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Item Bank or Storage..   Message List  
Reply | Forward Message #2771 of 3135 |
STORAGE class (or Re: Item Bank or Storage..)

Hi Virus2796 [original message -- and URL -- at end of post],

If you look at Dragon Blossom OSI (Note 1), you will see four characters called
STASH A, STASH P, STASH M, and STASH I. All four characters are members of the
STORAGE class (class29). All have high attributes, but are easily killed and
always miss when attacking (Note 2).

William

TechnoMagic University, Saexgryth, Grimflaed, Beowilid, "Toad to Riches", A
Hobby That Pays, Inc. and A Hobby That Pays, Inc. logo are all copyright and
trademarked 2004 A Hobby That Pays, Inc.
Copyright registrations include, but are not limited to, ( TXu1- 185- 405 ) & (
TXu1- 188- 140 ).

Note 1)

Dragon Blossom OSI adventure script
( http://tinyurl.com/3mp3j )

Note 2)

STORAGE always miss with gun or handweapon. STORAGE have 1 hit point and AC+30.
If a monster attacks them, the monster almost always hit (95%), and kills a
STORAGE character. A Hobby That Pays, Inc. (AHTPI) does not have access to the
source code for Dragon Bane 2 Engine (DB2E). STORAGE is an attempt to let
players store items for later use. For example if you FIRE-KIN (WIZARD) cannot
use TORSO 4 FLEX.B* armor yet but your STRIKER, WATER-KIN and GUARD all have
TORSO 5 FLEX armor already, you might want to save the TORSO 4 FLEX.B* armor
for your FIRE-KIN. On 4 shade & 16 shade gray PDAs, it is very hard to see an
item that is grayed out (character who has it cannot use it). To make it
easier for these PDAs to read the items a STORAGE character has, they have
MELEE & PROJECTILE 40, and INVOKE 31 (Note 3). However, any handweapon or
ranged weapon (gun, WHIRL&, HARN'GUN+, invoker spellweapon) that a STORAGE
character uses, will always miss a monster. If you give a STORAGE character a
HEAL WAND 86 and place him in party slot 5, the first monster with a gun who
shoots at the character will 95% kill him. Also 50% of monsters have guns or
spells.

Note 3)

MELEE=STRENGTH
PROJECTILE=DEXTERITY
INVOKE=INTELLEGENCE
VITAL=STAMINA

Why change them at all? Short answer:
( http://www.giantitp.com/cgi-bin/GiantITP/ootscript?SK=12 )


++++ Begin Original Message ++++

http://gamesource.groups.yahoo.com/group/DragonBaneII/message/2770

Msg#2770 Item Bank or Storage..

--- In DragonBaneII@yahoogroups.com, "virus2796" <RickPowell_NSCC@H...> wrote:

> Hey Guys,
> Ive been coding an adventure of my own and Im trying to see if it
> is possible to make a bank of such, or maybe a chest inside a heros
> house where he can store items. I havent really got a clue how to
> start. if you have any ideas can you let me know??
>
> Thank you,
> Virus2796

+++++ End Original Message ++++

=

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Wed Mar 23, 2005 2:15 pm

a_hobby_that...
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Message #2771 of 3135 |
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Hey Guys, Ive been coding an adventure of my own and Im trying to see if it is possible to make a bank of such, or maybe a chest inside a heros house where he...
virus2796
Offline Send Email
Mar 10, 2005
3:34 pm

Hi Virus2796 [original message -- and URL -- at end of post], If you look at Dragon Blossom OSI (Note 1), you will see four characters called STASH A, STASH P,...
A Hobby That Pays, Inc.
a_hobby_that...
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Mar 23, 2005
2:15 pm
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