Search the web
Sign In
New User? Sign Up
DragonBaneII · Dragon Bane II
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Real people. Real stories. See how Yahoo! Groups impacts members worldwide.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 1051 - 1081 of 3135   Newest  |  < Newer  |  Older >  |  Oldest
Messages: Show Message Summaries   (Group by Topic) Sort by Date v  
#1081 From: wizardz <wizardz@...>
Date: Sat Jun 1, 2002 7:19 pm
Subject: Re: Final Battle
wizardz@...
Send Email Send Email
 
Only the DragonBane sword can kill Kraan. Make sure
your best fighter has it equipped. WHen the fighter
swings the sword at Kra'an it should say something
about hiting Kra'an. If you always miss or if you
punch and miss, it's not equipped. You can see the %
chance to hit by examining the sword when someone has
it in their inventory (equipped).

You did get the sword repaired by adding the extra
jewel, didn't you? If it is not repaired, you will
never kill Kra'an.

Your other characters should focus on the summoned
monsters. And on healing the group. And possibly
increasing the strength and nimbleness (via spells) of
your fighter. It's also useful to increase the
nimbleness of whoever is casting near foe on Kra'an --
if he's farther than 10 feet away, you cannot hit him.

He is immune to magic for the most part, so don't
waste spells on him. It may be useful to keep an
elemental around to draw fire from your group.

Good luck!
Craig

--- rainman_s7 <rainman_s7@...> wrote:

<HR>
<html><body>


<tt>
I am using a warrior, dwarf, thief, archer and mage
combination. But <BR>
I dun seem to be able to kill Karan. I have exhausted
my sp for <BR>
belliegerence, near foe etc etc But just cant seemt to
kill him, any <BR>
suggestions???&nbsp; Is it only the dragon bane that
is able to hurt <BR>
Karan? And the is the amount damage dependent on
whoever is holding <BR>
the dragon bane? Any help? I have been stuck here for
almost a month. <BR>
Thanx<BR>
<BR>
</tt>

<br>

<!-- |**|begin egp html banner|**| -->

<table border=0 cellspacing=0 cellpadding=2>
<tr bgcolor=#FFFFCC>
<td align=center><font size="-1"
color=#003399><b>Yahoo! Groups Sponsor</b></font></td>
</tr>
<tr bgcolor=#FFFFFF>
<td align=center width=470><table border=0
cellpadding=0 cellspacing=0><tr><td align=center><font
face=arial size=-2>ADVERTISEMENT</font><br><a
href="http://rd.yahoo.com/M=226014.2032696.3508022.1829184/D=egroupweb/S=1705329\
796:HM/A=1000239/R=0/*http://ads.x10.com/?bHlhaG9vaG0xLmRhd=1022864998%3eM=22601\
4.2032696.3508022.1829184/D=egroupweb/S=1705329796:HM/A=1000239/R=1"
target=_top><img
src="http://ads.x10.com/?Z3lhaG9vaG0xLmRhd=1022864998%3eM=226014.2032696.3508022\
.1829184/D=egroupweb/S=1705329796:HM/A=1000239/R=2"
alt="" width="300" height="250"
border="0"></a></td></tr></table></td>
</tr>
<tr><td><img alt="" width=1 height=1
src="http://us.adserver.yahoo.com/l?M=226014.2032696.3508022.1829184/D=egroupmai\
l/S=1705329796:HM/A=1000239/rand=687288849"></td></tr>
</table>

<!-- |**|end egp html banner|**| -->


<br>
<tt>
To unsubscribe from this group, send an email to:<BR>
DragonBaneII-unsubscribe@yahoogroups.com<BR>
<BR>
</tt>
<br>

<br>
<tt>Your use of Yahoo! Groups is subject to the <a
href="http://docs.yahoo.com/info/terms/">Yahoo! Terms
of Service</a>.</tt>
</br>

</body></html>





__________________________________________________
Do You Yahoo!?
Yahoo! - Official partner of 2002 FIFA World Cup
http://fifaworldcup.yahoo.com

#1080 From: "rainman_s7" <rainman_s7@...>
Date: Fri May 31, 2002 5:09 pm
Subject: Final Battle
rainman_s7
Offline Offline
Send Email Send Email
 
I am using a warrior, dwarf, thief, archer and mage combination. But
I dun seem to be able to kill Karan. I have exhausted my sp for
belliegerence, near foe etc etc But just cant seemt to kill him, any
suggestions???  Is it only the dragon bane that is able to hurt
Karan? And the is the amount damage dependent on whoever is holding
the dragon bane? Any help? I have been stuck here for almost a month.
Thanx

#1079 From: Dana Marshall <handheld@...>
Date: Thu May 30, 2002 2:28 am
Subject: Re: Re: DBII Edit program
DanaWheels
Offline Offline
Send Email Send Email
 
Heck, I'm not sure where I got it... let me check around... *grin* If I
can't find it, maybe we can put it in the files area at Yahoogroups.

At 11:16 PM 5/29/02 +0000, you wrote:
>What program is that? Where can I find that program?
>
>Thanks,
>Ray

Dana Marshall
handheld@...
<http://www.danawheels.net>

#1078 From: "rhgindc" <rhgindc@...>
Date: Wed May 29, 2002 11:16 pm
Subject: Re: DBII Edit program
rhgindc
Offline Offline
Send Email Send Email
 
What program is that? Where can I find that program?

Thanks,
Ray

--- In DragonBaneII@y..., Dana Marshall <handheld@d...> wrote:
> I found the nifty program to give you unlimited gold in DBII.
*grin*
> Normally, I don't do cheats, but this allows me to NOT have to
walk around
> the damn town to regen spell points, I can just buy the
heal/recharging.
> *grin* I love this program.
>
> Dana Marshall
> handheld@d...
> <http://www.danawheels.net>

#1077 From: Dana Marshall <handheld@...>
Date: Wed May 29, 2002 10:13 pm
Subject: DBII Edit program
DanaWheels
Offline Offline
Send Email Send Email
 
I found the nifty program to give you unlimited gold in DBII. *grin*
Normally, I don't do cheats, but this allows me to NOT have to walk around
the damn town to regen spell points, I can just buy the heal/recharging.
*grin* I love this program.

Dana Marshall
handheld@...
<http://www.danawheels.net>

#1076 From: "Larry Fluckiger" <LarryF@...>
Date: Wed May 29, 2002 7:00 pm
Subject: Puzzle walkthrough
larryfluckiger
Offline Offline
Send Email Send Email
 

Here it is again, for those who missed it.

