
Subject: Sliding
jimeronimo
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Would somebody tell me how you slide on DBII?

#2965 From: "Cheshire Noir" <cheshirenoir@...>
Date: Tue Nov 21, 2006 1:32 pm
Subject: Re: PocketPC 2003 SE NO Sudden Death!
cheshbaby
Offline Offline
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--- In DragonBaneII@yahoogroups.com, "feklhr666" <postingid01@...> wrote:
>
> Due to various (read: thousands) disasters in Windows Mobile 5, I
have forced HP to replace my hx2490 with a 2410. Same specs, but OS
2003 SE.
>
> Sudden Death has not occurred since!
>
> I suggest to the developers to concentrate on this fact, as it is
likely an issue with WM5... unless anyone has encountered it on a
previous OS?
>
Has there been any updates on this bug?

I have it on my WM5 based JasJar and it's got to the point where two
areas are "unbeatable" due to sudden death.

#2964 From: "Cheshire Noir" <cheshirenoir@...>
Date: Tue Nov 21, 2006 1:35 pm
Subject: Re: Sudden Death Again!
cheshbaby
Offline Offline
Send Email Send Email
 
--- In DragonBaneII@yahoogroups.com, "Jason Freund" <freund@...> wrote:
>
>
> To anyone who has seen this bug, and I think there are 4 reports of
> it, can you post or email us to say exactly what device you have?
>
> Jason
>

Looks like WM5 is the common here.
My JasJar with WM5 has sudden death too. I have a save game with a
reproducable "sudden death" battle if you are interested in it...

#2963 From: <chris.r.daly@...>
Date: Fri Nov 3, 2006 8:57 pm
Subject: Re: Lords Lair riddle
beardragonlion
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Go to (24,24).  At that top right pillar in the Lord's Lair is the answer to the
riddle in black and white.  Good luck on your quest.

----- Original Message -----
From: dhbailey52 <dhbailey@...>
Date: Thursday, November 2, 2006 3:22 am
Subject: Re: [DragonBaneII] Lords Lair riddle

> adritz400 wrote:
> > can anyone PLEASSEEE help me with the riddle in the Lord's Lair map
> >
> >      "it falls, but cannot get up..."
> >      "it has feet but cannot run...."
> >      "it has eyes but cannot see..."
> >
>
> The first could be rain or snow or night
>
> The second could be poetry or a yardstick
>
> The third could potatoes or a picture
>
>
> *****
> David H. Bailey
> dhbailey52@...
>
>

#2962 From: dhbailey52 <dhbailey@...>
Date: Thu Nov 2, 2006 10:22 am
Subject: Re: Lords Lair riddle
dhbailey52
Offline Offline
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adritz400 wrote:
> can anyone PLEASSEEE help me with the riddle in the Lord's Lair map
>
>      "it falls, but cannot get up..."
>      "it has feet but cannot run...."
>      "it has eyes but cannot see..."
>

The first could be rain or snow or night

The second could be poetry or a yardstick

The third could potatoes or a picture


*****
David H. Bailey
dhbailey52@...

#2961 From: "adritz400" <adritz400@...>
Date: Thu Nov 2, 2006 3:50 am
Subject: Lords Lair riddle
adritz400
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can anyone PLEASSEEE help me with the riddle in the Lord's Lair map

      "it falls, but cannot get up..."
      "it has feet but cannot run...."
      "it has eyes but cannot see..."

#2960 From: "GWLAW99" <gwlaw99@...>
Date: Mon Oct 23, 2006 8:16 pm
Subject: Treo 650: Cant get to map
GWLAW99
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none of the buttons on my treo 650 will bring up the mini map.  Any
advice.  I am running around in cirles in the starting city and cant
get anywhere.

#2959 From: craig davis <crd@...>
Date: Sun Oct 22, 2006 4:54 pm
Subject: Re: Dragon Prince Lair
crd@...
Send Email Send Email
 
Without checking my notes which aren't available, I think there is a secret passage. Check all the walls nearby.
 
Craig

chris.r.daly@... wrote:
Their is a secret door prior to the trap door on the right.

----- Original Message -----
From: jhohlbein
Date: Thursday, October 19, 2006 11:11 pm
Subject: [DragonBaneII] Dragon Prince Lair

> I'm stuck and can't get past the trap door. I need a spoiler.
> Thanks for the help.
>
>
>




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#2958 From: <chris.r.daly@...>
Date: Sun Oct 22, 2006 2:26 pm
Subject: Re: Dragon Prince Lair
beardragonlion
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Their is a secret door prior to the trap door on the right.

----- Original Message -----
From: jhohlbein <jhohlbein@...>
Date: Thursday, October 19, 2006 11:11 pm
Subject: [DragonBaneII] Dragon Prince Lair

> I'm stuck and can't get past the trap door. I need a spoiler.
> Thanks for the help.
>
>
>

#2957 From: "jhohlbein" <jhohlbein@...>
Date: Fri Oct 20, 2006 5:11 am
Subject: Dragon Prince Lair
jhohlbein
Offline Offline
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I'm stuck and can't get past the trap door. I need a spoiler. Thanks for the
help.

#2956 From: "Mark" <Marker510@...>
Date: Tue Oct 10, 2006 3:40 pm
Subject: Re: Does Dragon Bane II run on a Palm Lifedrive?
marker0510
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--- In DragonBaneII@yahoogroups.com, "Jason Freund" <freund@...> wrote:
>
> --- In DragonBaneII@yahoogroups.com, "Mark" <Marker510@> wrote:
> >
> > I'm having some difficulties with the game and interface.
> >
> > Thanks!
> >
>
> Yes, it should.  What version of DB2 do you have and what proble do
> you see?
>
> Jason
>
1.0.6.  I experimented and figured out which areas and keys to use.
Sliding is only possible by tapping the screen edges.

