Hi,
Thanks for the detailed report. Can you
post that save game to the forum Files section? Maybe someone on a Palm OS
device can try to repeat your steps and we can find out if the bug is specific
to Win Mobile.
Also note there is a History command in
battle – at least in the Palm version, you can get to it using the application
menu (not the in-game menu, but the OS title bar menu). That way you can
double check the text that played in the most recent battle to see if there is
a note about Caleb getting hit.
Also, maybe the person who originally
reported this problem – if you’re reading, can you say where in the
game it happened? If it also happened in the same map and against the same bad
guys or similar bad guys, that would be a clue.
Jason
From:
DragonBaneII@yahoogroups.com [mailto:DragonBaneII@yahoogroups.com] On Behalf Of Dale Alan Beitz
Sent: Wednesday, November 23, 2005
5:53 AM
To: DragonBaneII@yahoogroups.com
Subject: [DragonBaneII] Re: Sudden
Death?
I had an incident of
"sudden death" last night. Unfortunately, I
hadn't read this thread yet so I didn't know how
to document the
situation to send in to Mythological. I'm playing
Version 1.0.5 PPC
on an IPAQ HX2495 with Windows CE 5.0. I was
in the sewer under
Talon Cloister, had just gone through the door
requiring the bronze
key, and faced either a party of Eagle guards, or
a lizard summoner
and lizards. I've had it happen facing either
group. In the first
round of battle after encountering the "bad
guys", Caleb dies with
full hit points. I didn't see any message
indicating that anything
had hit him. And as I recall, Eagle guards
don't use magic, so there
shouldn't have been any chance of anything other
than a physical
attack in that case. Which means either
Caleb took 50 HP of damage
from the baddies (Caleb apparently dies with full
HP, which is
currently 50) and the game didn't display the HP
correctly, or
there's a glitch in the game causing the
death. The rest of the
party (in order) consisted of Unger, Heric,
Mordor, and Poe, with
nobody in slot 6.
I have a save position just before this at the
troll's teleporter,
and have replayed from this save point several
times. About half the
time Caleb inexplicably dies in the first battle
after I teleport
back to the sewer, no matter where the battle
occurs and no matter
what monsters they face, and about half the time
he doesn't.
I'll try and document this next time it
happens.
Dale
--- In DragonBaneII@yahoogroups.com,
"feklhr666" <postingid01@t...>
wrote:
>
> Come to think of it, I do believe I had an
elemental in slot 6.
> I avoided a few fights, and it has not
happened since.
>
> I'll photograph it if it happens again.
>
> --- In DragonBaneII@yahoogroups.com, "A
Hobby That Pays, Inc."
> <a_hobby_that_pays_inc.pleat91730@z...>
wrote:
> >
> > Hi,
> >
> > I do not work for Mythological Software
or Mighty Mighty Good
Games.
> >
> > That sounds strange that you can be dead
with full hitpoints.
When this
> > happens, do you have an elemental in
slot six of the party?
> >
> > For game reasons, you cannot save the
game during combat. However
> when you exit
> > the program, it should save a temporary
copy, even during combat.
> >
> > Two ways you can document this
bug. One, immediately when it
> happens, stop
> > playing Dragon Bane II "Return of
Kra'an" (MSRK) and exit the
> program. When
> > you next synchronize your PPC, copy the
MSRK saved game file and
> email it to
> > the appropriate people.
> >
> > Two, when it happens stop, but do not
exit the program. Get a
video
> camera/
> > digital camera with video mode and make
a video of your screen.
> Before making
> > the video, click on the menu ->
options -> preferences. For
> preferences select
> > Combat Scroll Speed = Slowest, make sure
Smooth Combat Scroll
Text is an
> > unchecked box. While making the
video, click on the menu ->
options
> -> last
> > message. If you exit the program,
the Last Message buffer is
purged.
> >
> > -William
> >
> > Quoting feklhr666 <postingid01@>:
> >
> > > Well it just happened several times
in a row. It usually happens
> > > immediately after a foe has
advanced or summoned a creature,
and my
> > > lead character chooses
"attack" he is immediately dead.
> >
> > [snip]
> >
> > > > --- In
DragonBaneII@yahoogroups.com, "feklhr666"
<postingid01@t...>
> > > wrote:
> > > > > Version 1.0.5 PPC
> > > > >
> > > > > Occasionally, within a
battle, one of my characters (so far,
> it has
> > > > > only been my lead) will
suddenly become labeled DEAD. He may
> not even
> > > > > have been hit, and still
has all his HPs, he's just
> suddenly... dead!
> > =
> >
> >
___________________________________________________________________
> >
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> >
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