New Treleon
•       Talk to the King. He gives you 20 gold pieces.
•       Tip the barkeep at the Happy Gnome tavern in the SW 10 gold pieces. He tells you about the Lonely Spirits tavern in the NE.

•       If you visit the festival in the SE on Saturday or Sunday, you can meet a jester (tell him "wheeeee" if you want, but it does no good), a lady selling sunfruits (good to buy, especially if you have a thief that can cast alchemy or materialize), and others. This is where you will meet the strong man later.

•       In the north center is a path to the experimental gardens. You can find fruit growing on the trees. You should visit there early, then come back every week or so (of game time, not real time) to see if the fruit has regrown.

•       Build your party by checking out fighters from the inns. Explore the whole town. You may want to explore the wilderness and gain experience, gold, and other items by fighting.

•       At night, enter the Lonely Spirits tavern at (24,1) and tell the barkeep "revenge". He will show you the ladder to Cellar 1.

Cellar 1
•       You will want light in the cellar. Either cast light spells, equip light weapons, or equip candles or torches.
•       Walk forward to the gate, then press the button on your left to unlock the gate. You won't encounter any monsters in this SW corner of C1, so you can pick up a few items here even if your party is weak.

•       Explore the whole level and open the chests.
•       Pick up the topaz key from a chest at (13,23) in the pillar room in the west. Watch out for spinner traps in this room. Stepping on one turns your party, possibly without you noticing.

•       There are two dart traps on this level. They each will trigger only once. Casting levitation will keep you safe.

•       Press the button at (24,20) to open the door at (29,22). The door locks again after you have taken a certain number of moves. Although the message says "hurry", it's the number of moves that is important, not the time you take. Turning counts as a move. You have to take the most direct route.

•       You can walk through the wall at (14,29) to find throwing knifes.
•       You can cast Open Portal from in front of pentagrams like the ones at (26, 39) and (25,6). This spell opens a portal, usually to NT.

•       You will only be allowed to take one potion from the Don't Be Greedy room in the west.
•       Push the button at (3,12) to make a teleporter at (11,12) that teleports you past the one-way gate at (7,9), so you can pick up the sapphire key at (5,4).

•       Use the sapphire key at (28,10). Then press the button at (32,6) to make a clue appear for the burly guard at (33,9). Tell him "raamtha", and grab the jade key.

•       Use the topaz key at (20,13) to open the gate there, and then use the jade key. Take the ladder to Cellar 2.

Cellar 2
•       Walk through the wall at (5,12) and through the wall to your west to find a flame dirk.
•       Pick up the figurine at (7,11). After you have it, you can use the teleporter at (9,11) to get back to NT. Go talk to the king.

Unger
•       Your party should be about level 5 by now.
•       You enter Helix's forest in the Wilderness outside of New Treleon at (43,22). If you enter this forest and leave without finding Helix, Jaspin appears and offers to lead you to Helix.

•       The bush at (46,15) is an illusion. Walk through it to find Helix. You will have to kill his pet elemental several times. Helix will restore Unger if you have room in your party. You can make room by checking one of your party into an inn. After restoring him, you don't necessarily need Unger, but he is a good fighter. You can drop him at an inn.

Lioneagle men
•       The entrance to Arbor Crest is located in the Wilderness at (16,19). Talk to Thsspoc. His harem is located east of the center of town. He tells you about the Prince's Lair, tells you about Soli, tells you about Talon Cloister, gives you the sewer key, and tells you to find the amethyst.

•       The entrance to Talon Cloister is located in the Wilderness at (9,21). If you enter after midnight you won't be attacked. Use the sewer key at (11,12) and take the ladder to the sewer.

Sewer 1
•       You can fight the troll in the south if you want to use his portal without paying.
•       Pick up the bronze key at (10,24). Use it at (2,24).
•       There are several teleport traps in the north/south hallways behind the bronze key door. Move north until you teleport to the third hallway. Backup until you are back in the first. Move north and press the button. Backup to get to the second hallway. Forward to the third. Forward to the fourth. Turn around and move south and press the button at the south of the fourth hallway. Then you can exit that hallway to the north. If you need to come back through you will have to press east-most button again.

•       Pick up the iron key at (3,1) and the rusty key at (21,8). Use the iron at (29,6) and the rusty key at (19,23).
•       Pressing the button at (23,22) opens the wall at (25,22). Pushing east from there gives you a message about your party not being strong enough. Visit the hut by the flag pole in NT (22,25) on a Saturday or Sunday and pay Max to join your party. (The day of the week is displayed at the top of the map view.) Then come back and push the wall again. Grab the soli key.

•       The gate at (11,11) won't open until you have all three buttons opposite it pressed at the same time. Pressing one button can un-press others, so you have to push them in the right order.. Push the middle button, then the one on the right, then the one on the left to unlock the gate. Go down to Sewer 2.

Sewer 2.
•       There is a room that appears to be full of pits in the south. The "pits" are traps. You will take damage if you step on them. To turn them off, press the button at (20,25). For now, walk through the room without stepping on them, or cast levitation.

•       Press the button at (28,11) to remove the barrier at (1,21).
•       If you stand at (3,14) facing east, there is a locked gate on your right with a chest behind it and an unlocked gate on your left. When you go one step through the unlocked gate, a button appears at (3,14). Press it to move the chest to the unlocked gate so you can get the gold key. Use the gold key at (3,7).

•       At (13,3) is a message about "If at first you don't succeed." Keep entering new teleporters south of that message until finally you teleport to (13,16) where you can take the ladder back up to Sewer 1, use the soli key and pick up the Eye of Soli. Take the eye back to Thsspoc at Arbor Crest.

Prince's Lair 1
•       Place the eye in the statue, at (13,11) in Arbor Crest. Soli joins your party. Take him to (7,9) in the wilderness. He lifts you over the trees. Take the ladder to Prince's Lair.

•       A trap at (9,9) makes you loose your map, unless you are levitating.
•       Walk through the wall at (15,14) to avoid a pit trap.
•       Use the light switch at (13,6) to light the dark room and pick up the scaled key. Use it at (4,13).
•       Walk through the wall at (2,3) to pick up a cursed helm.

Prince's Lair 2.
•       Find the dragon prince at (2,5). After fighting him, avoid the traps in his room by walking along the south wall or casting levitation. Pick up the pewter key and the other stuff in the room. Use the pewter key at (8,3) and pick up the first segment of the dragon bane sword. Visit the king and then Helix.

Goblin Prison 1
•       Helix opens a portal to Goblin Prison 1. Take the portal and then push on the wall north of (6,3) four times. It opens and exposes a portal. Take the portal.