Cheers!

#2955 From: "Mark" <Marker510@...>
Date: Tue Oct 10, 2006 3:29 pm
Subject: Re: Does Dragon Bane II run on a Palm Lifedrive?
marker0510
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--- In DragonBaneII@yahoogroups.com, "Jason Freund" <freund@...>
wrote:
>
> --- In DragonBaneII@yahoogroups.com, "Mark" <Marker510@> wrote:
> >
> > I'm having some difficulties with the game and interface.
> >
> > Thanks!
> >
>
> Yes, it should.  What version of DB2 do you have and what proble do
> you see?
>
> Jason
>
Version 1.0.6 (I think the latest).  I've gotten everything to work,
but I can't seem to slide sideways.  This makes me stuck in the
Lord's Lair.  Any ideas on how to slide using the touch screen or 5-
way navigator?

Thanks!

#2954 From: craig davis <crd@...>
Date: Wed Oct 4, 2006 6:43 am
Subject: RE: Cellar1 Lost Key
crd@...
Send Email Send Email
 
I was one of the very intense beta testers as you'll discover when you finish the game.
 
Doors don't relock.
 
I suppose it is possible that if you unlocked the door but did not go through that could be an issue. I'm certain I didn't try that, but many of the other beta testers might have.
 
You have struck on the "key" -- use all the back ups, frequently but keep one in reserve. I used to back up each time a character leveled. Thus, if necessary I could restore not "too far" back. If you're linked to a pc, copy your backup files there frequently (to different folders each time) and you're set to restore from anywhere / anytime. I found playing with just two characters to be the most fun, but have completed the game with a single character several times. (This does require a number of frequent backups. If a single character is put down or paralyzed, it's over.) Also, strange things happen when you get more than three-digit magic or hit points. 
 
I did used to store "extra" interesting stuff on people that hang around in the inns.
 
Enjoy
 
Craig aka wizardz

Bryan Wright <bwright@...> wrote:
No, I changed nothing about my party.  No Party members have the key, and it is not where it is supposed to be.  I checked every inn in town too to make sure it didn’t go to someone else’s inventory.
 
Is it possible for the door to “re-lock itself?
 
What if I used the key, but never went through the door?  Then came back later and tried?  Could that be it?
 
Its really a mute point, I restarted my game over the weekend and have progressed past that point, I guess I should have kept the save game from that experience.
 
-----Original Message-----
From: DragonBaneII@yahoogroups.com [mailto:DragonBaneII@yahoogroups.com] On Behalf Of craig davis
Sent: Saturday, September 30, 2006 11:42 AM
To: DragonBaneII@yahoogroups.com
Subject: Re: [DragonBaneII] Cellar1 Lost Key
 
For the most part it is impossible to lose a key. Did you swap characters at an inn since finding it?

blw7551 <bwright@cfos100.com> wrote:
I seem to have "Lost" the saphire key in the cellar. I remember
getting it, but noone in my party has it anymore and it is no longer at
(5,4) where it is supposed to be. Any suggestions?









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#2953 From: "Bryan Wright" <bwright@...>
Date: Mon Oct 2, 2006 1:01 pm
Subject: RE: Cellar1 Lost Key
blw7551
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No, I changed nothing about my party.  No Party members have the key, and it is not where it is supposed to be.  I checked every inn in town too to make sure it didn’t go to someone else’s inventory.

 

Is it possible for the door to “re-lock itself?

 

What if I used the key, but never went through the door?  Then came back later and tried?  Could that be it?

 

Its really a mute point, I restarted my game over the weekend and have progressed past that point, I guess I should have kept the save game from that experience.

 

-----Original Message-----
From: DragonBaneII@yahoogroups.com [mailto:DragonBaneII@yahoogroups.com] On Behalf Of craig davis
Sent: Saturday, September 30, 2006 11:42 AM
To: DragonBaneII@yahoogroups.com
Subject: Re: [DragonBaneII] Cellar1 Lost Key

 

For the most part it is impossible to lose a key. Did you swap characters at an inn since finding it?

blw7551 <bwright@cfos100.com> wrote:

I seem to have "Lost" the saphire key in the cellar. I remember
getting it, but noone in my party has it anymore and it is no longer at
(5,4) where it is supposed to be. Any suggestions?









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#2952 From: craig davis <crd@...>
Date: Sat Sep 30, 2006 4:42 pm
Subject: Re: Cellar1 Lost Key
crd@...
Send Email Send Email
 
For the most part it is impossible to lose a key. Did you swap characters at an inn since finding it?

blw7551 <bwright@...> wrote:
I seem to have "Lost" the saphire key in the cellar. I remember
getting it, but noone in my party has it anymore and it is no longer at
(5,4) where it is supposed to be. Any suggestions?









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#2951 From: "blw7551" <bwright@...>
Date: Thu Sep 28, 2006 8:34 pm
Subject: Cellar1 Lost Key
blw7551
Offline Offline
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I seem to have "Lost" the saphire key in the cellar.  I remember
getting it, but noone in my party has it anymore and it is no longer at
(5,4) where it is supposed to be.  Any suggestions?

#2950 From: "Jason Freund" <freund@...>
Date: Wed Sep 27, 2006 3:49 am
Subject: Re: Does Dragon Bane II run on a Palm Lifedrive?
jlfreund
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--- In DragonBaneII@yahoogroups.com, "Mark" <Marker510@...> wrote:
>
> I'm having some difficulties with the game and interface.
>
> Thanks!
>

Yes, it should.  What version of DB2 do you have and what proble do
you see?

Jason

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