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help with construction set   Message List  
Reply | Forward Message #2656 of 3135 |
Reused Brushes (or Re: help with construction set)

Hi Bob,

I do not work for Mythological Software.

I do not know enough about computers to help you with your 'bad
version' error.

Once you start compiling, you can just redo the .bmp files. For this
discussion you will need to download Dragon Blossom OSI:

Dragon Blossom OSI adventure script

http://tinyurl.com/3mp3j

If you look at

C:\Dragon Blossom OSI 1.0.3.6\Game (Object Code- Easy)\Documents-
Easy\Screen Shots-Easy\WallList-Easy

or wherever you unzipped the file on your hard drive, then open file
( walls.html ) without the parenthesis.

Wall #33 is made of a brush that looks like a drawer (actually
drawer1.bmp, drawer2.bmp, & drawer3.bmp). The brush is stacked 4
high, then a partial 5th. The partial is chopped off at the bottom
and flipped to form the top. This same brush is used for the drawers
in Wall #32, and the legs for wall #34 & #35. Parts of wall #34 are
chopped and use for wall #35. Wall #21 is used for Wall #31, #32,
#35 and #116. Wall #89 is used in wall #62. When turned off, Wall
#89 is replaced by Wall #21. If you have trouble with this example,
let me know. What I am trying to illustrate is when you just change
the .bmp files without understanding the brush and wall files,
unexpected things can happen. If you do just change the .bmp files,
be sure to check all the walls to make sure your changes did not have
unintended consequences.

-William
A Hobby That Pays, Inc.


++++ Begin Original Message ++++

http://gamesource.groups.yahoo.com/group/DragonBaneII/message/2655

Message #2655 Re: help with construction set

--- In DragonBaneII@yahoogroups.com, "Fallen `" <fallen_art@h...>
wrote:
>
> Hi there!
>
> I'm having trouble getting new adventures to compile, once i have
made
> changes to the wall tiles.
>
> I get 'bad version' error.
>
>
> also would like some comments on this: I was looking at redoing the
graphics
> for the game, by just editing the .bmp.
> theoretically this should let me insert new graphics over the old
ones
> without having to mess around with the brush data and wall
defintions?
>
> thanks!
>
> Bob.

++++ End Original Message ++++
=





Mon Sep 13, 2004 11:06 am

a_hobby_that...
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Forward
Message #2656 of 3135 |
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Hi there! I'm having trouble getting new adventures to compile, once i have made changes to the wall tiles. I get 'bad version' error. also would like some...
Fallen `
bobtheweenyp...
Offline Send Email
Sep 11, 2004
3:49 am

Hi Bob, I do not work for Mythological Software. I do not know enough about computers to help you with your 'bad version' error. Once you start compiling, you...
A Hobby That Pays, Inc.
a_hobby_that...
Offline Send Email
Sep 13, 2004
5:42 pm

It means just what it says, that the version of the file is wrong, or in the wrong format. The format of the pdbs.cfg file can not be changed, and has to have...
Gabe Dalbec
dalbecgc
Offline Send Email
Sep 14, 2004
10:08 pm
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