•       At (1,7) is a portal that takes you back to Helix.
•       Push the button at (15,8) to remove the pit from (19,9).
•       There are spin traps in the hallways at (16,18) and (16,20). Walk through the walls at (11,19) and (24,21). This second one is one-way. Once you go through, you can use the teleporter at (7,22) to get back to the north section of this level.

•       Pressing the button at (1,28) creates a portal at (1,30) that teleports you into the room in the south center where you can grab a potion of intellect and teleport out.

•       Take the ladder at (2,27) down to Prison 2.

Goblin Prison 2
•       Drinking from the fountain at (1,16) to more easily defeat the toxic giant. If you don't drink, he is more powerful, but can still be defeated.

•       Pick up the ruby key at (8,9), and use it at (2,14).
•       When you are at (13,13) you are granted a vision of two places on this level that you may not have been to yet.
•       Push the wall at (1,3) to open it. The answers to the spirit challenge at (1,2) are Minotaur, Warlock, and Goblin. You will be teleported to the north east. Pick up the prison key and take the teleporter back to the main area. Use the prison key at (7,1). Take the ladder to Prison 3.

Goblin Prison 3
•       In the west is a room with several buttons and gates and a chest behind the gates. Pushing buttons moves the chest. You can only go through the west-most gate. Push buttons until the chest moves there, then open the chest to find the bone key. If you number the buttons and gates from 1-5 from left to right, then pressing button 1 moves the chest from gate 1 to gate 3. Button 2 moves from 5 to 1, button 3 moves from 2 to 4, button 4 moves from 3 to 2, and button 5 moves from 4 to 5. So the solution is to press button 4, 3, 5, then 2. Then walk through the left-most gate and get the key. Use it at (17,9).

•       Walk through the wall at (3,1) to feel at ease. This cures insanity.
•       To open the combination lock gate (SE of center), press the center button on the north wall and the left and right buttons on the south wall. If you wake up the guard (by pressing the wrong buttons) he will attack. Go through the gate and pick up the fang key.

•       Use the fang key at (32,2) to rescue Korbel.

Goblin Palace
•       Korbel won't help you until you give him griglesh and ale. Take him to Arbor Crest for some griglesh. Get it from a hut at (7,2). Then head to any tavern in New Treleon and order drinks. Then head south in the wilderness to the goblin palace. Enter the palace at (61,70). Korbel helps you get past the guards.

•       You will not be attacked in the Palace until you find the brass key at (10,4). This key will let you into the Lord's Lair. The only other chest in the Palace is in the NW. It has a potion of protect.

•       You can't leave the palace the same way you got in. You have to enter the prison in the north-east, take the knock-knock teleporter, then teleport back to Helix or NT.

Lord's Lair 1
•       Find the lair in the Wilderness at (6,68). You have to go west, then south-east, then west again to find it. Use the brass key to get in.

•       The button at (15,10) holds a door open for a few moves. The door it opens is at (12, 19). You will have to walk through the wall at (14,17) to get there before it closes.

•       The pit at (31,1) isn't really a pit. It toggles open a doorway at (35, 5) where you can find a fire brand and a potion of magic (resistance).

•       There is a puzzle room in the south center of this level. At the face at (18,24), enter the word "obvious". That unlocks the gate to the east and lets you go downstairs.

Lord's Lair 2
•       If you are the gambling type, you can try your luck at (18,18) to win a potion. You can get a Sappy Gourd, a Sigplant Fruit, a Sweet Pickleberry, a Potion of Casting (+1 SP), a Potion of Fire (+3), a Potion of Magic (+3) or a Potion of Vigor (+1 HP). You can win this 3 times at most. Your odds are #gold bet/10000 (1 in 10 if you bet the max of 1000).)

•       You can't go much past (15,23) with more than one member in your party (not counting elementals). Leave all but one member at an inn before you proceed. It is a good idea to cast light and protection spells before you drop your members. The person you keep should be able to cast Open Portal so he can get back quickly. When you have just one member, you can proceed, but you loose your map when you enter, and mapping won't work in this puzzle. Find the chambre key at (1,27).

•       Go back and get the rest of your party. Use the chambre key at (22,12). Kill Ta'kall and grab segment two.
•       The message "A chill wind blows through the hall" means that you loose any active protection spell.
•       If you drink from the fountain at (1,16) each party member takes 10 damage.
•       Return to NT to talk to the king.
•       Any items that you find that can't be identified at shops can be identified by Yhari. Find him in the Wilderness at (37,61).

Graveyard
•       Get the graveyard key from the king.
•       Find the graveyard in the Wilderness at (40,54). Use the key to enter.
•       The entrance to the crypt is at (4,4).

Crypt 1
•       To pick up goodies, walk through the walls at (5,5) and (8,3).
•       Pick up the silver key at (5,1) and use it at (18,10).
•       You loose protective spells by stepping on the pit at (23,5).
•       You can't get through the door at (15,9). Instead, go through the next door to the east, walk through the wall at (18,6), and take the ladder to Crypt 2.

Crypt 2
•       Walk through the wall at (22,16) and (21,8).
•       The button at (22,28) puts a rejuvenating fountain at (22,22). The fountain replenishes HP and SP.
•       Keep walking over the west hallway where the ground is unsteady until it collapses and drops you down to Crypt 3 West.

Crypt 3 West
•       Explore this whole west area.
•       Get the stone key at (3,14).
•       Walk through the wall at (4,10) to get the magic carpet. Any time you walk under the place where the floor collapsed from Crypt 2, the magic carpet will lift you up to Crypt 2. When you are done with the Crypt, you can drop the carpet. If you do, it returns to its chest in case you need it again.

Crypt 2 Again
•       Use the stone key at (21,19).
•       Get the crypt key from (28,1) and use it at (8,14) to find the flask.
•       Walk through the wall at (25,21) to find a ladder down to the main part of Crypt 3.

Crypt 3 Main
•       There are halls west of center full of barriers that give 10 points of damage each step, unless you cast levitate. Walk through the first two groups of these, then find a button on the wall that turns them off. There is another button around the next corner that turns them off again, because they will come back on by themselves.

•       Walk through the wall at (28,13) to find a plate mail*.
•       There is a room in the NE with a message about being blind. Wait until your light spells have been used up, and unequip any light weapons, and drop Tesser at an inn if you have him, then enter the room to find the skull of Timu.

Timu
•       Take the vat skull to the vat in the graveyard at (2,14). Push the vat to drop the skull in.
•       With the flask, go to (25,15) in Crypt 1. Fill the flask at the fountain by pushing the fountain. Then take the flask to the vat in the graveyard and empty it into the vat by pushing the vat. Repeat this three times. Timu appears and creates a portal to the Centurion Frontier. The portal is in the SE corner of the graveyard.

