Hi, all dedicated frieds of Dragon Bane II!
I have created a "front end" tool for the DB2ACK, complete now with a
MAPEDITOR and CODEEDITOR. I hope that this tool will ease the process
of developing adventures.
Some features:
+ Edit characters
+ Edit monsters
+ Edit spells
+ Edit objects
+ Edit object profiles
+ Edit classes of heroes
+ Edit Game Text
+ NEW: Edit maps and special code (replacement for the map editor)
+ compile the adventure
+ notes on the mapeditor: Enter the map editor by selecting a map that
belongs to your project or adding a new map to it. You can then simply
set a wall by doubleclicking on the square. Remove it by presseing
<DEL> or by pressing the red "X" button. Enter the script mode with
F11 or the button.
+ Scripteditor: You`ll see the motion script and the display script on
the left. Select a command and you will be presented the options.
Chance the options and press SET Button to confirm the changes. If the
argument is a character, the options box will present you the list of
the available characters and a button to the character form to create
a new one. The same is true for objects, spells and so on. You can
even name the state bits (lokal and global ones) to keep track of them.
+ By selecting a command from the combo box and pressing SET a new
line will be inserted. You can select more than one line and make
clipboard operations on them.
+ NEW is that you can save (and load) lines of code to a simple text
file on disk, so you can build up a codelibary for easy reusable
pieces of code.
So have fun and mail me problems or bugs (Marcus.Koenig@...)
Marcus