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DB2ACK - Wall enquiry / DB2 engine bug?   Message List  
Reply | Forward Message #902 of 3135 |
Re: DB2ACK - Wall enquiry / DB2 engine bug?

Hi,

You should never allow a player to walk off a map or get teleported
to an illegal location, or you could crash the game. Behavior is
undefined if you walk past the border of the map. So make the edges
of the map blocking and you should probably make them have visible
walls so the user knows there is something blocking him.

-Jason

--- In DragonBaneII@y..., "simonsalo" <jacobss@b...> wrote:
> Hello again.
>
> I have noticed problems when a create a map bordered by the "map
> border" wall number: 79. I have been using this to either create a
> non standard shaped map or as an outer border that would give the
> appearance of infinity.
>
> However, when you actually play on a map that uses the map border
> wall, you loose sight of your position / direction indicator &
> centering the map doesn't work. If you are lucky you can "walk
back
> into" the map.
>
> To get around this issue I have just replaced all my map border
walls
> with trees or base walls.
>
> Have I misinterpreted the purpose of this wall or is there a
problem?
>
> Regards,
> Simon.




Mon Mar 4, 2002 12:30 am

jlfreund
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Message #902 of 3135 |
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Hello again. I have noticed problems when a create a map bordered by the "map border" wall number: 79. I have been using this to either create a non standard...
simonsalo
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Mar 4, 2002
12:07 am

Hi, You should never allow a player to walk off a map or get teleported to an illegal location, or you could crash the game. Behavior is undefined if you walk...
jlfreund
Online Now Send Email
Mar 4, 2002
12:30 am
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