Centurion Frontier
•       Go SW from the portal you come in on to find the tower.
•       The entrance to the tower is at its SW corner
•       You can ignore the statue at (32,28) for now.

Tower
•       The tower is a four-level, 3D maze with lots of goodies. Each level is square.
•       Explore each level, except for the NE corner of each. There are portals on T2 and T4. Find goodies by walking through the wall at T3 (9,15).

•       Pick up the tower key at T4 (14,7). You will use it at T4 (15,9). To get there, take a ladder in the SE of T4 down to T3, work your way north, then back up to T4. After using the tower key, go down to T3, through the wall at T3 (13,5), down through T2 and T1, through the wall at T1 (12,3) for a tower shield*, and exit from the NE corner of T1. You will find yourself in the Castle.

Castle
•       Visit the mystic at (11,2). Pay him 2500 gold to open a portal so you can get out of Kra'an's lair. He puts the portal Kra'an's lair 2 at (26,21). Once you pay him, you can't talk to him again.

•       Walk through the tree at (22,21) and then through the wall to its south and then east to find the ladder to Raamtha's dungeon.

Raamtha's Dungeon
•       You can't leave the brother's keepers puzzle (18,28) until you solve it, but there are no monsters inside so you can take your time. Press the button on the north wall to turn off the spin trap in the center. In the following description, E means talk to the mage on the east side of the room, W means talk to the mage on the west. NE means enter the NE room through the door that just opened and take the teleporter inside. SE means do the same to the SE room, etc. You will know if you mess up because you teleport to the NW corner and Raamtha mocks you; just start the sequence over. Teleporting to the SW corner means that you did something right. Brother's keeper puzzle solution: W, E, NE, W, SE, E, SW, W, NW, repeat these steps three times. After the third correct time, you will teleport to (1,14) where you collect the divine key. Use it at 20,18.

•       A monk won't let you enter the inner sanctuary unless you are all dressed like him. Buy green robes for each party member in the Castle at (17,2). Put on the green robes and enter the inner sanctuary. While in green robs in the inner sanctuary, you won't be attacked except at (25,4) and (25,3). You may want explore the inner sanctuary with your robes on, avoiding these two squares, collect all the goodies, then use the pentagram at (28,6) to leave, discard your robes, and identify the goodies. Then cast stealth if you want, and return to fight Raamtha.

•        With Raamtha gone, you can walk through the barriers at the north to get segment 3. Also, now that he is gone, the Castle's east gate is open so you don't have to go through the Tower.

•       Cast Open Portal to return to NT, talk to the King, then talk to Helix with all three segments. Helix fuses the three segments to create the not-quite-complete DragonBane sword.

Kopos
•       Drop a member from your party at an inn.
•       Return to the Centurian Forest. Talk to the statue at (32,28). Tell him "Kopos". Kopos joins your party. Take him to (20,3) in the forest. He opens a path for you. Go east to the end of the path to where Kopos tells you you are at the entrance to the lair. You can drop Kopos before you enter.

Kra'an's Lair 1
•       Press the button on the north wall of the room you enter. This makes the portal take you out of the room instead of just moving you around in the room. Cast open portal to jump a few paces south and open the wall so you can walk back here.

•       There is a portal at (12,15) labeled "Home sweet home" that takes you back to NT.
•       This level is an eight-room puzzle, each with one or more portals and one-way doors. Teleport in and you can walk out, but if you do walk out, you have to start over. To start, pick up the four-charge staff of kinesis at (11,3). Each time you use the weird sphere (explained below), a new staff appears there.

•       NW room. Walk in through the gate, push the button, and use the portal to teleport to West room.
•       West room. Push the button and take the portal to the South room.
•       South room. Take the south portal to the North room.
•       North room. Take the "Find something useful" portal to the East room.
•       East room. Find the Weird Sphere. Walk out the gate and back to the NW room, take portals to the West, South, and North rooms again. No need to unpush the buttons that you already pushed. This time take the "Use what you found" portal from the North room to the SE room.

•       SE room. Take the "Hope you have what you need" portal to the NE room. The thing you need is the weird sphere.
•       NE room. The weird sphere creates a chest in the East room, a chest with a holy plate* at (1,20), and makes the kinesis chest in the north reappear.

•       Take the "Same place but then to the east" portal to the SW room. Take the "Where did you come from?" portal to a closed room in the north to find the ladder down. When you step next to the ladder, a wall opens so you can get out and get the plate at (1,20). Then come back here and take the ladder to Kra'an 2, whereupon you loose your protection spell, but you can re-cast it.

Kra'an's Lair 2
•       Walk north through the wall.
•       Both 4-way intersections in the south have spin traps.
•       Press the button in the center of the south wall to open hallways just north of the button and also in the SW and SE. Explore the sides before you explore the center.

•       In the east, if you enter the gate at (25,8) you will teleport to the west. Instead, walk through the wall in the back of the room to pick up a sceptre of death.

•       After exploring the east and west sides, look at the overhead map. The walls form arrows pointing north. Push on walls directly north of these two arrows, at (30,4) and (3,4), to open walls further north and find the blue dragon key and the red dragon key.

•       Cast levitation if you can, then walk north on the center hallway. Use the two dragon keys in the room at the end, then proceed through the gate. Find Kra'an two steps past the gate. After he turns to look over his shoulder, run away. If you fight him now, you won't be able to hit him. Go talk to Helix, who tells you that the dragonbane isn't complete and won't be able to hit Kra'an. Helix creates a portal into Kra'an's Lair 2, just north of Kra'an. Find the gemstone and bring it back to Helix so he can fix the sword. Then head back to defeat Kra'an!

•       These are helpful for the battle with Kra'an: Thief to cast belligerence, near foe, and berserk, someone to cast dispell, resist fire, and mark of the valiant, wand of dementia, wand of rest, extra sunfruits, lots of near foes, wand of attraction, mark of valiant, mark of courage, band of courage. Note that you will be hit with a soul shadow spell at the start of the fight agains him. This makes your active spells disappear, such as your protection spells. Just re-cast them.

Easter Egg Level
•       There is an easter egg level for you to find. You can get there from Kra'an 2 after killing Kra'an. I'm not going to tell you exactly how, but here's a hint: explore the whole level again watching for anything strange, then check your map.


#1075 From: "fib112" <htm2112@...>
Date: Wed May 29, 2002 6:22 pm
Subject: Where is the Soli key?
htm2112@...
Send Email Send Email
 
I am stuck in the sewer and I cannot find the Soli key. I have found
some strange merchant in the sewer level 1 who sells me torches. Is
he part of the puzzle? Or is the key somewhere else?

#1074 From: Jason Freund <freund@...>
Date: Wed May 29, 2002 4:37 pm
Subject: RE: DB2ACK Monster Management
jlfreund
Offline Offline
Send Email Send Email
 
If monster level is 5 or more levels below highest level character in party, then you won't encounter the monster in any map.
 
Jason
-----Original Message-----
From: neftf [mailto:Cyb0Au0Dragon215@...]
Sent: Wednesday, May 29, 2002 7:06 AM
To: DragonBaneII@yahoogroups.com
Subject: [DragonBaneII] DB2ACK Monster Management

Dear Jason or Gabe

What is the formula used to determine that a party is too high level,
and a monster/ all monsters in the .MAP file will avoid the party?

Thank you for your time and help in this matter

Sincerely yours,
NEFTF




To unsubscribe from this group, send an email to:
DragonBaneII-unsubscribe@yahoogroups.com



Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.

#1073 From: "neftf" <Cyb0Au0Dragon215@...>
Date: Wed May 29, 2002 2:05 pm
Subject: DB2ACK Monster Management
neftf
Offline Offline
Send Email Send Email
 
Dear Jason or Gabe

What is the formula used to determine that a party is too high level,
and a monster/ all monsters in the .MAP file will avoid the party?

Thank you for your time and help in this matter

Sincerely yours,
NEFTF

#1072 From: "Larry Fluckiger" <LarryF@...>
Date: Tue May 28, 2002 2:34 pm
Subject: RE: stuck
larryfluckiger
Offline Offline
Send Email Send Email
 
Once you have the figurine, go talk to the king. He tells you about Helix and gives you rough directions to find him west of NT.
 
 
Spoiler...
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
You enter Helix's forest in the Wilderness at (43,22). Explore the whole area. You have to walk though a bush to find his hut. If you explore some of this area and then leave without finding Helix, Jasper will appear and lead you to him.
-----Original Message-----
From: rmlevasseur [mailto:rmlevasseur@...]
Sent: Friday, May 24, 2002 6:19 PM
To: DragonBaneII@yahoogroups.com
Subject: [DragonBaneII] stuck

I just completed level one and purchased the upgrade.  I am now
looking for the wizard to deal with the figurine.  I have a vault key
but can't find the damn vault, or a sewer key.  Need some help pls.


To unsubscribe from this group, send an email to:
DragonBaneII-unsubscribe@yahoogroups.com



Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.

#1071 From: Craig Davis <crd@...>
Date: Tue May 28, 2002 12:13 am
Subject: Re: stuck
wizardz
Offline Offline
Send Email Send Email
 
Hi--
The vault key is a scam. You get the sewer key from the head guy in arbor crest at 13,7.
Craig
----- Original Message -----
Sent: Monday, May 27, 2002 3:07 PM
Subject: Re: [DragonBaneII] stuck

Far as I can tell the vault key is a scam. Think we
both bought a 300 gold piece paper weight.  Sorry
champ.
--- rmlevasseur <rmlevasseur@...> wrote:
> I just completed level one and purchased the
> upgrade.  I am now
> looking for the wizard to deal with the figurine.  I
> have a vault key
> but can't find the damn vault, or a sewer key.  Need
> some help pls.
>
>


=====
Dirk Kiner M.D.
dirkkiner@...

__________________________________________________
Do You Yahoo!?
Yahoo! - Official partner of 2002 FIFA World Cup
http://fifaworldcup.yahoo.com


To unsubscribe from this group, send an email to:
DragonBaneII-unsubscribe@yahoogroups.com



Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.

#1070 From: "Dirk Kiner M.D." <dirkkiner@...>
Date: Mon May 27, 2002 10:07 pm
Subject: Re: stuck
dirkkiner
Offline Offline
Send Email Send Email
 
Far as I can tell the vault key is a scam. Think we
both bought a 300 gold piece paper weight.  Sorry
champ.
--- rmlevasseur <rmlevasseur@...> wrote:
> I just completed level one and purchased the
> upgrade.  I am now
> looking for the wizard to deal with the figurine.  I
> have a vault key
> but can't find the damn vault, or a sewer key.  Need
> some help pls.
>
>


=====
Dirk Kiner M.D.
dirkkiner@...

__________________________________________________
Do You Yahoo!?
Yahoo! - Official partner of 2002 FIFA World Cup
http://fifaworldcup.yahoo.com

#1069 From: "patdennis_2000" <patdennis_2000@...>
Date: Mon May 27, 2002 12:32 pm
Subject: Dragonscale Gloves
patdennis_2000@...
Send Email Send Email
 
Where do I find the Dragonscale Gloves?

#1068 From: "Andy Chan" <andy@...>
Date: Mon May 27, 2002 11:32 am
Subject: DB2 cannot run on silverscreen
andy@...
Send Email Send Email
 
Dear All,
 
I have installed Dragon Bane 2 in my palm memory card. When it run without using silver screen, it can run normally however when I run under silverscreen, it mention that the "Return of Kra'an" is lost. I am sure I had enough memory to run this program in my handheld.
 
Can anybody help me to solve this problem. Thanks.
 
Best Regards
Andy
 

#1067 From: "rmlevasseur" <rmlevasseur@...>
Date: Sat May 25, 2002 12:18 am
Subject: stuck
rmlevasseur@...
Send Email Send Email
 
I just completed level one and purchased the upgrade.  I am now
looking for the wizard to deal with the figurine.  I have a vault key
but can't find the damn vault, or a sewer key.  Need some help pls.

#1066 From: "dirkkiner" <dirkkiner@...>
Date: Thu May 23, 2002 10:51 pm
Subject: Re: Help I am Stuck
dirkkiner
Offline Offline
Send Email Send Email
 
--- In DragonBaneII@y..., <bglassford@s...> wrote:
> Thanks to all -- I finally got it!!
> >
> > From: "dirkkiner" <dirkkiner@y...>
> >
> > Been through the dungeon in town and only found one key.  Have
been
> > everywhere else on the map including the goofy hut village but
cannot
> > get past all of the other locked gates. HELP!!!
> >
>
> Have you been down to the second level of the cellar in town?
>
> If you're stuck on the first level, not all locked doors use keys -
some you have to do other things to open (like press switches & run
like crazy).

#1065 From: <bglassford@...>
Date: Wed May 22, 2002 3:31 pm
Subject: Re: Help I am Stuck
bglassford
Online Now Online Now
Send Email Send Email
 
>
> From: "dirkkiner" <dirkkiner@...>
>
> Been through the dungeon in town and only found one key.  Have been
> everywhere else on the map including the goofy hut village but cannot
> get past all of the other locked gates. HELP!!!
>

Have you been down to the second level of the cellar in town?

If you're stuck on the first level, not all locked doors use keys - some you
have to do other things to open (like press switches & run like crazy).

#1064 From: "Larry Fluckiger" <LarryF@...>
Date: Wed May 22, 2002 2:45 pm
Subject: RE: Help I am Stuck
larryfluckiger
Offline Offline
Send Email Send Email
 
Cellar 1 has three keys. If you only found one, then there's a lot more for you to discover on that level. Are you sure you have explored every hallway on the level? There are enough puzzles in Cellar 1 to keep you busy for several hours before you finally get to Cellar 2. After you solve Cellar 2, go back and talk to the king.
 
If you need more help, you can ask specific questions here or find the walkthrough in the forum.
-----Original Message-----
From: dirkkiner [mailto:dirkkiner@...]
Sent: Wednesday, May 22, 2002 8:32 AM
To: DragonBaneII@yahoogroups.com
Subject: [DragonBaneII] Help I am Stuck

Been through the dungeon in town and only found one key.  Have been
everywhere else on the map including the goofy hut village but cannot
get past all of the other locked gates. HELP!!!

#1063 From: "dirkkiner" <dirkkiner@...>
Date: Wed May 22, 2002 2:32 pm
Subject: Help I am Stuck
dirkkiner
Offline Offline
Send Email Send Email
 
Been through the dungeon in town and only found one key.  Have been
everywhere else on the map including the goofy hut village but cannot
get past all of the other locked gates. HELP!!!

#1062 From: Christopher Y Kim <cysk@...>
Date: Tue May 21, 2002 2:16 am
Subject: Re: Wand of attraction
cybergidoc
Offline Offline
Send Email Send Email
 
Hi,

I think it depends on the level of your spell casting characters. The Mage
shop would reflect this. The items at the shop are random and are changed
daily I think. I don't know the level of your characters - they may be too
weak or too strong. Another way I think is to earn them killing monsters of
a certain level.

Kra'an is immune to magic spells (at least those of attack). Thus, shadow of
death won't work. You can only inflict spell points using DragonBane. You
can use Near Foe and Beserk on him (though his guardians usually cast soul
shadow to negate this pretty quickly).

Cheers,
Chris
----- Original Message -----
From: "rhgindc" <rhgindc@...>
To: <DragonBaneII@yahoogroups.com>
Sent: Monday, May 20, 2002 19:15
Subject: [DragonBaneII] Wand of attraction


> where can i find one of these? they are not available at the arbor
> crest magic items shoppe. this would be helpful in fighting Kr'aan!
>
> also, i've been casting "shadow of death" at Kr'aan and they don't
> seem to affect him at all. what gives?
>
> thanks,
> Ray
>
>
>
>
> To unsubscribe from this group, send an email to:
> DragonBaneII-unsubscribe@yahoogroups.com
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>

#1061 From: Dana Marshall <handheld@...>
Date: Tue May 21, 2002 12:00 am
Subject: Re: can't get license key to work
DanaWheels
Offline Offline
Send Email Send Email
 
You do need a new license key... totally different game. You have to pay
for DB 2, and they will give you a new license key.

At 11:06 PM 5/20/02 +0000, you wrote:
>Hi! I'm updating my dragon bane 1 to dragon bane 2. They said that I
>don't need a new  license key but so far that hasn't worked and when
>I sent the company e-mail that said that it's fine. The darn thing
>just won't register. Anyone got any ideas? I can't get past the demo
>levels.
>
>Thanks, Riza

Dana Marshall
handheld@...
<http://www.danawheels.net>

#1060 From: "rhgindc" <rhgindc@...>
Date: Mon May 20, 2002 11:15 pm
Subject: Wand of attraction
rhgindc
Offline Offline
Send Email Send Email
 
where can i find one of these? they are not available at the arbor
crest magic items shoppe. this would be helpful in fighting Kr'aan!

also, i've been casting "shadow of death" at Kr'aan and they don't
seem to affect him at all. what gives?

thanks,
Ray

#1058 From: "neftf" <Cyb0Au0Dragon215@...>
Date: Thu May 16, 2002 2:27 pm
Subject: Re: M505 Buttons
neftf
Offline Offline
Send Email Send Email
 
Dear trade1964,

You can also tap the screen with your stylus to play Dragon Bane 2:
Return of Kra'an (DB2:MSRK) instead of using the buttons.  For
example tapping anywere on the center of the bottom 1/4 of the screen
causes you to move backward.

Old keyboards used to wear out more frequently if you hammered on the
keys.  Try using a lighter touch on the PDA buttons.  They are
sensitive enough that little pressure is needed.  Also try and go
slower, people are more prone to hammering on buttons and keys when
they are rushing.  Unlike an arcade game, there is no time limit on
DB2:MSRK.  Mostly the game pad is designed for arcade games where you
hammer the keys.  I too was worried about this originally, but have
had no problem with my buttons playing DB2:MSRK.

I believe Craig has played some very long games of DB2:MSRK, for
example solo thief to 26th level.  So the buttons are probably okay
as long as you stick to non-arcade games.

You can download POSE and play DB2:MSRK on your PC (see below links)

Sincerely yours,
NEFTF

Digression:  My biggest problem was I twice ran the battery down too
low to recharge.  Once I played for a two days straight and ran the
battery from full to empty.  I had to recondition the battery on my
m500.  Try and keep a rechargable PDA at least 1/2 charged or better
if playing DB2:MSRK because it puts a high density drain on the
battery.

I like playing DB2:MSRK on my PC because I don't have to worry about
battery or buttons.  I also signed up as a hobbyist - I am designing
a DB2 adventure- so I can play it in color even though my PDA is not
color.

--- In DragonBaneII@y..., Craig Davis <crd@p...> wrote:
> PS: I did not break the buttons on my m505 playtesting DB2 through
5 times to completion and 8 others to the castle.
>   ----- Original Message -----
>   From: trade1964
>   Is there a game pad extention or button add on for the palm
>   M505? I'm concerned about using my buttons so much that they
>   break.

------------Original Message-----------------
Dear Dana,

The Palm OS Emulator (POSE) is designed for developing Palm programs,
I originally heard of it from the book __Palm Pilot: The Ultimate
Guide.  2nd Edition_ Author David Pogue, Published by O'Reilly (they
include a copy on the book's CD-ROM).  However it can be used to run
Palm programs on your desktop computer, especially if you keep
wearing out the keys of your PDA playing Dragon Bane 1 & 2.

There are three levels to POSE.  The first and easiest is to transfer
your PDA to your computer.  To do so use the below link POSE
DOWNLOAD.  Unzip the download and follow the directions to set up
POSE on your computer.  You will use your PDA as the template, so it
will be identical.  I wanted to play DB2 in color, but I have a Palm
m500 and a Palm V- both Black & White- so I continued onward.

The second level, Palm Developer Outside USA, can add color outside
the USA.  Since I am inside the USA I skipped to the third level.

The third level is to sign up for Palm Developer Inside USA.  Use the
below link JOIN DEVELOPER PROGRAM.  At the required line "*What best
describes your role in the Palm Economy?" I entered HOBBYIST.
For "What additional roles do you or your company focus on, if any?
(This information is optional)" I answered SHAREWARE DEVELOPER.  I
applied for the Basic Membership (Free).  Since the form wasn't
clear, under both "*Company" and "*Title" I entered INDEPENDENT
DEVELOPER (HOBBYIST).  For "*What tools are you using to develop on
this platform? (check all that apply)" I selected Other and entered
DRAGON BANE 2 ADVENTURE CONSTRUCTION KIT, since I am creating a new
adventure for Dragon Bane 2.  Once my application was accepted, I
downloaded the Palm m505 file at the below link PALM M505 DOWNLOAD.
Since I was in the USA, I agreed to the export limits and then I
selected the Palm OS 4.1 download and followed the directions to set
up POSE as a m505.

I move the current game-Drg2SaveMSRK.PDB or Drg2SaveTMHA.PDB- to my
PDA when I'm leaving home for a while, and move it back to my desktop
computer when I want to play it in color.  Currently I am
replaying "Return of Kra'an" to get a feel for proper treasure
placement.  <grin> It will take me forever to find all 9 sunfruits
again.

For the second level if you are outside the USA, you can use the PALM
IIIC DOWNLOAD below.  Download Palm 3.5 ROM Type.

I hope that helps.  If you have any questions you can post here, or
talk to Palm.com.

Sincerely yours,
Nuke 'em from 20'

--- In DragonBaneII@y..., Dana Marshall <handheld@d...> wrote:
> Um, can you post where to get the program to run Palm programs on
your
> desktop machine? I tried to find it, and no luck.
>
> Dana

=========================
POSE DOWNLOAD
Palm OS® Emulator
http://www.palmos.com/dev/tools/emulator

JOIN DEVELOPER PROGRAM
Palm OS Developer Program
http://www.palmos.com/dev/programs/pdp/join.html

PALM M505 DOWNLOAD
Web Clipping ROM Image Downloads Export
http://www.palmos.com/alliance/resources.cgi/devseed/roms/encryption-
export.html

PALM IIIC DOWNLOAD
Palm OS: Pavilion - ROM Image File Downloads (devseed)
http://www.palmos.com/alliance/resources.cgi/devseed/roms/

#1057 From: Craig Davis <crd@...>
Date: Thu May 16, 2002 5:17 am
Subject: Re: M505 Buttons
wizardz
Offline Offline
Send Email Send Email
 
I actually broke the buttons playing Dragon Bane on my old Palm Vx. Since it was less than a year old, it was covered under warranty and Palm replaced it for free. Unless you got the first M505, yours is probably covered in the same fashion.
 
Craig
 
PS: I did not break the buttons on my m505 playtesting DB2 through 5 times to completion and 8 others to the castle.
----- Original Message -----
From: trade1964
Sent: Wednesday, May 15, 2002 8:10 PM
Subject: [DragonBaneII] M505 Buttons

Is there a game pad extention or button add on for the palm
M505? I'm concerned about using my buttons so much that they
break.

Please respond to:
jimcasy@...



To unsubscribe from this group, send an email to:
DragonBaneII-unsubscribe@yahoogroups.com



Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.

#1056 From: "trade1964" <jimcasy@...>
Date: Thu May 16, 2002 3:10 am
Subject: M505 Buttons
trade1964
Offline Offline
Send Email Send Email
 
Is there a game pad extention or button add on for the palm
M505? I'm concerned about using my buttons so much that they
break.

Please respond to:
jimcasy@...

#1055 From: Craig Davis <crd@...>
Date: Wed May 15, 2002 5:46 am
Subject: Re: questions?
wizardz
Offline Offline
Send Email Send Email
 
1) Yes, as was said earlier, when something gets stolen from you, the thief will almost undoubtedly not have it when/if you kill him. The real reason is that the game was not designed to handle storing whatever you had stolen until you kill the thief to retrieve it. (Especially since it can happen multiple times in a single battle.) So, if you like, and if it makes it easier, use whatever "explanation" you like. Perhaps during the battle some of the booty gets dropped or if it's an item gets damaged. Fortunately none of the thieves can steal any of the "keys" (real or figurative) which would keep you from finishing the game.
 
2) I actually have won the game with a single, lone thief. This was right at the end of the playtest. You are thinking of progressing WAY too quickly if you are playing solo. I believe my thief was 9th level before going into the first dungeon (the tavern). And when he beat Kra'an it was at 26th level. He did not need to use the Wand of Rest he was carrying during the rather long battle. And yes I "cheated" by having Call Grizzly cast for him in town and getting him healed by the characters in town.
 
Craig 
----- Original Message -----
From: rhgindc
Sent: Tuesday, May 14, 2002 12:29 PM
Subject: [DragonBaneII] questions?

I have 2 unrelated general questions:
1) there's a monster called a crypt stealer ( i think) who will steal
about 100 gold pieces from my party yet when he gets killed the party
only recovers about 90 gold pieces.  what's up with that? how come i
don't get all of the original 100 gold pieces back?

2) there's been mention of playing DB2 w/ just one player. how is
that possible? in just beating Lord Kr'All and his 3 dark knights it
took almost EVERTHING i had from my party of 5 characters (all at
Level 10 experience) to fend them off, I can't even imagine just one
character doing it all alone.

Thanks,
Ray



To unsubscribe from this group, send an email to:
DragonBaneII-unsubscribe@yahoogroups.com



Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.

#1054 From: "Christopher Y Kim" <cysk@...>
Date: Tue May 14, 2002 8:51 pm
Subject: Re: questions?
cybergidoc
Offline Offline
Send Email Send Email
 
Here are some comments below:

----- Original Message -----
From: "rhgindc" <rhgindc@...>
To: <DragonBaneII@yahoogroups.com>
Sent: Tuesday, May 14, 2002 15:29
Subject: [DragonBaneII] questions?


> I have 2 unrelated general questions:
> 1) there's a monster called a crypt stealer ( i think) who will steal
> about 100 gold pieces from my party yet when he gets killed the party
> only recovers about 90 gold pieces.  what's up with that? how come i
> don't get all of the original 100 gold pieces back?

This was an interesting question raised in beta testing. It was the
designers' feeling that there should be some penalty in encountering the
monsters - call it a tax. Yes, I know in "real life" all the money or more
should be on the crypt stealer's body.

>
> 2) there's been mention of playing DB2 w/ just one player. how is
> that possible? in just beating Lord Kr'All and his 3 dark knights it
> took almost EVERTHING i had from my party of 5 characters (all at
> Level 10 experience) to fend them off, I can't even imagine just one
> character doing it all alone.
>

I can't address this question, but there was a brief discussion about this
about a month ago. With the original DB, it was possible to do this with one
character. However, in DB2, because of the decision to limit gold pieces per
monster, harder monsters, etc, it is very difficult if not impossible to do.
What some people have suggested is using elementals via wands or the cast of
extra high level characters you encounter in Stonefield Castle to cast
elementals for you. You can also use these extra characters to use heal
spells on you when you stop by. If you have a thief, you can cast Alchemy
and Materialize to create gold for healing. However, unless you find a wand
of  ??? (the one that makes portals)you are almost limited to Poe, Mordor,
or whomever can cast Open Portal/Gateway. However, I think it is doable
without this, but you will have to do a lot of running back and forth from
far away places back to New Treleon to charge up.

> Thanks,
> Ray
>
>
>
> To unsubscribe from this group, send an email to:
> DragonBaneII-unsubscribe@yahoogroups.com
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>

#1053 From: Dana Marshall <handheld@...>
Date: Tue May 14, 2002 8:03 pm
Subject: Re: questions?
DanaWheels
Offline Offline
Send Email Send Email
 
At 07:29 PM 5/14/02 +0000, you wrote:
>I have 2 unrelated general questions:
>1) there's a monster called a crypt stealer ( i think) who will steal
>about 100 gold pieces from my party yet when he gets killed the party
>only recovers about 90 gold pieces.  what's up with that? how come i
>don't get all of the original 100 gold pieces back?

Hey, just hope he doesn't steal any items, 'cause you don't get them back,
either. *sigh* You'd think you would, too.

>2) there's been mention of playing DB2 w/ just one player. how is
>that possible? in just beating Lord Kr'All and his 3 dark knights it
>took almost EVERTHING i had from my party of 5 characters (all at
>Level 10 experience) to fend them off, I can't even imagine just one
>character doing it all alone.

Level 10??? Oh, man, you have GOT to be kidding. My party of 5 is level 17,
and well, I had fun dying a few times. *grin*

>Thanks,
>Ray

Dana Marshall
handheld@...
<http://www.danawheels.net>

#1052 From: "rhgindc" <rhgindc@...>
Date: Tue May 14, 2002 7:29 pm
Subject: questions?
rhgindc
Offline Offline
Send Email Send Email
 
I have 2 unrelated general questions:
1) there's a monster called a crypt stealer ( i think) who will steal
about 100 gold pieces from my party yet when he gets killed the party
only recovers about 90 gold pieces.  what's up with that? how come i
don't get all of the original 100 gold pieces back?

2) there's been mention of playing DB2 w/ just one player. how is
that possible? in just beating Lord Kr'All and his 3 dark knights it
took almost EVERTHING i had from my party of 5 characters (all at
Level 10 experience) to fend them off, I can't even imagine just one
character doing it all alone.

Thanks,
Ray

#1051 From: Craig Davis <crd@...>
Date: Thu May 9, 2002 2:23 am
Subject: Re: Party of one is no fun
wizardz
Offline Offline
Send Email Send Email
 
Nope, only one elemental at a time per party.
 
Craig
----- Original Message -----
Sent: Wednesday, May 08, 2002 9:19 AM
Subject: Re: [DragonBaneII] Party of one is no fun

Can you have more than one elemental at a time in your party if you have
the slots for it? Or is it just one elemental in that last party slot? If
you CAN, then you should be able to do it with one party member. *grin*

At 05:04 PM 5/7/02 -0600, you wrote:

>OK, what I want to know is: Is anyone having fun playing with just one
>party member? I've tried it with a few different characters now, and it
>just isn't working for me. I won DB1 with every member one-at-a-time and
>had fun doing it. I think I was the guy that started the one-player party
>idea, but in DB2 it is just a lot of work.
>
>I think the difference is that in DB1 each player could find enough items,
>potions, and fruit to overcome his character's weaknesses and still be a
>force to be reckoned with. In DB2, the characters can't ever overcome
>their weaknesses. Also, money is a lot tighter in DB2.
>
>For example, the accuracy percentage makes non-fighters hard to work with.
>Even if you can get Poe to Kra'an, his accuracy of 10% with the DragonBane
>would seem to make it virtually impossible to beat the dragon. Also, in
>DB1 it was possible for a single character to earn enough money to heal
>occasionally at the temple, but in DB2, if you don't have a thief, you can
>never earn enough cash to heal, or even identify all items. The lack of
>money means that you have to have a magic user in order to heal. This
>means the minimum functional party must have a healer, thief, and probably
>a knight.
>
>I've enjoyed playing with parties of three, but I think I'll stick with
>full parties from now on. I still think DB2 is a great game, it's just
>different from DB1. Has anyone found a good alternative way to play DB2,
>other than with single-player parties?
>
>- Larry
>
>Yahoo! Groups Sponsor
>ADVERTISEMENT
><http://rd.yahoo.com/M=226014.2032696.3508022.1829184/D=egroupweb/S=1705329796:HM/A=1000239/R=0/*http://ads.x10.com/?bHlhaG9vaG0xLmRhd=1020812689%3eM=226014.2032696.3508022.1829184/D=egroupweb/S=1705329796:HM/A=1000239/R=1>3a8cdf.jpg
>3a8d9d.jpg
>
>To unsubscribe from this group, send an email to:
>DragonBaneII-unsubscribe@yahoogroups.com
>
>
>
>Your use of Yahoo! Groups is subject to the
><http://docs.yahoo.com/info/terms/>Yahoo! Terms of Service.

Dana Marshall
handheld@...
<http://www.danawheels.net>


To unsubscribe from this group, send an email to:
DragonBaneII-unsubscribe@yahoogroups.com



Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.

Messages 1051 - 1081 of 3135   Newest  |  < Newer  |  Older >  |  Oldest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help